Player Matchup

Hercules
Hercules
DomIsForrest
Hercules
Level 121
God Stats
0W - 1L
1,413 SR
Queue Stats
6W - 5L
1,843 Elo+
Party 3
Fenrir
Fenrir
LongShIongWong
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,169 Elo+
Party 3
Hachiman
Hachiman
McBeastlyDB
Hachiman
Level 21
God Stats
3W - 12L
1,302 SR
Queue Stats
3W - 14L
1,055 Elo+
Party 3
Hades
Hades
Xwill951
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Terra
Terra
xXSaint307Xx
Terra
Level 27
God Stats
0W - 2L
1,318 SR
Queue Stats
6W - 17L
1,055 Elo+
Party 3
Team Averages
Level 41
1,407 SR
1,325 Elo+

VS

Team Averages
Level 97
1,617 SR
1,503 Elo+
Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Artemis x Foxx
Pele
Level 104
God Stats
9W - 3L
1,732 SR
Queue Stats
104W - 91L
1,477 Elo+
Party 1
Neith
Neith
GirlPowerAlways
Neith
Level 188
God Stats
3W - 3L
1,583 SR
Queue Stats
62W - 65L
1,489 Elo+
Party 1
Chronos
Chronos
MFAMJAY
Chronos
Level 50
God Stats
6W - 1L
1,915 SR
Queue Stats
64W - 47L
1,552 Elo+
Party 2
Horus
Horus
Panther2342
Horus
Level 117
God Stats
7W - 4L
1,354 SR
Queue Stats
56W - 53L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DomIsForrest
Hercules
9
1 / 5 / 1
5,356
487
2,715
10,129
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
4,848
441
4,021
12,407
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
McBeastlyDB
Hachiman
8
1 / 2 / 0
4,695
427
2,603
5,616
1,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Xwill951
Hades
9
0 / 3 / 1
4,819
438
2,215
7,946
3,400
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,925
448
465
5,930
4,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 6
6,813
619
3,479
6,173
4,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 0 / 2
6,600
600
5,444
7,288
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
6 / 0 / 2
7,347
668
7,432
5,353
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
MFAMJAY
Chronos
12
1 / 0 / 3
6,869
624
4,090
3,023
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 6
7,554
687
8,028
9,590
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
15
15
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
6
4
W
4
0
2
5
L
Hercules
DomIsForrest
Hercules
1
5
1
0.3
W
6
0
2
7
L
0
3
0
0
W
Chronos
MFAMJAY
Chronos
1
0
3
2.5
L
Hachiman
McBeastlyDB
Hachiman
1
2
0
0.5
W
3
1
6
6
L
Hades
Xwill951
Hades
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,019
Damage
28,473
42,028
Taken
31,427
22,944
Mitigated
18,433
12,116
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,479
535
0
1,205
6,173
4,441
21
989
5,184
18,424
1,266
W
5,444
1,460
0
987
7,288
3,043
78
237
7,010
0
40,388
L
Hercules
DomIsForrest
Hercules
2,715
228
0
3,583
10,129
8,352
0
289
9,084
0
28,784
W
7,432
2,963
0
2,840
5,353
2,035
231
1,189
4,164
0
52,292
L
4,021
816
0
4,102
12,407
5,120
0
2,528
9,832
0
34,825
W
Chronos
MFAMJAY
Chronos
4,090
1,313
0
610
3,023
1,132
1,588
203
2,820
58,731
3,450
L
Hachiman
McBeastlyDB
Hachiman
2,603
1,047
0
493
5,616
1,968
0
2,292
3,324
0
23,133
W
8,028
3,235
400
4,427
9,590
7,782
48
688
8,573
0
40,646
L
Hades
Xwill951
Hades
2,215
158
20
2,659
7,946
3,400
0
373
7,525
21,614
1,209
L
465
148
48
1,211
5,930
4,104
0
1,930
4,000
8,775
257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
35,183
210
Minions Killed
335
0
Camps Cleared
0
990,150
Distance Traveled
1,116,202
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,813
619
38
3
0
225,924
1
W
Pele
6,600
600
60
5
0
252,368
0
L
Hercules
5,356
487
56
5
0
177,541
1
W
Neith
7,347
668
71
6
0
194,844
5
L
Fenrir
4,848
441
57
5
0
234,140
0
W
Chronos
6,869
624
109
10
0
218,134
1
L
Hachiman
4,695
427
41
4
0
187,006
0
W
Horus
7,554
687
57
5
0
224,932
0
L
Hades
4,819
438
42
4
0
180,930
0
L
Terra
4,925
448
14
1
0
210,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role