Player Matchup

Bakasura
Bakasura
Berjerith
Bakasura
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,355 Elo+
Solo
Medusa
Medusa
ElectroFoxes
Medusa
Level 85
God Stats
2W - 0L
1,526 SR
Queue Stats
33W - 29L
1,491 Elo+
Party 1
Horus
Horus
Vantori
Horus
Level 103
God Stats
4W - 6L
1,500 SR
Queue Stats
807W - 810L
1,422 Elo+
Party 2
Awilix
Awilix
zNIXIOSz
Awilix
Level 27
God Stats
1W - 1L
1,299 SR
Queue Stats
13W - 14L
1,476 Elo+
Party 1
Fenrir
Fenrir
сифилиська
Fenrir
Level 69
God Stats
1W - 2L
1,319 SR
Queue Stats
76W - 84L
1,432 Elo+
Party 2
Team Averages
Level 85
1,429 SR
1,435 Elo+

VS

Team Averages
Level 117
1,500 SR
1,466 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KitsuneHikari
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,459 Elo+
Party 3
Medusa
Medusa
Snakebanana
Medusa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,453 Elo+
Party 3
Terra
Terra
Vic_C_IX
Terra
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
461W - 487L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Berjerith
Bakasura
18
4 / 1 / 9
11,194
800
9,707
15,867
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
19
4 / 1 / 8
11,319
809
16,104
12,324
7,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Vantori
Horus
18
1 / 1 / 14
11,398
814
4,022
16,785
20,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
zNIXIOSz
Awilix
15
3 / 6 / 4
10,267
733
5,893
14,902
8,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

17
4 / 1 / 8
10,636
760
3,817
9,017
9,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
4 / 4 / 5
10,204
729
13,796
11,723
6,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
11
0 / 1 / 2
7,602
543
4,603
4,509
4,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
KitsuneHikari
Ah Muzen Cab
18
1 / 5 / 4
10,084
720
10,648
12,157
6,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
19
5 / 6 / 2
10,551
754
21,633
14,650
7,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Vic_C_IX
Terra
1
0 / 0 / 0
3,510
251
0
0
0

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
16
Kills
10
10
Deaths
16
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
4
5
1.63
L
Jormungandr
 
Jormungandr
0
1
2
1
W
Bakasura
Berjerith
Bakasura
4
1
9
8.5
W
Medusa
4
1
8
8
L
Ah Muzen Cab
KitsuneHikari
Ah Muzen Cab
1
5
4
0.6
L
Medusa
5
6
2
1
W
Horus
Vantori
Horus
1
1
14
8
L
Terra
Vic_C_IX
Terra
0
0
0
0
W
Awilix
zNIXIOSz
Awilix
3
6
4
0.83
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,543
Damage
50,680
68,895
Taken
43,039
60,335
Mitigated
24,509
36,434
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,796
5,400
70
2,610
11,723
6,644
0
146
10,972
0
25,093
L
Jormungandr
 
Jormungandr
4,603
683
190
1,686
4,509
4,396
0
397
3,950
10,764
0
W
Bakasura
Berjerith
Bakasura
9,707
6,687
1,852
6,377
15,867
13,622
2,784
370
15,456
0
14,543
W
Medusa
16,104
4,281
2,064
1,530
12,324
7,908
3,480
829
11,495
0
51,659
L
Ah Muzen Cab
KitsuneHikari
Ah Muzen Cab
10,648
3,011
661
1,347
12,157
6,028
0
102
11,352
0
34,920
L
Medusa
21,633
6,632
764
836
14,650
7,441
17
250
13,576
0
47,508
W
Horus
Vantori
Horus
4,022
1,304
9,404
9,527
16,785
20,797
421
1,412
15,121
1,694
15,689
L
Terra
Vic_C_IX
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
zNIXIOSz
Awilix
5,893
1,246
448
1,146
14,902
8,055
396
925
13,734
0
20,899
W
3,817
588
2,051
2,035
9,017
9,953
296
401
8,486
0
6,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,814
Gold Earned
41,951
185
Minions Killed
145
0
Camps Cleared
0
1,484,834
Distance Traveled
797,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,204
729
29
2
0
184,165
0
L
Jormungandr
7,602
543
14
1
0
129,933
0
W
Bakasura
11,194
800
42
3
0
309,463
0
W
Medusa
11,319
809
52
4
0
310,292
0
L
Ah Muzen Cab
10,084
720
51
4
0
243,298
0
L
Medusa
10,551
754
51
4
0
240,047
0
W
Horus
11,398
814
44
3
0
333,689
0
L
Terra
3,510
251
0
0
0
0
0
W
Awilix
10,267
733
46
3
0
235,906
0
W
Fenrir
10,636
760
1
0
0
295,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role