Player Matchup

Scylla
Scylla
Illussion666
Scylla
Level 103
God Stats
2W - 3L
1,458 SR
Queue Stats
146W - 129L
1,517 Elo+
Party 1
Da Ji
Da Ji
InoXaviElli
Da Ji
Level 108
God Stats
6W - 4L
1,743 SR
Queue Stats
432W - 430L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
InoXavior
Jormungandr
Level 88
God Stats
1W - 3L
1,480 SR
Queue Stats
195W - 179L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
IrugaROK
Ah Puch
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,537 Elo+
Party 1
Hachiman
Hachiman
Konfetich
Hachiman
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 114L
1,540 Elo+
Party 1
Team Averages
Level 86
1,536 SR
1,507 Elo+

VS

Team Averages
Level 99
1,594 SR
1,487 Elo+
Cernunnos
Cernunnos
JordanCR06
Cernunnos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 157L
1,521 Elo+
Solo
Geb
Geb
NeonHood
Geb
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
Pyrobotz
Gilgamesh
Level 84
God Stats
2W - 1L
1,668 SR
Queue Stats
50W - 47L
1,439 Elo+
Party 3
Bacchus
Bacchus
ciegote30
Bacchus
Level 67
God Stats
4W - 3L
1,587 SR
Queue Stats
76W - 86L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pastis__52
Morgan Le Fay
Level 145
God Stats
4W - 0L
1,717 SR
Queue Stats
139W - 151L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 4 / 7
8,633
785
10,515
8,365
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
7,375
670
3,463
9,613
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
InoXavior
Jormungandr
15
4 / 5 / 6
8,816
801
12,169
14,006
16,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
IrugaROK
Ah Puch
16
4 / 5 / 6
8,737
794
13,579
10,606
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Konfetich
Hachiman
12
1 / 5 / 5
7,454
678
6,253
9,751
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JordanCR06
Cernunnos
18
10 / 2 / 6
10,646
968
14,388
10,029
5,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 3 / 13
9,077
825
5,104
10,129
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Pyrobotz
Gilgamesh
16
7 / 2 / 11
10,019
911
13,043
12,110
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ciegote30
Bacchus
13
1 / 1 / 8
8,828
803
5,780
11,267
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
pastis__52
Morgan Le Fay
17
5 / 3 / 11
10,066
915
10,148
8,823
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
11
Kills
24
24
Deaths
11
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
7
1.13
L
1
5
4
0.6
L
Jormungandr
InoXavior
Jormungandr
4
5
6
1.4
L
Ah Puch
IrugaROK
Ah Puch
4
5
6
1.4
W
Cernunnos
JordanCR06
Cernunnos
10
2
6
6.5
L
Hachiman
Konfetich
Hachiman
1
5
5
0.7
W
1
3
13
2.5
W
Gilgamesh
Pyrobotz
Gilgamesh
7
2
11
6.25
W
Bacchus
ciegote30
Bacchus
1
1
8
5
W
Morgan Le Fay
pastis__52
Morgan Le Fay
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,979
Damage
48,463
52,341
Taken
52,358
36,766
Mitigated
38,049
7,134
Healing
17,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,515
1,683
163
980
8,365
3,550
0
2,869
5,351
24,312
0
L
3,463
154
1,166
910
9,613
6,076
0
2,807
6,610
0
4,993
L
Jormungandr
InoXavior
Jormungandr
12,169
1,812
504
1,495
14,006
16,988
0
5,272
8,550
20,905
1,476
L
Ah Puch
IrugaROK
Ah Puch
13,579
1,373
28
884
10,606
5,563
0
5,076
5,349
25,220
43
W
Cernunnos
JordanCR06
Cernunnos
14,388
7,204
1,848
3,373
10,029
5,320
1,616
6,822
3,207
0
37,513
L
Hachiman
Konfetich
Hachiman
6,253
4,162
148
856
9,751
4,589
0
3,651
5,978
0
13,329
W
5,104
194
253
1,172
10,129
10,117
81
7,144
2,808
9,109
0
W
Gilgamesh
Pyrobotz
Gilgamesh
13,043
1,779
1,280
2,747
12,110
8,898
1,344
7,811
3,943
0
19,122
W
Bacchus
ciegote30
Bacchus
5,780
37
1,966
2,862
11,267
9,543
414
7,441
3,615
6,498
1,024
W
Morgan Le Fay
pastis__52
Morgan Le Fay
10,148
1,240
346
1,863
8,823
4,171
486
4,946
3,567
27,460
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
48,636
113
Minions Killed
177
0
Camps Cleared
0
975,837
Distance Traveled
1,050,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,633
785
43
4
0
191,809
0
L
Da Ji
7,375
670
7
1
0
220,478
0
L
Jormungandr
8,816
801
21
2
0
200,572
0
L
Ah Puch
8,737
794
23
2
0
174,177
0
W
Cernunnos
10,646
968
77
7
0
202,514
0
L
Hachiman
7,454
678
19
2
0
188,801
0
W
Geb
9,077
825
8
1
0
191,137
0
W
Gilgamesh
10,019
911
18
2
0
219,517
0
W
Bacchus
8,828
803
10
1
0
250,329
0
W
Morgan Le Fay
10,066
915
64
6
0
187,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role