Player Matchup

Medusa
Medusa
Bronze III
KilluaaZoldyyck
Medusa
Bronze III
Level 99
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Zenpaki
Gilgamesh
Gold IV
Level 153
God Stats
17W - 13L
1,599 SR
Queue Stats
332W - 404L
1,502 MMR
Solo
Ah Puch
Ah Puch
Bronze III
moutumbo00
Ah Puch
Bronze III
Level 128
God Stats
1W - 2L
1,693 SR
Queue Stats
2W - 2L
1,576 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,676 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,551 SR
1,576 MMR
Merlin
Merlin
Gold V
Adviitam
Merlin
Gold V
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 31L
1,648 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Krauw
Xbalanque
Gold V
Level 121
God Stats
4W - 3L
1,458 SR
Queue Stats
28W - 31L
1,648 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
VioletEvengarden
Cthulhu
Gold IV
Level 123
God Stats
5W - 5L
1,696 SR
Queue Stats
191W - 212L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,464
705
5,653
9,958
4,373
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Zenpaki
Gilgamesh
9
3 / 1 / 0
7,826
652
6,525
6,590
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
moutumbo00
Ah Puch
14
1 / 4 / 1
8,342
695
7,553
8,637
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AchillesThothKuzenboCharonBaron Samedi

VS

Bans
GebAresNe ZhaYmirFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adviitam
Merlin
14
2 / 2 / 5
9,261
772
4,037
7,432
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Xbalanque
Krauw
Xbalanque
16
5 / 1 / 2
10,270
856
10,343
10,759
4,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 4
8,308
692
6,998
12,777
10,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
7
7
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adviitam
Merlin
2
2
5
2.25
L
0
2
2
0.5
W
Xbalanque
Krauw
Xbalanque
5
1
2
6
W
0
2
4
1
L
Gilgamesh
Zenpaki
Gilgamesh
3
1
0
3
L
Ah Puch
moutumbo00
Ah Puch
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
21,378
25,185
Taken
30,968
13,084
Mitigated
17,896
3,274
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adviitam
Merlin
4,037
316
0
884
7,432
2,819
253
1,406
5,863
24,376
200
L
5,653
1,651
0
1,330
9,958
4,373
0
4,408
5,530
0
33,522
W
Xbalanque
Krauw
Xbalanque
10,343
5,334
0
2,262
10,759
4,647
2,916
1,865
8,800
0
47,758
W
6,998
328
377
0
12,777
10,430
29
4,124
8,426
24,416
776
L
Gilgamesh
Zenpaki
Gilgamesh
6,525
1,767
0
671
6,590
4,831
0
1,960
4,591
0
13,469
L
Ah Puch
moutumbo00
Ah Puch
7,553
36
0
1,273
8,637
3,880
0
4,190
4,430
38,900
205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
27,839
143
Minions Killed
180
0
Camps Cleared
0
592,048
Distance Traveled
702,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,261
772
51
4
0
232,118
0
L
Medusa
8,464
705
56
5
0
240,330
0
W
Xbalanque
10,270
856
93
8
0
250,168
0
W
Cthulhu
8,308
692
36
3
0
220,233
0
L
Gilgamesh
7,826
652
28
2
0
158,405
0
L
Ah Puch
8,342
695
59
5
0
193,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role