Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lemieuxlpz
Cerberus
Level 151
God Stats
0W - 1L
1,648 SR
Queue Stats
23W - 24L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
VMG1
Hou Yi
Level 129
God Stats
12W - 7L
1,720 SR
Queue Stats
95W - 93L
1,579 Elo+
Solo
Serqet
Serqet
Yursi
Serqet
Level 109
God Stats
0W - 3L
1,492 SR
Queue Stats
34W - 28L
1,575 Elo+
Party 1
Awilix
Awilix
jessdant
Awilix
Level 286
God Stats
0W - 2L
1,316 SR
Queue Stats
39W - 54L
1,434 Elo+
Party 1
Team Averages
Level 165
1,535 SR
1,523 Elo+

VS

Team Averages
Level 124
1,585 SR
1,627 Elo+
Chiron
Chiron
BiggieFool
Chiron
Level 146
God Stats
3W - 2L
1,382 SR
Queue Stats
58W - 57L
1,544 Elo+
Solo
Cerberus
Cerberus
DaddyDurdee
Cerberus
Level 119
God Stats
14W - 11L
1,578 SR
Queue Stats
59W - 44L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
SYN9PSIS
Erlang Shen
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,676 Elo+
Solo
Poseidon
Poseidon
TheFoolishFox
Poseidon
Level 124
God Stats
1W - 1L
1,600 SR
Queue Stats
14W - 10L
1,764 Elo+
Solo
Apollo
Apollo
yungfudgesicle
Apollo
Level 128
God Stats
2W - 1L
1,865 SR
Queue Stats
119W - 102L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 6
9,703
485
9,987
12,840
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
Lemieuxlpz
Cerberus
13
3 / 2 / 9
9,027
451
10,348
25,137
29,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
VMG1
Hou Yi
18
2 / 4 / 2
10,333
517
10,028
18,708
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Yursi
Serqet
15
7 / 7 / 5
10,068
503
19,422
21,052
12,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
jessdant
Awilix
15
5 / 7 / 8
9,500
475
9,400
21,061
10,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BiggieFool
Chiron
18
10 / 2 / 6
11,974
599
28,937
15,212
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
DaddyDurdee
Cerberus
15
3 / 5 / 11
9,845
492
8,220
18,895
14,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Erlang Shen
SYN9PSIS
Erlang Shen
16
4 / 6 / 4
10,811
541
10,066
21,478
13,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
TheFoolishFox
Poseidon
17
3 / 7 / 8
10,196
510
7,273
14,463
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 2
12,303
615
16,254
14,447
6,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
21
Kills
25
25
Deaths
21
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
6
1.4
W
Chiron
BiggieFool
Chiron
10
2
6
6.5
W
Cerberus
DaddyDurdee
Cerberus
3
5
11
1.7
L
Cerberus
Lemieuxlpz
Cerberus
3
2
9
3.75
W
Erlang Shen
SYN9PSIS
Erlang Shen
4
6
4
1
W
Poseidon
TheFoolishFox
Poseidon
3
7
8
1
L
Hou Yi
VMG1
Hou Yi
2
4
2
0.75
L
Serqet
Yursi
Serqet
7
7
5
1.36
L
Awilix
jessdant
Awilix
5
7
8
1.29
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,185
Damage
70,750
98,798
Taken
84,495
65,819
Mitigated
45,301
21,358
Healing
23,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,987
765
0
1,151
12,840
5,097
0
1,691
11,149
85,242
0
W
Chiron
BiggieFool
Chiron
28,937
13,142
717
5,920
15,212
5,201
306
6,074
8,348
0
107,408
W
Cerberus
DaddyDurdee
Cerberus
8,220
308
0
4,166
18,895
14,652
144
6,478
11,941
32,777
0
L
Cerberus
Lemieuxlpz
Cerberus
10,348
709
0
8,179
25,137
29,249
0
4,054
21,083
42,203
650
W
Erlang Shen
SYN9PSIS
Erlang Shen
10,066
5,431
0
6,301
21,478
13,995
0
2,899
17,590
0
72,588
W
Poseidon
TheFoolishFox
Poseidon
7,273
1,254
0
0
14,463
4,790
0
3,358
10,737
83,454
1,337
L
Hou Yi
VMG1
Hou Yi
10,028
6,738
0
7,695
18,708
8,077
0
2,049
16,659
0
104,051
L
Serqet
Yursi
Serqet
19,422
6,117
0
3,903
21,052
12,897
96
4,029
17,023
0
71,969
L
Awilix
jessdant
Awilix
9,400
4,005
0
430
21,061
10,499
0
3,974
17,087
0
71,840
W
16,254
11,146
0
6,437
14,447
6,663
1,010
1,514
12,597
0
125,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,631
Gold Earned
55,129
584
Minions Killed
638
0
Camps Cleared
0
1,991,413
Distance Traveled
1,889,081
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,703
485
144
7
0
414,725
4
W
Chiron
11,974
599
131
7
0
400,166
2
W
Cerberus
9,845
492
81
4
0
346,713
0
L
Cerberus
9,027
451
84
4
0
414,741
11
W
Erlang Shen
10,811
541
119
6
0
385,799
3
W
Poseidon
10,196
510
122
6
0
357,668
0
L
Hou Yi
10,333
517
174
9
0
325,683
3
L
Serqet
10,068
503
104
5
0
400,669
4
L
Awilix
9,500
475
78
4
0
435,595
0
W
Apollo
12,303
615
185
9
0
398,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role