Player Matchup

Ra
Ra
David4man
Ra
Level 137
God Stats
3W - 5L
1,406 SR
Queue Stats
273W - 286L
1,507 Elo+
Solo
Thanatos
Thanatos
Off a Blizzy
Thanatos
Level 120
God Stats
34W - 41L
1,522 SR
Queue Stats
426W - 409L
1,569 Elo+
Party 2
Neith
Neith
Yeet-_Man-_
Neith
Level 63
God Stats
17W - 6L
1,724 SR
Queue Stats
369W - 353L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
bigweinerkuzenbo
Cthulhu
Level 174
God Stats
7W - 5L
1,892 SR
Queue Stats
160W - 141L
1,565 Elo+
Party 1
Hercules
Hercules
iTz MLG EPic
Hercules
Level 158
God Stats
1W - 3L
1,390 SR
Queue Stats
167W - 146L
1,608 Elo+
Party 1
Team Averages
Level 130
1,587 SR
1,562 Elo+

VS

Team Averages
Level 106
1,509 SR
1,561 Elo+
Lancelot
Lancelot
FullyZooted
Lancelot
Level 143
God Stats
0W - 2L
1,569 SR
Queue Stats
95W - 87L
1,570 Elo+
Solo
Osiris
Osiris
PainBaguette99
Osiris
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,601 Elo+
Solo
Loki
Loki
sirsleeperrrr
Loki
Level 49
God Stats
2W - 2L
1,445 SR
Queue Stats
8W - 5L
1,570 Elo+
Solo
Cabrakan
Cabrakan
superior874grape
Cabrakan
Level 89
God Stats
17W - 17L
1,255 SR
Queue Stats
197W - 190L
1,555 Elo+
Solo
Aphrodite
Aphrodite
toonzywoonzy
Aphrodite
Level 136
God Stats
4W - 5L
1,774 SR
Queue Stats
331W - 308L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,712
610
3,852
7,035
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Off a Blizzy
Thanatos
10
1 / 2 / 1
5,663
515
2,041
6,831
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
5,970
543
3,691
7,702
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 0
7,258
660
6,170
7,032
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
iTz MLG EPic
Hercules
9
0 / 1 / 1
5,492
499
1,970
8,458
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FullyZooted
Lancelot
10
3 / 2 / 0
5,714
519
2,947
6,954
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
5,411
492
5,315
6,000
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
5,525
502
2,901
7,448
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,339
485
2,260
9,348
8,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
toonzywoonzy
Aphrodite
9
0 / 0 / 1
5,507
501
4,437
5,935
4,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
5
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Lancelot
FullyZooted
Lancelot
3
2
0
1.5
W
Thanatos
Off a Blizzy
Thanatos
1
2
1
0.75
L
0
1
1
0.5
W
1
1
0
1
W
2
0
0
2
W
Hercules
iTz MLG EPic
Hercules
0
1
1
0.5
L
1
0
0
1
L
0
2
1
0.25
L
Aphrodite
toonzywoonzy
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
17,860
37,058
Taken
35,685
19,127
Mitigated
22,520
17,934
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,852
192
683
4,082
7,035
2,479
508
668
6,367
51,238
1,355
L
Lancelot
FullyZooted
Lancelot
2,947
443
0
2,983
6,954
2,640
0
1,205
5,607
0
33,590
W
Thanatos
Off a Blizzy
Thanatos
2,041
622
0
4,671
6,831
2,927
0
476
6,323
0
39,125
L
5,315
1,653
0
1,400
6,000
4,901
0
0
6,000
0
39,469
W
3,691
1,282
0
3,130
7,702
2,980
0
731
6,971
0
46,711
W
6,170
1,372
0
2,222
7,032
5,720
209
1,684
4,980
46,376
11,214
W
Hercules
iTz MLG EPic
Hercules
1,970
486
0
3,146
8,458
5,021
305
2,507
5,951
0
15,105
L
2,901
655
0
1,575
7,448
2,732
0
2,218
4,992
0
49,196
L
2,260
248
0
2,344
9,348
8,229
0
4,308
5,040
25,711
0
L
Aphrodite
toonzywoonzy
Aphrodite
4,437
581
1,318
3,983
5,935
4,018
0
1,166
4,601
24,640
1,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
27,496
347
Minions Killed
293
0
Camps Cleared
0
1,073,016
Distance Traveled
1,140,320
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,712
610
102
9
0
198,606
0
L
Lancelot
5,714
519
61
6
0
261,321
1
W
Thanatos
5,663
515
64
6
0
259,864
0
L
Osiris
5,411
492
62
6
0
225,658
0
W
Neith
5,970
543
70
6
0
189,791
2
W
Cthulhu
7,258
660
90
8
0
214,381
1
W
Hercules
5,492
499
21
2
0
210,374
2
L
Loki
5,525
502
84
8
0
239,565
0
L
Cabrakan
5,339
485
65
6
0
191,075
0
L
Aphrodite
5,507
501
21
2
0
222,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role