Player Matchup

Tyr
Tyr
CrazedMonkey326
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 2
Neith
Neith
DRxD3RP
Neith
Level 67
God Stats
3W - 5L
1,425 SR
Queue Stats
479W - 468L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
IIIXhisusIII
Sylvanus
Level 45
God Stats
1W - 7L
1,258 SR
Queue Stats
28W - 53L
1,266 Elo+
Solo
Serqet
Serqet
KillerDuckDuck
Serqet
Level 29
God Stats
4W - 6L
1,571 SR
Queue Stats
75W - 106L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
Wooloo King
Baron Samedi
Level 28
God Stats
4W - 9L
1,500 SR
Queue Stats
164W - 181L
1,374 Elo+
Party 2
Team Averages
Level 36
1,451 SR
1,320 Elo+

VS

Team Averages
Level 56
1,467 SR
1,425 Elo+
King Arthur
King Arthur
Hunto_FozagiroxD
King Arthur
Level 70
God Stats
19W - 19L
1,568 SR
Queue Stats
106W - 105L
1,428 Elo+
Solo
Hades
Hades
M1st_Atlas
Hades
Level 69
God Stats
3W - 10L
1,106 SR
Queue Stats
79W - 80L
1,353 Elo+
Solo
Apollo
Apollo
OP_Gengar
Apollo
Level 83
God Stats
10W - 10L
1,622 SR
Queue Stats
409W - 394L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TacoGod12
Morgan Le Fay
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
42W - 55L
1,437 Elo+
Party 1
Surtr
Surtr
darkninja53246
Surtr
Level 28
God Stats
21W - 16L
1,541 SR
Queue Stats
230W - 225L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
4,883
407
2,028
13,782
6,133
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
DRxD3RP
Neith
12
3 / 1 / 1
6,819
568
8,908
8,242
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
IIIXhisusIII
Sylvanus
8
1 / 6 / 2
5,509
459
5,880
11,885
5,356
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 1 / 0
5,994
500
2,884
8,971
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Wooloo King
Baron Samedi
11
0 / 4 / 1
6,298
525
3,203
9,542
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hunto_FozagiroxD
King Arthur
11
2 / 3 / 4
6,319
527
5,553
11,285
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
10
1 / 3 / 4
6,487
541
3,902
8,603
5,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
OP_Gengar
Apollo
11
5 / 1 / 2
7,249
604
7,198
8,168
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
TacoGod12
Morgan Le Fay
12
4 / 0 / 2
7,218
602
9,388
5,915
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 1
8,693
724
7,470
8,468
8,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
21
21
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Neith
DRxD3RP
Neith
3
1
1
3.5
W
King Arthur
Hunto_FozagiroxD
King Arthur
2
3
4
1.33
L
Sylvanus
IIIXhisusIII
Sylvanus
1
6
2
0.33
L
3
1
0
3
W
Hades
1
3
4
1
W
Apollo
OP_Gengar
Apollo
5
1
2
6
W
Morgan Le Fay
TacoGod12
Morgan Le Fay
4
0
2
5
L
Baron Samedi
Wooloo King
Baron Samedi
0
4
1
0.13
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,903
Damage
33,511
52,422
Taken
42,439
22,447
Mitigated
23,816
11,434
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,028
876
0
2,678
13,782
6,133
0
227
13,555
0
17,872
L
Neith
DRxD3RP
Neith
8,908
3,205
0
2,760
8,242
3,463
412
2,031
6,211
0
58,985
W
King Arthur
Hunto_FozagiroxD
King Arthur
5,553
883
0
5,087
11,285
4,976
0
1,412
9,400
0
32,314
L
Sylvanus
IIIXhisusIII
Sylvanus
5,880
2,448
240
498
11,885
5,356
118
3,185
8,638
15,825
3,800
L
2,884
358
0
3,058
8,971
3,529
0
1,488
7,255
0
27,029
W
Hades
3,902
906
188
3,103
8,603
5,792
168
2,214
6,389
18,987
0
W
Apollo
OP_Gengar
Apollo
7,198
4,184
0
1,455
8,168
2,894
492
1,753
6,415
0
49,156
W
Morgan Le Fay
TacoGod12
Morgan Le Fay
9,388
840
0
2,419
5,915
2,045
0
2,428
2,985
42,704
2,176
L
Baron Samedi
Wooloo King
Baron Samedi
3,203
106
77
2,123
9,542
3,966
0
5,322
3,246
39,497
1,804
W
7,470
4,829
0
3,707
8,468
8,109
1,123
102
8,366
742
54,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
35,966
254
Minions Killed
314
0
Camps Cleared
0
1,145,622
Distance Traveled
1,163,338
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,883
407
24
2
0
225,662
0
L
Neith
6,819
568
87
7
0
205,391
0
W
King Arthur
6,319
527
44
4
0
253,467
0
L
Sylvanus
5,509
459
24
2
0
212,981
4
L
Serqet
5,994
500
42
4
0
276,692
3
W
Hades
6,487
541
36
3
0
225,654
3
W
Apollo
7,249
604
82
7
0
239,553
0
W
Morgan Le Fay
7,218
602
66
6
0
240,269
0
L
Baron Samedi
6,298
525
77
6
0
224,896
0
W
Surtr
8,693
724
86
7
0
204,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role