Player Matchup

Amaterasu
Amaterasu
Aduery
Amaterasu
Level 109
God Stats
14W - 10L
1,511 SR
Queue Stats
472W - 429L
1,510 Elo+
Solo
Ne Zha
Ne Zha
KokoLatte
Ne Zha
Level 66
God Stats
15W - 8L
1,762 SR
Queue Stats
156W - 135L
1,624 Elo+
Solo
Kumbhakarna
Kumbhakarna
Old Agir
Kumbhakarna
Level 128
God Stats
1W - 3L
1,705 SR
Queue Stats
30W - 49L
1,414 Elo+
Party 2
Jing Wei
Jing Wei
rosemig
Jing Wei
Level 43
God Stats
1W - 5L
1,376 SR
Queue Stats
54W - 68L
1,498 Elo+
Solo
Zeus
Zeus
superflyducks
Zeus
Level 120
God Stats
2W - 5L
1,406 SR
Queue Stats
64W - 62L
1,509 Elo+
Party 2
Team Averages
Level 93
1,552 SR
1,511 Elo+

VS

Team Averages
Level 62
1,591 SR
1,561 Elo+
Sol
Sol
DarthGanondorf
Sol
Level 83
God Stats
48W - 20L
1,831 SR
Queue Stats
140W - 134L
1,564 Elo+
Party 1
Surtr
Surtr
JayoGGInc
Surtr
Level 83
God Stats
25W - 19L
1,605 SR
Queue Stats
451W - 446L
1,512 Elo+
Solo
Agni
Agni
Mrlahey2x
Agni
Level 87
God Stats
14W - 11L
1,502 SR
Queue Stats
89W - 59L
1,493 Elo+
Solo
Athena
Athena
Rillaz ii
Athena
Level 12
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,708 Elo+
Party 1
Fenrir
Fenrir
ЩIZZДЯDDΞSΓЯФУΞЯ
Fenrir
Level 45
God Stats
1W - 2L
1,308 SR
Queue Stats
43W - 41L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aduery
Amaterasu
12
1 / 7 / 0
7,198
480
4,170
16,010
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
KokoLatte
Ne Zha
12
2 / 5 / 1
6,849
457
5,964
13,760
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Old Agir
Kumbhakarna
8
0 / 6 / 0
5,708
381
3,339
18,458
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
rosemig
Jing Wei
12
0 / 3 / 0
6,862
457
3,214
10,765
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 1
6,428
429
3,569
8,804
2,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,595
640
11,520
10,519
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
JayoGGInc
Surtr
15
7 / 1 / 7
9,626
642
14,696
14,080
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Agni
13
4 / 1 / 6
8,589
573
7,211
5,191
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Rillaz ii
Athena
12
1 / 0 / 10
7,988
533
4,655
8,621
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
11 / 0 / 8
9,646
643
12,909
13,783
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
27
27
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aduery
Amaterasu
1
7
0
0.14
W
4
1
3
5.5
W
Surtr
JayoGGInc
Surtr
7
1
7
10.5
L
Ne Zha
KokoLatte
Ne Zha
2
5
1
0.5
W
Agni
4
1
6
7
L
Kumbhakarna
Old Agir
Kumbhakarna
0
6
0
0
W
Athena
Rillaz ii
Athena
1
0
10
6
L
Jing Wei
rosemig
Jing Wei
0
3
0
0
L
0
6
1
0.08
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,256
Damage
50,991
67,797
Taken
52,194
34,630
Mitigated
33,864
12,671
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aduery
Amaterasu
4,170
1,681
0
4,711
16,010
9,413
0
2,517
12,554
0
46,725
W
11,520
5,437
0
7,893
10,519
3,784
582
1,167
9,352
94,941
4,038
W
Surtr
JayoGGInc
Surtr
14,696
5,681
0
4,940
14,080
12,372
478
1,176
12,904
3,434
71,579
L
Ne Zha
KokoLatte
Ne Zha
5,964
1,514
0
2,000
13,760
7,018
0
3,458
10,203
0
59,893
W
Agni
7,211
827
0
2,165
5,191
1,807
434
1,515
3,676
51,592
394
L
Kumbhakarna
Old Agir
Kumbhakarna
3,339
323
0
2,537
18,458
11,499
0
7,690
10,516
9,489
1,838
W
Athena
Rillaz ii
Athena
4,655
989
0
851
8,621
8,760
169
1,383
7,238
15,002
2,598
L
Jing Wei
rosemig
Jing Wei
3,214
1,785
0
2,467
10,765
4,115
0
7,480
3,285
0
52,423
L
3,569
88
0
956
8,804
2,585
0
3,206
5,553
43,644
0
W
12,909
3,596
0
1,990
13,783
7,141
44
1,505
12,278
0
77,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
45,444
368
Minions Killed
469
0
Camps Cleared
0
1,352,151
Distance Traveled
1,512,812
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,198
480
92
6
0
225,071
1
W
Sol
9,595
640
154
10
0
266,242
0
W
Surtr
9,626
642
108
7
0
305,110
2
L
Ne Zha
6,849
457
95
6
0
297,207
0
W
Agni
8,589
573
79
5
0
281,398
5
L
Kumbhakarna
5,708
381
9
1
0
283,373
2
W
Athena
7,988
533
25
2
0
292,128
0
L
Jing Wei
6,862
457
95
6
0
279,199
0
L
Zeus
6,428
429
77
5
0
267,301
0
W
Fenrir
9,646
643
103
7
0
367,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role