Player Matchup

Ullr
Ullr
Arckael-sun
Ullr
Level 123
God Stats
0W - 4L
1,318 SR
Queue Stats
51W - 43L
1,706 Elo+
Party 3
Nike
Nike
Flufenha
Nike
Level 109
God Stats
5W - 4L
1,588 SR
Queue Stats
84W - 90L
1,537 Elo+
Party 1
Maui
Maui
JamesRodrik
Maui
Level 146
God Stats
0W - 2L
1,286 SR
Queue Stats
151W - 185L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iBasalt
Morgan Le Fay
Level 122
God Stats
1W - 2L
1,654 SR
Queue Stats
93W - 99L
1,557 Elo+
Party 1
Loki
Loki
rufedermacht
Loki
Level 154
God Stats
0W - 2L
1,485 SR
Queue Stats
49W - 39L
1,714 Elo+
Party 3
Team Averages
Level 131
1,466 SR
1,599 Elo+

VS

Team Averages
Level 114
1,708 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Anidemes
Bake Kujira
Level 133
God Stats
1W - 0L
1,793 SR
Queue Stats
175W - 166L
1,544 Elo+
Party 4
Osiris
Osiris
Kaladın
Osiris
Level 146
God Stats
5W - 2L
1,726 SR
Queue Stats
124W - 111L
1,552 Elo+
Party 4
Erlang Shen
Erlang Shen
Lukkowo
Erlang Shen
Level 54
God Stats
18W - 18L
1,560 SR
Queue Stats
73W - 67L
1,568 Elo+
Party 2
Poseidon
Poseidon
Veggviszir
Poseidon
Level 159
God Stats
7W - 1L
1,959 SR
Queue Stats
337W - 326L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,520
502
5,164
12,645
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
12
0 / 2 / 3
6,551
504
6,309
12,886
9,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
0 / 2 / 4
5,858
451
3,516
10,809
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
iBasalt
Morgan Le Fay
12
0 / 4 / 1
6,673
513
7,105
7,433
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 0
7,330
564
7,841
10,665
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 0 / 4
9,102
700
6,157
7,574
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Anidemes
Bake Kujira
10
1 / 3 / 3
6,581
506
4,410
12,907
10,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Kaladın
Osiris
14
3 / 2 / 0
8,633
664
9,854
11,867
8,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Lukkowo
Erlang Shen
14
3 / 1 / 4
8,230
633
9,993
14,697
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Veggviszir
Poseidon
15
1 / 0 / 3
8,372
644
6,553
4,841
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
10
10
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
4
4
W
Bake Kujira
Anidemes
Bake Kujira
1
3
3
0.83
L
1
1
1
1.5
L
Nike
0
2
3
0.75
L
0
2
4
1
W
Osiris
Kaladın
Osiris
3
2
0
1.5
W
Erlang Shen
Lukkowo
Erlang Shen
3
1
4
5
W
Poseidon
Veggviszir
Poseidon
1
0
3
2.5
L
Morgan Le Fay
iBasalt
Morgan Le Fay
0
4
1
0.13
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,935
Damage
36,967
54,438
Taken
51,886
31,255
Mitigated
31,834
10,870
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,157
3,433
0
3,893
7,574
2,832
3,885
661
6,913
0
81,817
W
Bake Kujira
Anidemes
Bake Kujira
4,410
2,578
0
2,874
12,907
10,849
0
4,570
8,337
20,194
0
L
5,164
2,205
0
3,555
12,645
4,538
0
2,201
10,444
0
47,577
L
Nike
6,309
608
0
2,357
12,886
9,646
0
448
12,438
0
46,458
L
3,516
950
0
2,424
10,809
8,878
0
3,577
7,232
15,606
0
W
Osiris
Kaladın
Osiris
9,854
3,658
0
7,078
11,867
8,788
0
444
11,423
0
63,372
W
Erlang Shen
Lukkowo
Erlang Shen
9,993
5,899
0
8,450
14,697
7,468
0
2,318
12,379
0
79,906
W
Poseidon
Veggviszir
Poseidon
6,553
1,130
0
1,502
4,841
1,897
39
2,591
2,250
77,121
0
L
Morgan Le Fay
iBasalt
Morgan Le Fay
7,105
855
0
675
7,433
3,171
0
3,656
3,777
49,640
1,699
L
7,841
2,848
0
1,859
10,665
5,022
0
1,081
9,584
0
60,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
40,918
371
Minions Killed
529
0
Camps Cleared
0
1,403,229
Distance Traveled
1,464,633
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,102
700
159
12
0
268,356
3
W
Bake Kujira
6,581
506
24
2
0
301,005
1
L
Ullr
6,520
502
90
7
0
262,848
1
L
Nike
6,551
504
69
5
0
270,968
3
L
Maui
5,858
451
20
2
0
279,443
1
W
Osiris
8,633
664
104
8
0
259,679
2
W
Erlang Shen
8,230
633
104
8
0
330,740
0
W
Poseidon
8,372
644
138
11
0
304,853
2
L
Morgan Le Fay
6,673
513
98
8
0
261,681
2
L
Loki
7,330
564
94
7
0
328,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role