Player Matchup

Chiron
Chiron
AwesumSauce4979
Chiron
Level 48
God Stats
19W - 11L
1,490 SR
Queue Stats
158W - 198L
1,251 Elo+
Solo
Horus
Horus
heartless1820
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 80L
1,397 Elo+
Party 1
Ra
Ra
zerakhal
Ra
Level 123
God Stats
1W - 3L
1,329 SR
Queue Stats
77W - 85L
1,376 Elo+
Party 1
Team Averages
Level 99
1,440 SR
1,341 Elo+

VS

Team Averages
Level 94
1,500 SR
1,437 Elo+
Ymir
Ymir
John6359
Ymir
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KSQC x BeAsT
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Janus
Janus
Superkevin27
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 53L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,186
766
10,051
11,438
4,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
8,541
712
6,404
14,072
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
6 / 1 / 4
10,034
836
10,908
11,493
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 6 / 2
8,147
679
7,209
18,217
10,718
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
KSQC x BeAsT
Amaterasu
8
0 / 2 / 0
6,669
556
2,170
5,923
4,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 1
9,280
773
16,798
11,521
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Ymir
1
6
2
0.33
L
Amaterasu
KSQC x BeAsT
Amaterasu
0
2
0
0
L
2
2
1
1.25
W
2
1
5
4.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
26,177
37,003
Taken
35,661
19,082
Mitigated
19,971
19,390
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,051
5,862
1,396
2,632
11,438
4,646
1,741
7,700
3,738
0
34,855
L
Ymir
7,209
1,032
342
1,404
18,217
10,718
300
3,819
14,022
19,471
745
L
Amaterasu
KSQC x BeAsT
Amaterasu
2,170
874
0
660
5,923
4,264
0
2,014
3,768
0
6,809
L
16,798
162
0
1,330
11,521
4,989
528
5,360
5,958
54,177
862
W
6,404
1,920
1,436
6,453
14,072
9,592
217
7,044
7,028
260
17,593
W
10,908
1,135
2,195
5,278
11,493
4,844
430
8,742
2,751
38,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
24,096
128
Minions Killed
120
0
Camps Cleared
0
604,583
Distance Traveled
521,519
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,186
766
50
4
0
183,775
0
L
Ymir
8,147
679
21
2
0
190,013
0
L
Amaterasu
6,669
556
12
1
0
99,867
0
L
Janus
9,280
773
87
7
0
231,639
0
W
Horus
8,541
712
16
1
0
201,117
0
W
Ra
10,034
836
62
5
0
219,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role