Player Matchup

Ymir
Ymir
Fallout Dood
Ymir
Level 157
God Stats
4W - 6L
1,232 SR
Queue Stats
41W - 41L
1,501 Elo+
Solo
Pele
Pele
STK x BULLDOZER
Pele
Level 142
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SxY DeLiMaN
Xbalanque
Level 154
God Stats
0W - 1L
1,834 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 1
Persephone
Persephone
miloyer
Persephone
Level 109
God Stats
3W - 6L
1,668 SR
Queue Stats
88W - 84L
1,561 Elo+
Solo
Chaac
Chaac
x2FiNE-
Chaac
Level 184
God Stats
5W - 10L
1,447 SR
Queue Stats
256W - 234L
1,519 Elo+
Solo
Team Averages
Level 149
1,542 SR
1,562 Elo+

VS

Team Averages
Level 145
1,542 SR
1,535 Elo+
Sylvanus
Sylvanus
Aint Judas
Sylvanus
Level 154
God Stats
2W - 2L
1,544 SR
Queue Stats
62W - 70L
1,527 Elo+
Party 2
Nut
Nut
Anidemes
Nut
Level 133
God Stats
2W - 1L
1,637 SR
Queue Stats
83W - 81L
1,534 Elo+
Solo
Janus
Janus
ChickenBunny156
Janus
Level 136
God Stats
14W - 16L
1,471 SR
Queue Stats
85W - 82L
1,537 Elo+
Party 3
Hades
Hades
Gloomy Pickle
Hades
Level 147
God Stats
3W - 1L
1,401 SR
Queue Stats
87W - 85L
1,530 Elo+
Party 3
Ne Zha
Ne Zha
Iroh1452
Ne Zha
Level 155
God Stats
3W - 1L
1,656 SR
Queue Stats
80W - 74L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,546
505
2,340
7,422
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
4,247
472
2,382
6,680
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SxY DeLiMaN
Xbalanque
7
0 / 5 / 0
4,126
458
2,592
6,595
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Persephone
miloyer
Persephone
10
1 / 1 / 0
5,781
642
5,283
5,363
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chaac
x2FiNE-
Chaac
9
0 / 1 / 0
5,417
602
3,038
5,809
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aint Judas
Sylvanus
8
2 / 1 / 3
5,377
597
3,552
9,096
7,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 1 / 1
6,594
733
6,765
7,568
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 0 / 0
5,353
595
2,672
4,198
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
5,811
646
2,481
5,757
3,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
Iroh1452
Ne Zha
8
0 / 0 / 1
4,557
506
2,757
5,704
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
10
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aint Judas
Sylvanus
2
1
3
3.5
W
6
1
1
6.5
W
1
0
0
1
L
0
1
0
0
W
1
0
0
1
W
Ne Zha
Iroh1452
Ne Zha
0
0
1
0.5
L
0
2
0
0
L
Xbalanque
SxY DeLiMaN
Xbalanque
0
5
0
0
L
Persephone
miloyer
Persephone
1
1
0
1
L
Chaac
x2FiNE-
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
18,227
31,869
Taken
32,323
13,754
Mitigated
18,545
9,412
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aint Judas
Sylvanus
3,552
1,022
1,431
3,755
9,096
7,911
0
4,107
4,989
16,464
0
W
6,765
4,562
0
3,677
7,568
3,016
12
336
7,232
0
43,286
W
2,672
225
0
370
4,198
1,712
0
2,655
1,543
42,366
686
L
2,340
668
0
1,689
7,422
4,172
0
2,307
5,115
14,687
0
W
2,481
645
0
4,367
5,757
3,600
0
0
5,757
39,341
1,270
W
Ne Zha
Iroh1452
Ne Zha
2,757
1,029
0
680
5,704
2,306
0
525
5,179
0
31,332
L
2,382
486
0
3,412
6,680
2,096
0
867
5,813
0
25,667
L
Xbalanque
SxY DeLiMaN
Xbalanque
2,592
1,324
60
900
6,595
2,108
0
701
5,894
0
17,164
L
Persephone
miloyer
Persephone
5,283
75
0
1,309
5,363
1,818
0
2,298
3,063
46,922
948
L
Chaac
x2FiNE-
Chaac
3,038
283
0
2,042
5,809
3,560
0
2,379
3,430
0
38,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,117
Gold Earned
27,692
220
Minions Killed
306
0
Camps Cleared
0
864,954
Distance Traveled
936,977
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,377
597
18
2
0
178,227
3
W
Nut
6,594
733
74
8
0
166,426
1
W
Janus
5,353
595
82
9
0
199,179
3
L
Ymir
4,546
505
17
2
0
176,210
0
W
Hades
5,811
646
79
9
0
173,025
1
W
Ne Zha
4,557
506
53
6
0
220,120
2
L
Pele
4,247
472
40
4
0
199,893
0
L
Xbalanque
4,126
458
27
3
0
145,212
2
L
Persephone
5,781
642
77
9
0
198,522
0
L
Chaac
5,417
602
59
7
0
145,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role