Player Matchup

Hercules
Hercules
Bronze IV
Apex resp
Hercules
Bronze IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,342 MMR
Party 1
Erlang Shen
Erlang Shen
Silver V
ApxCam
Erlang Shen
Silver V
Level 129
God Stats
3W - 5L
1,593 SR
Queue Stats
12W - 23L
1,175 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze IV
Orv11
Kuzenbo
Bronze IV
Level 103
God Stats
0W - 1L
1,504 SR
Queue Stats
2W - 10L
1,213 MMR
Solo
Ishtar
Ishtar
Silver IV
RageWolf17
Ishtar
Silver IV
Level 102
God Stats
5W - 9L
1,425 SR
Queue Stats
23W - 28L
1,113 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
not_haddix
Morgan Le Fay
Silver III
Level 107
God Stats
2W - 2L
1,691 SR
Queue Stats
80W - 77L
1,121 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,543 SR
1,193 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,518 SR
1,192 MMR
Cernunnos
Cernunnos
Silver I
Exterieur
Cernunnos
Silver I
Level 153
God Stats
2W - 2L
1,720 SR
Queue Stats
164W - 178L
1,229 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Kvwl
Zhong Kui
Gold V
Level 109
God Stats
39W - 38L
1,512 SR
Queue Stats
80W - 92L
1,333 MMR
Solo
Janus
Janus
Silver V
Panddito
Janus
Silver V
Level 91
God Stats
3W - 6L
1,517 SR
Queue Stats
32W - 32L
1,306 MMR
Party 2
Arachne
Arachne
Silver III
masonboy1
Arachne
Silver III
Level 149
God Stats
10W - 8L
1,414 SR
Queue Stats
119W - 139L
909 MMR
Solo
Ymir
Ymir
Silver III
xLemon24
Ymir
Silver III
Level 67
God Stats
7W - 11L
1,430 SR
Queue Stats
35W - 46L
1,183 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apex resp
Hercules
11
0 / 7 / 1
7,266
427
5,614
16,636
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
ApxCam
Erlang Shen
12
0 / 3 / 2
7,203
424
3,100
16,210
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Orv11
Kuzenbo
14
1 / 3 / 1
7,903
465
7,292
12,609
12,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
RageWolf17
Ishtar
15
2 / 3 / 0
8,669
510
4,255
10,258
3,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
not_haddix
Morgan Le Fay
15
1 / 1 / 1
8,682
511
7,929
8,419
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KukulkanYu HuangOsirisBellona

VS

Bans
TyrAchillesAwilixLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Exterieur
Cernunnos
17
1 / 0 / 4
10,087
593
7,277
9,591
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Kvwl
Zhong Kui
16
4 / 2 / 2
10,388
611
14,595
15,249
12,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Panddito
Janus
16
4 / 1 / 7
10,294
606
10,873
8,164
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
masonboy1
Arachne
17
5 / 1 / 5
10,002
588
6,452
15,285
7,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
14
3 / 0 / 5
9,439
555
4,232
11,369
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
17
17
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Apex resp
Hercules
0
7
1
0.07
L
Erlang Shen
ApxCam
Erlang Shen
0
3
2
0.33
W
Cernunnos
Exterieur
Cernunnos
1
0
4
3
W
Zhong Kui
Kvwl
Zhong Kui
4
2
2
2.5
L
Kuzenbo
Orv11
Kuzenbo
1
3
1
0.5
W
Janus
Panddito
Janus
4
1
7
7.5
L
Ishtar
RageWolf17
Ishtar
2
3
0
0.67
W
Arachne
masonboy1
Arachne
5
1
5
7.5
L
Morgan Le Fay
not_haddix
Morgan Le Fay
1
1
1
1.5
W
Ymir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
43,429
64,132
Taken
59,658
39,999
Mitigated
38,771
10,838
Healing
27,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Apex resp
Hercules
5,614
454
0
2,408
16,636
13,205
0
9,044
7,356
0
40,859
L
Erlang Shen
ApxCam
Erlang Shen
3,100
1,631
0
5,014
16,210
6,988
0
6,845
9,248
0
66,042
W
Cernunnos
Exterieur
Cernunnos
7,277
3,963
0
6,471
9,591
4,208
6,440
2,291
7,043
0
96,916
W
Zhong Kui
Kvwl
Zhong Kui
14,595
1,101
0
8,729
15,249
12,036
194
4,197
10,659
84,067
2,521
L
Kuzenbo
Orv11
Kuzenbo
7,292
2,080
0
125
12,609
12,776
0
4,875
7,545
38,021
1,562
W
Janus
Panddito
Janus
10,873
776
0
1,549
8,164
3,613
1,494
3,111
4,861
85,790
711
L
Ishtar
RageWolf17
Ishtar
4,255
2,880
0
2,779
10,258
3,619
0
2,889
7,265
0
58,426
W
Arachne
masonboy1
Arachne
6,452
4,462
0
6,276
15,285
7,785
216
3,034
12,124
0
74,690
L
Morgan Le Fay
not_haddix
Morgan Le Fay
7,929
346
0
512
8,419
3,411
0
5,505
2,854
71,699
0
W
Ymir
4,232
596
73
4,083
11,369
11,129
465
3,337
7,691
25,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
50,210
472
Minions Killed
527
0
Camps Cleared
0
1,526,015
Distance Traveled
1,736,736
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,266
427
68
4
0
260,496
0
L
Erlang Shen
7,203
424
91
5
0
294,088
0
W
Cernunnos
10,087
593
143
8
0
302,490
5
W
Zhong Kui
10,388
611
112
7
0
327,976
0
L
Kuzenbo
7,903
465
69
4
0
355,587
0
W
Janus
10,294
606
145
9
0
396,065
2
L
Ishtar
8,669
510
105
6
0
303,272
0
W
Arachne
10,002
588
101
6
0
357,738
2
L
Morgan Le Fay
8,682
511
139
8
0
312,572
0
W
Ymir
9,439
555
26
2
0
352,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role