Player Matchup

Cerberus
Cerberus
Hermes48299
Cerberus
Level 27
God Stats
7W - 3L
1,769 SR
Queue Stats
83W - 84L
1,537 Elo+
Party 1
Atlas
Atlas
Jo7in
Atlas
Level 14
God Stats
10W - 15L
1,350 SR
Queue Stats
85W - 94L
1,375 Elo+
Party 1
Anhur
Anhur
Jze7272
Anhur
Level 122
God Stats
15W - 15L
1,431 SR
Queue Stats
488W - 482L
1,543 Elo+
Party 1
Team Averages
Level 54
1,517 SR
1,485 Elo+

VS

Team Averages
Level 131
1,623 SR
1,598 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Azuramaster12
Hachiman
Level 102
God Stats
3W - 0L
1,728 SR
Queue Stats
113W - 25L
1,803 Elo+
Solo
Erlang Shen
Erlang Shen
Wobyukia
Erlang Shen
Level 101
God Stats
2W - 2L
1,641 SR
Queue Stats
237W - 236L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hermes48299
Cerberus
12
2 / 4 / 0
7,938
662
7,165
15,824
12,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
Jo7in
Atlas
12
0 / 3 / 1
7,398
617
6,598
12,008
10,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Jze7272
Anhur
12
0 / 4 / 1
7,504
625
4,874
11,774
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 5
8,934
745
10,927
7,444
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Azuramaster12
Hachiman
15
4 / 0 / 6
9,493
791
12,122
7,878
3,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Wobyukia
Erlang Shen
14
5 / 0 / 6
9,625
802
9,510
9,616
10,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
5
2.25
W
Hachiman
Azuramaster12
Hachiman
4
0
6
7
L
Cerberus
Hermes48299
Cerberus
2
4
0
0.5
L
Atlas
Jo7in
Atlas
0
3
1
0.17
L
Anhur
Jze7272
Anhur
0
4
1
0.13
W
Erlang Shen
Wobyukia
Erlang Shen
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,637
Damage
32,559
39,606
Taken
24,938
27,629
Mitigated
16,956
6,403
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,927
3,979
0
1,786
7,444
2,999
1,060
3,401
4,043
46,057
0
W
Hachiman
Azuramaster12
Hachiman
12,122
7,239
0
2,997
7,878
3,122
1,358
4,596
3,282
0
51,050
L
Cerberus
Hermes48299
Cerberus
7,165
233
0
3,819
15,824
12,549
0
5,952
9,834
35,235
932
L
Atlas
Jo7in
Atlas
6,598
2,969
0
1,073
12,008
10,473
0
2,498
9,494
22,918
1,305
L
Anhur
Jze7272
Anhur
4,874
2,041
0
1,511
11,774
4,607
0
2,989
8,763
0
32,304
W
Erlang Shen
Wobyukia
Erlang Shen
9,510
5,343
0
3,757
9,616
10,835
334
5,104
4,512
0
24,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,840
Gold Earned
28,052
171
Minions Killed
156
0
Camps Cleared
0
733,728
Distance Traveled
676,831
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,934
745
66
6
0
192,022
3
W
Hachiman
9,493
791
64
5
0
232,452
0
L
Cerberus
7,938
662
69
6
0
233,918
0
L
Atlas
7,398
617
42
4
0
236,655
0
L
Anhur
7,504
625
60
5
0
263,155
0
W
Erlang Shen
9,625
802
26
2
0
252,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role