Player Matchup

Athena
Athena
ChanelSkinnTea4
Athena
Level 56
God Stats
10W - 12L
1,355 SR
Queue Stats
142W - 129L
1,309 Elo+
Solo
Anhur
Anhur
CheesyChedda
Anhur
Level 63
God Stats
16W - 10L
1,591 SR
Queue Stats
150W - 140L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chualex98
Cu Chulainn
Level 102
God Stats
36W - 27L
1,582 SR
Queue Stats
57W - 49L
1,524 Elo+
Solo
Fenrir
Fenrir
abcdeff
Fenrir
Level 170
God Stats
6W - 1L
1,851 SR
Queue Stats
55W - 46L
1,520 Elo+
Solo
Raijin
Raijin
jucix
Raijin
Level 89
God Stats
6W - 5L
1,574 SR
Queue Stats
159W - 146L
1,527 Elo+
Party 1
Team Averages
Level 96
1,591 SR
1,486 Elo+

VS

Team Averages
Level 111
1,539 SR
1,502 Elo+
Bakasura
Bakasura
DarkElementalist
Bakasura
Level 107
God Stats
1W - 2L
1,276 SR
Queue Stats
96W - 90L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
SunsetMax
Erlang Shen
Level 143
God Stats
27W - 21L
1,751 SR
Queue Stats
202W - 199L
1,489 Elo+
Solo
Vulcan
Vulcan
jorgegame777
Vulcan
Level 47
God Stats
3W - 2L
1,757 SR
Queue Stats
69W - 72L
1,466 Elo+
Solo
Martichoras
Martichoras
smokinthekush420
Martichoras
Level 158
God Stats
21W - 33L
1,411 SR
Queue Stats
335W - 337L
1,458 Elo+
Solo
Cerberus
Cerberus
smurfypopcorn
Cerberus
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 110L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,264
559
3,591
9,000
8,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 1 / 1
7,187
553
7,267
6,981
2,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Chualex98
Cu Chulainn
12
1 / 3 / 5
7,304
562
10,459
13,717
12,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
abcdeff
Fenrir
13
9 / 0 / 1
8,203
631
7,104
9,050
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
jucix
Raijin
14
1 / 0 / 3
8,201
631
6,800
5,321
1,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
6,655
512
6,850
16,006
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SunsetMax
Erlang Shen
12
2 / 4 / 1
7,417
571
10,202
17,099
14,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
1
0 / 0 / 0
4,058
312
0
0
0
Martichoras
smokinthekush420
Martichoras
11
1 / 2 / 1
6,409
493
3,629
8,519
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
smurfypopcorn
Cerberus
10
1 / 3 / 1
6,112
470
3,985
14,116
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
5
5
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
2
1
1
2.5
W
Cu Chulainn
Chualex98
Cu Chulainn
1
3
5
1.17
L
1
4
0
0.25
L
Erlang Shen
SunsetMax
Erlang Shen
2
4
1
0.63
W
Fenrir
abcdeff
Fenrir
9
0
1
9.5
L
Vulcan
0
0
0
0
W
Raijin
jucix
Raijin
1
0
3
2.5
L
Martichoras
smokinthekush420
Martichoras
1
2
1
0.75
L
Cerberus
smurfypopcorn
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,221
Damage
24,666
44,069
Taken
55,740
29,205
Mitigated
36,309
8,062
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,591
1,648
0
700
9,000
8,025
63
1,465
7,465
20,629
3,524
W
7,267
4,966
0
2,937
6,981
2,245
939
927
6,054
0
61,956
W
Cu Chulainn
Chualex98
Cu Chulainn
10,459
3,015
0
3,139
13,717
12,635
16
635
12,423
210
58,217
L
6,850
4,578
0
7,676
16,006
7,538
0
3,451
12,101
0
44,412
L
Erlang Shen
SunsetMax
Erlang Shen
10,202
6,426
0
7,185
17,099
14,623
0
745
16,354
0
58,771
W
Fenrir
abcdeff
Fenrir
7,104
2,231
0
692
9,050
4,465
309
111
8,071
0
34,377
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
jucix
Raijin
6,800
1,018
0
594
5,321
1,835
0
1,169
3,992
70,051
950
L
Martichoras
smokinthekush420
Martichoras
3,629
1,533
0
2,508
8,519
2,622
0
742
7,777
0
49,006
L
Cerberus
smurfypopcorn
Cerberus
3,985
707
0
3,468
14,116
11,526
0
4,236
9,660
28,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,159
Gold Earned
30,651
397
Minions Killed
332
0
Camps Cleared
0
1,338,481
Distance Traveled
929,568
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,264
559
41
3
0
307,674
0
W
Anhur
7,187
553
92
7
0
259,747
0
W
Cu Chulainn
7,304
562
84
6
0
234,388
0
L
Bakasura
6,655
512
93
7
0
293,166
0
L
Erlang Shen
7,417
571
100
8
0
227,375
1
W
Fenrir
8,203
631
53
4
0
285,814
0
L
Vulcan
4,058
312
0
0
0
0
0
W
Raijin
8,201
631
127
10
0
250,858
0
L
Martichoras
6,409
493
78
6
0
182,783
0
L
Cerberus
6,112
470
61
5
0
226,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role