Player Matchup

Janus
Janus
Flookii11
Janus
Level 127
God Stats
89W - 107L
1,417 SR
Queue Stats
464W - 496L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
G0ld3nn-_-
Amaterasu
Level 142
God Stats
6W - 14L
1,118 SR
Queue Stats
514W - 535L
1,393 Elo+
Party 1
Neith
Neith
MarcoVanTV
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 159L
1,433 Elo+
Party 1
Bacchus
Bacchus
Whosthata
Bacchus
Level 63
God Stats
4W - 10L
1,635 SR
Queue Stats
25W - 48L
1,376 Elo+
Party 1
Chaac
Chaac
ramiinn
Chaac
Level 61
God Stats
18W - 34L
1,369 SR
Queue Stats
91W - 116L
1,393 Elo+
Party 1
Team Averages
Level 84
1,408 SR
1,396 Elo+

VS

Team Averages
Level 95
1,527 SR
1,492 Elo+
Loki
Loki
Spookydoc
Loki
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,690 Elo+
Solo
Amaterasu
Amaterasu
Vio87
Amaterasu
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,465 Elo+
Solo
Kukulkan
Kukulkan
WanDig
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 73L
1,471 Elo+
Solo
Nut
Nut
yerdumimi
Nut
Level 36
God Stats
6W - 5L
1,454 SR
Queue Stats
11W - 12L
1,351 Elo+
Solo
Odin
Odin
yoyzf
Odin
Level 157
God Stats
9W - 4L
1,679 SR
Queue Stats
66W - 59L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flookii11
Janus
10
0 / 3 / 1
5,362
487
2,544
6,856
2,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
G0ld3nn-_-
Amaterasu
9
1 / 1 / 0
5,213
474
4,603
9,343
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
8
0 / 4 / 0
4,872
443
3,071
5,450
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Whosthata
Bacchus
8
0 / 3 / 0
5,345
486
3,335
7,873
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
ramiinn
Chaac
11
0 / 0 / 0
6,156
560
5,759
6,689
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 0 / 6
5,984
544
8,310
6,616
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Vio87
Amaterasu
10
0 / 0 / 0
5,889
535
4,223
10,166
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
WanDig
Kukulkan
12
2 / 1 / 1
6,523
593
4,466
4,864
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 0 / 5
5,297
482
1,667
6,047
2,045
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odin
yoyzf
Odin
10
4 / 0 / 2
5,771
525
1,866
7,542
4,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Flookii11
Janus
0
3
1
0.17
L
Amaterasu
G0ld3nn-_-
Amaterasu
1
1
0
1
L
Neith
0
4
0
0
W
Loki
3
0
6
6
W
Amaterasu
Vio87
Amaterasu
0
0
0
0
W
Kukulkan
WanDig
Kukulkan
2
1
1
2.5
L
Bacchus
Whosthata
Bacchus
0
3
0
0
L
Chaac
ramiinn
Chaac
0
0
0
0
W
1
0
5
3.5
W
Odin
yoyzf
Odin
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
20,532
36,211
Taken
35,235
19,115
Mitigated
18,589
11,325
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Flookii11
Janus
2,544
51
0
2,562
6,856
2,595
0
3,062
3,794
39,437
0
L
Amaterasu
G0ld3nn-_-
Amaterasu
4,603
2,223
0
2,960
9,343
4,246
21
252
9,091
0
37,218
L
Neith
3,071
1,679
0
734
5,450
1,719
236
0
5,450
0
28,859
W
Loki
8,310
3,736
0
3,611
6,616
2,042
0
1,218
5,398
0
38,291
W
Amaterasu
Vio87
Amaterasu
4,223
1,985
0
3,966
10,166
8,527
0
0
10,166
0
41,446
W
Kukulkan
WanDig
Kukulkan
4,466
598
0
590
4,864
1,727
0
2,047
2,817
48,198
1,780
L
Bacchus
Whosthata
Bacchus
3,335
702
0
2,551
7,873
6,777
174
924
6,949
18,719
0
L
Chaac
ramiinn
Chaac
5,759
669
0
2,518
6,689
3,778
0
0
6,689
0
44,754
W
1,667
848
0
2,468
6,047
2,045
0
866
5,181
0
31,073
W
Odin
yoyzf
Odin
1,866
735
89
1,921
7,542
4,248
0
1,748
5,794
0
21,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
29,464
275
Minions Killed
299
0
Camps Cleared
0
1,079,650
Distance Traveled
1,028,623
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,362
487
65
6
0
216,159
2
L
Amaterasu
5,213
474
53
5
0
253,486
0
L
Neith
4,872
443
47
4
0
166,848
0
W
Loki
5,984
544
60
5
0
258,195
6
W
Amaterasu
5,889
535
76
7
0
209,595
1
W
Kukulkan
6,523
593
87
8
0
190,685
0
L
Bacchus
5,345
486
26
2
0
209,190
0
L
Chaac
6,156
560
84
8
0
233,967
2
W
Nut
5,297
482
54
5
0
179,029
0
W
Odin
5,771
525
22
2
0
191,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role