Player Matchup

Ah Puch
Ah Puch
Kazakin
Ah Puch
Level 60
God Stats
8W - 7L
1,591 SR
Queue Stats
80W - 71L
1,455 Elo+
Party 1
Ravana
Ravana
baconator2I8
Ravana
Level 58
God Stats
2W - 0L
1,294 SR
Queue Stats
82W - 65L
1,512 Elo+
Party 1
Hercules
Hercules
bigtang
Hercules
Level 61
God Stats
12W - 10L
1,526 SR
Queue Stats
131W - 125L
1,539 Elo+
Party 1
Team Averages
Level 60
1,470 SR
1,502 Elo+

VS

Team Averages
Level 44
1,656 SR
1,411 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DarkSlayerSonic
Hachiman
Level 24
God Stats
6W - 5L
1,554 SR
Queue Stats
76W - 88L
1,353 Elo+
Party 2
Sol
Sol
Lyzardd
Sol
Level 43
God Stats
7W - 2L
1,915 SR
Queue Stats
130W - 137L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kazakin
Ah Puch
12
0 / 1 / 5
7,095
710
7,288
5,510
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
3 / 1 / 3
7,602
760
5,252
6,742
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
bigtang
Hercules
13
4 / 0 / 2
7,764
776
7,505
8,765
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 0
6,612
661
4,472
8,812
6,235
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
8
0 / 2 / 1
5,759
576
2,973
5,843
1,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
10
1 / 5 / 1
6,464
646
3,840
9,623
2,704
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Hachiman
0
2
1
0.25
W
Ah Puch
Kazakin
Ah Puch
0
1
5
2.5
L
Sol
1
5
1
0.3
W
Ravana
3
1
3
4.5
W
Hercules
bigtang
Hercules
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,045
Damage
11,285
21,017
Taken
24,278
12,980
Mitigated
10,782
6,310
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,472
552
0
2,557
8,812
6,235
0
2,271
5,848
0
26,714
L
Hachiman
2,973
1,483
0
777
5,843
1,843
0
1,256
4,071
0
12,474
W
Ah Puch
Kazakin
Ah Puch
7,288
194
0
1,468
5,510
1,974
705
1,297
4,090
26,212
0
L
Sol
3,840
288
0
1,204
9,623
2,704
0
2,879
5,832
15,007
0
W
Ravana
5,252
1,137
0
1,670
6,742
3,328
14
944
5,604
0
24,141
W
Hercules
bigtang
Hercules
7,505
1,502
0
3,172
8,765
7,678
29
1,630
6,902
0
16,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,461
Gold Earned
18,835
115
Minions Killed
103
0
Camps Cleared
0
590,784
Distance Traveled
482,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,612
661
55
6
0
174,049
0
L
Hachiman
5,759
576
18
2
0
125,123
0
W
Ah Puch
7,095
710
45
5
0
184,045
0
L
Sol
6,464
646
30
3
0
183,525
1
W
Ravana
7,602
760
43
4
0
202,625
0
W
Hercules
7,764
776
27
3
0
204,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role