Player Matchup

Chronos
Chronos
AtriumMortis
Chronos
Level 136
God Stats
1W - 3L
1,397 SR
Queue Stats
112W - 118L
1,576 Elo+
Party 2
Ra
Ra
OSoznanie
Ra
Level 125
God Stats
1W - 1L
1,521 SR
Queue Stats
55W - 47L
1,545 Elo+
Party 2
Thanatos
Thanatos
PGM_WAZZZ
Thanatos
Level 109
God Stats
0W - 2L
1,752 SR
Queue Stats
90W - 74L
1,489 Elo+
Solo
Nu Wa
Nu Wa
sascha3109
Nu Wa
Level 109
God Stats
2W - 3L
1,387 SR
Queue Stats
131W - 134L
1,453 Elo+
Solo
Hercules
Hercules
Бомж22812
Hercules
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 36L
1,396 Elo+
Party 2
Team Averages
Level 103
1,512 SR
1,492 Elo+

VS

Team Averages
Level 134
1,543 SR
1,432 Elo+
Chaac
Chaac
Turbototo1
Chaac
Level 124
God Stats
2W - 1L
1,517 SR
Queue Stats
142W - 149L
1,435 Elo+
Party 1
Ra
Ra
ronexea
Ra
Level 180
God Stats
5W - 1L
1,667 SR
Queue Stats
119W - 137L
1,415 Elo+
Party 1
Cerberus
Cerberus
tsuciek
Cerberus
Level 127
God Stats
2W - 0L
1,733 SR
Queue Stats
91W - 83L
1,439 Elo+
Solo
Osiris
Osiris
xLightbringer
Osiris
Level 103
God Stats
1W - 1L
1,264 SR
Queue Stats
63W - 59L
1,463 Elo+
Party 1
Sol
Sol
xMaelynn
Sol
Level 136
God Stats
5W - 3L
1,536 SR
Queue Stats
121W - 125L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AtriumMortis
Chronos
16
6 / 4 / 2
9,544
868
14,740
13,612
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 5
8,399
764
10,389
11,226
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PGM_WAZZZ
Thanatos
12
1 / 6 / 4
7,193
654
8,886
11,217
5,929
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
14
1 / 5 / 6
7,846
713
16,705
11,399
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Бомж22812
Hercules
14
0 / 4 / 9
7,781
707
7,856
14,589
14,765
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 2 / 13
10,040
913
16,543
18,723
21,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 2 / 11
10,478
953
9,437
10,413
5,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
tsuciek
Cerberus
16
4 / 2 / 14
10,230
930
7,174
17,762
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 4 / 14
9,041
822
11,885
14,504
15,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 1 / 15
9,080
825
12,657
10,402
4,885
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
11
Kills
23
23
Deaths
11
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chronos
AtriumMortis
Chronos
6
4
2
1.75
L
3
4
5
1.38
L
Thanatos
PGM_WAZZZ
Thanatos
1
6
4
0.5
W
Chaac
7
2
13
6.75
W
8
2
11
6.75
L
Nu Wa
1
5
6
0.8
W
Cerberus
tsuciek
Cerberus
4
2
14
5.5
W
2
4
14
2.25
W
2
1
15
9.5
L
Hercules
Бомж22812
Hercules
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,576
Damage
57,696
62,043
Taken
71,804
38,590
Mitigated
68,960
24,631
Healing
36,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AtriumMortis
Chronos
14,740
5,343
1,323
2,336
13,612
6,228
0
5,477
7,736
29,608
0
L
10,389
944
6,026
4,471
11,226
6,350
0
6,236
4,831
21,026
1,003
L
Thanatos
PGM_WAZZZ
Thanatos
8,886
739
467
4,772
11,217
5,929
0
5,382
5,796
0
11,987
W
Chaac
16,543
1,373
1,110
6,581
18,723
21,554
0
12,012
6,677
0
32,660
W
9,437
956
13,823
5,116
10,413
5,698
911
7,021
3,392
39,101
0
L
Nu Wa
16,705
6,139
546
843
11,399
5,318
0
5,175
5,830
32,243
0
W
Cerberus
tsuciek
Cerberus
7,174
88
1,022
3,971
17,762
21,113
383
8,789
8,747
21,228
1,001
W
11,885
3,605
443
997
14,504
15,710
1,349
7,681
6,740
378
19,231
W
12,657
3,304
1,281
2,094
10,402
4,885
4,318
6,668
3,663
32,435
2,690
L
Hercules
Бомж22812
Hercules
7,856
2,321
274
3,573
14,589
14,765
0
6,588
7,400
1,794
10,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
48,869
105
Minions Killed
216
0
Camps Cleared
0
912,581
Distance Traveled
1,119,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,544
868
38
3
0
188,085
0
L
Ra
8,399
764
29
3
0
165,948
0
L
Thanatos
7,193
654
3
0
0
197,198
0
W
Chaac
10,040
913
36
3
0
246,903
0
W
Ra
10,478
953
56
5
0
235,192
0
L
Nu Wa
7,846
713
28
3
0
166,187
0
W
Cerberus
10,230
930
57
5
0
233,085
0
W
Osiris
9,041
822
14
1
0
211,331
0
W
Sol
9,080
825
53
5
0
193,249
0
L
Hercules
7,781
707
7
1
0
195,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role