Player Matchup

Mercury
Mercury
Platinum IV
GOTTSAVIOR
Mercury
Platinum IV
Level 229
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 313L
1,471 MMR
Party 2
Scylla
Scylla
Gold V
iEmoKid
Scylla
Gold V
Level 201
God Stats
41W - 42L
1,615 SR
Queue Stats
1,736W - 1,601L
1,420 MMR
Party 2
Mulan
Mulan
Gold IV
xTT-Drogba_13x
Mulan
Gold IV
Level 160
God Stats
24W - 20L
1,627 SR
Queue Stats
392W - 431L
1,423 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 197
1,581 SR
1,438 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,510 SR
1,420 MMR
Horus
Horus
Silver III
BboyRz
Horus
Silver III
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,420 MMR
Party 1
Persephone
Persephone
Silver III
BlackPrinceCT
Persephone
Silver III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,420 MMR
Party 1
Geb
Geb
Silver III
Seitf
Geb
Silver III
Level 149
God Stats
6W - 8L
1,529 SR
Queue Stats
8W - 9L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GOTTSAVIOR
Mercury
13
0 / 1 / 7
8,749
625
5,077
11,873
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
iEmoKid
Scylla
17
6 / 0 / 2
10,866
776
23,498
6,876
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 6
9,629
688
12,716
17,002
18,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ne ZhaKumbhakarnaCharonThothCthulhu

VS

Bans
BacchusHou YiBaron SamediAnhurAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BboyRz
Horus
13
0 / 3 / 2
8,004
572
9,241
21,931
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
BlackPrinceCT
Persephone
13
1 / 4 / 1
9,095
650
6,839
9,748
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Seitf
Geb
15
2 / 1 / 1
8,640
617
6,246
17,348
14,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
3
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
BboyRz
Horus
0
3
2
0.33
L
Persephone
BlackPrinceCT
Persephone
1
4
1
0.38
W
Mercury
GOTTSAVIOR
Mercury
0
1
7
3.5
L
Geb
Seitf
Geb
2
1
1
2.5
W
Scylla
iEmoKid
Scylla
6
0
2
7
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,291
Damage
22,326
35,751
Taken
49,027
31,106
Mitigated
33,280
4,723
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BboyRz
Horus
9,241
4,322
2,434
4,730
21,931
15,215
0
9,223
11,129
0
23,575
L
Persephone
BlackPrinceCT
Persephone
6,839
573
0
671
9,748
3,741
45
4,641
4,339
38,277
488
W
Mercury
GOTTSAVIOR
Mercury
5,077
2,373
0
1,443
11,873
9,577
1,046
4,100
6,985
0
24,859
L
Geb
Seitf
Geb
6,246
719
0
1,114
17,348
14,324
28
8,056
7,954
22,452
0
W
Scylla
iEmoKid
Scylla
23,498
3,567
0
756
6,876
2,592
1,384
2,901
3,776
60,504
0
W
12,716
1,713
0
2,524
17,002
18,937
18
5,127
10,864
0
34,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
25,739
158
Minions Killed
137
0
Camps Cleared
0
788,027
Distance Traveled
778,420
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,004
572
33
2
0
287,238
3
L
Persephone
9,095
650
78
6
0
229,885
0
W
Mercury
8,749
625
37
3
0
280,911
3
L
Geb
8,640
617
26
2
0
261,297
0
W
Scylla
10,866
776
90
6
0
262,121
0
W
Mulan
9,629
688
31
2
0
244,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role