Player Matchup

Shiva
Shiva
Big Donnie D90
Shiva
Level 128
God Stats
1W - 1L
1,673 SR
Queue Stats
232W - 258L
1,497 Elo+
Solo
Hel
Hel
Dreadfeather78
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,558 Elo+
Solo
Raijin
Raijin
Papasweiners
Raijin
Level 85
God Stats
10W - 9L
1,624 SR
Queue Stats
186W - 199L
1,565 Elo+
Solo
Izanami
Izanami
slurp3dup
Izanami
Level 144
God Stats
3W - 10L
1,311 SR
Queue Stats
247W - 261L
1,579 Elo+
Party 2
Chernobog
Chernobog
xavier9989
Chernobog
Level 158
God Stats
5W - 7L
1,409 SR
Queue Stats
551W - 573L
1,569 Elo+
Party 2
Team Averages
Level 122
1,503 SR
1,554 Elo+

VS

Team Averages
Level 131
1,461 SR
1,548 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Agridyne
Amaterasu
Level 49
God Stats
1W - 0L
1,307 SR
Queue Stats
15W - 13L
1,498 Elo+
Party 1
Medusa
Medusa
OrphanArmy
Medusa
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 133L
1,666 Elo+
Solo
Cernunnos
Cernunnos
PapaMattTTV
Cernunnos
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,564 Elo+
Solo
Aphrodite
Aphrodite
not sk xx
Aphrodite
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 228L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 12
8,674
789
12,107
16,657
19,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 8
7,979
725
11,893
15,331
9,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
15
4 / 7 / 4
8,316
756
12,008
14,533
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
slurp3dup
Izanami
15
4 / 6 / 5
8,702
791
9,195
13,291
6,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
xavier9989
Chernobog
15
4 / 4 / 7
8,767
797
12,929
14,571
7,848
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 5 / 21
9,253
841
11,874
21,231
20,070
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Agridyne
Amaterasu
16
5 / 3 / 16
9,859
896
8,454
18,549
20,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
OrphanArmy
Medusa
19
11 / 2 / 14
11,254
1,023
25,066
12,525
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
PapaMattTTV
Cernunnos
17
8 / 3 / 15
10,721
975
20,108
11,119
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
not sk xx
Aphrodite
15
2 / 3 / 18
9,308
846
5,632
11,777
7,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
112
14
Kills
28
28
Deaths
16
36
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
5
21
2.5
W
Amaterasu
Agridyne
Amaterasu
5
3
16
4.33
L
1
5
12
1.4
L
1
6
8
0.83
W
Medusa
OrphanArmy
Medusa
11
2
14
9
W
Cernunnos
PapaMattTTV
Cernunnos
8
3
15
5.17
L
Raijin
4
7
4
0.86
W
Aphrodite
not sk xx
Aphrodite
2
3
18
3.67
L
Izanami
slurp3dup
Izanami
4
6
5
1.08
L
Chernobog
xavier9989
Chernobog
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,132
Damage
71,134
74,383
Taken
75,201
50,043
Mitigated
60,996
21,861
Healing
35,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,874
719
1,277
6,409
21,231
20,070
745
5,357
15,612
23,524
0
W
Amaterasu
Agridyne
Amaterasu
8,454
3,899
586
4,730
18,549
20,324
1,597
5,228
13,009
0
14,662
L
12,107
594
2,099
2,151
16,657
19,107
0
4,860
11,541
0
16,439
L
11,893
346
8,021
4,460
15,331
9,358
0
4,044
11,035
16,930
0
W
Medusa
OrphanArmy
Medusa
25,066
9,682
1,139
1,784
12,525
6,592
1,497
4,508
7,835
0
46,744
W
Cernunnos
PapaMattTTV
Cernunnos
20,108
10,748
2,085
3,717
11,119
6,362
3,077
5,878
5,159
0
41,918
L
Raijin
12,008
1,038
439
914
14,533
7,163
0
2,390
12,095
14,751
0
W
Aphrodite
not sk xx
Aphrodite
5,632
348
7,487
6,113
11,777
7,648
756
2,930
8,803
14,246
0
L
Izanami
slurp3dup
Izanami
9,195
5,247
0
0
13,291
6,567
0
2,934
10,271
0
32,313
L
Chernobog
xavier9989
Chernobog
12,929
7,410
1,514
2,263
14,571
7,848
168
3,278
11,240
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
50,395
104
Minions Killed
165
0
Camps Cleared
0
928,910
Distance Traveled
1,031,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,253
841
41
4
0
211,241
0
W
Amaterasu
9,859
896
9
1
0
216,961
0
L
Shiva
8,674
789
9
1
0
186,497
0
L
Hel
7,979
725
18
2
0
207,752
0
W
Medusa
11,254
1,023
46
4
0
218,210
0
W
Cernunnos
10,721
975
50
5
0
172,890
0
L
Raijin
8,316
756
7
1
0
195,471
0
W
Aphrodite
9,308
846
19
2
0
212,413
0
L
Izanami
8,702
791
40
4
0
170,067
0
L
Chernobog
8,767
797
30
3
0
169,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role