Player Matchup

Heimdallr
Heimdallr
AFriend
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 1
Cernunnos
Cernunnos
Dementakill
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,591 Elo+
Solo
Fenrir
Fenrir
MaiMutt
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 1
Horus
Horus
Neenermen
Horus
Level 153
God Stats
2W - 1L
1,129 SR
Queue Stats
87W - 53L
1,666 Elo+
Solo
Nut
Nut
kila-felix
Nut
Level 109
God Stats
1W - 3L
1,546 SR
Queue Stats
212W - 210L
1,475 Elo+
Solo
Team Averages
Level 115
1,435 SR
1,427 Elo+

VS

Team Averages
Level 128
1,512 SR
1,483 Elo+
He Bo
He Bo
CertainYak999
He Bo
Level 137
God Stats
2W - 4L
1,280 SR
Queue Stats
120W - 123L
1,493 Elo+
Solo
Horus
Horus
Girlz at 7 11
Horus
Level 116
God Stats
1W - 1L
1,755 SR
Queue Stats
99W - 91L
1,525 Elo+
Solo
Fenrir
Fenrir
TinPancakes
Fenrir
Level 104
God Stats
0W - 2L
1,294 SR
Queue Stats
33W - 47L
1,413 Elo+
Solo
Kukulkan
Kukulkan
silvareithor
Kukulkan
Level 139
God Stats
2W - 2L
1,696 SR
Queue Stats
63W - 72L
1,508 Elo+
Solo
Geb
Geb
xKNIFExPARTYx13
Geb
Level 146
God Stats
1W - 1L
1,535 SR
Queue Stats
124W - 135L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AFriend
Heimdallr
12
1 / 1 / 8
6,530
933
6,266
5,279
2,873
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Dementakill
Cernunnos
12
2 / 0 / 6
6,782
969
9,144
4,749
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
MaiMutt
Fenrir
11
1 / 1 / 7
6,371
910
3,399
4,750
3,981
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Neenermen
Horus
13
3 / 0 / 7
6,864
981
5,574
7,954
7,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 6
6,935
991
8,549
5,732
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,552
936
6,478
9,452
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 3
5,770
824
2,906
7,903
6,119
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
7
0 / 2 / 1
5,227
747
1,478
3,487
3,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
silvareithor
Kukulkan
14
1 / 0 / 2
6,598
943
6,237
3,005
1,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 3
6,217
888
6,161
10,925
6,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
10
Kills
3
3
Deaths
10
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AFriend
Heimdallr
1
1
8
5
L
2
4
1
0.63
W
Cernunnos
Dementakill
Cernunnos
2
0
6
5
L
0
1
3
1.5
W
Fenrir
MaiMutt
Fenrir
1
1
7
4.5
W
Horus
Neenermen
Horus
3
0
7
6.5
L
Fenrir
0
2
1
0.25
W
3
1
6
6
L
Kukulkan
silvareithor
Kukulkan
1
0
2
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,932
Damage
23,260
28,464
Taken
34,772
20,165
Mitigated
21,761
14,223
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AFriend
Heimdallr
6,266
2,437
0
1,164
5,279
2,873
108
2,973
2,306
0
21,071
L
6,478
249
741
962
9,452
4,025
0
0
9,452
12,281
0
W
Cernunnos
Dementakill
Cernunnos
9,144
3,438
429
1,860
4,749
2,410
0
3,613
1,136
0
20,205
L
2,906
1,394
6,728
4,835
7,903
6,119
0
0
7,903
0
3,368
W
Fenrir
MaiMutt
Fenrir
3,399
586
0
761
4,750
3,981
0
2,507
2,243
0
3,998
W
Horus
Neenermen
Horus
5,574
2,678
2,807
3,897
7,954
7,771
0
5,878
2,076
0
8,515
L
Fenrir
1,478
588
14
267
3,487
3,026
0
0
3,484
0
2,010
W
8,549
4,527
1,320
1,985
5,732
3,130
176
3,905
1,827
0
18,589
L
Kukulkan
silvareithor
Kukulkan
6,237
233
864
619
3,005
1,597
0
0
3,005
26,227
255
L
6,161
509
993
1,298
10,925
6,994
0
0
10,925
9,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
30,364
90
Minions Killed
73
0
Camps Cleared
0
766,646
Distance Traveled
724,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,530
933
23
3
0
160,293
0
L
He Bo
6,552
936
13
2
0
153,481
0
W
Cernunnos
6,782
969
29
4
0
149,363
0
L
Horus
5,770
824
1
0
0
144,416
0
W
Fenrir
6,371
910
1
0
0
151,150
0
W
Horus
6,864
981
6
1
0
161,627
0
L
Fenrir
5,227
747
0
0
0
104,883
0
W
Nut
6,935
991
31
4
0
144,213
0
L
Kukulkan
6,598
943
42
6
0
169,413
0
L
Geb
6,217
888
17
2
0
151,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role