Player Matchup

Chronos
Chronos
Hqzc
Chronos
Level 128
God Stats
12W - 11L
1,414 SR
Queue Stats
53W - 34L
1,588 Elo+
Party 1
Bacchus
Bacchus
Lqzc
Bacchus
Level 109
God Stats
2W - 2L
1,571 SR
Queue Stats
23W - 17L
1,678 Elo+
Party 1
Loki
Loki
Necrovedix
Loki
Level 157
God Stats
11W - 7L
1,492 SR
Queue Stats
116W - 101L
1,524 Elo+
Solo
Rama
Rama
ProneTurtle215
Rama
Level 94
God Stats
7W - 6L
1,679 SR
Queue Stats
80W - 85L
1,508 Elo+
Solo
Nike
Nike
cookieman542
Nike
Level 141
God Stats
4W - 3L
1,788 SR
Queue Stats
60W - 38L
1,619 Elo+
Party 1
Team Averages
Level 126
1,589 SR
1,583 Elo+

VS

Team Averages
Level 113
1,546 SR
1,558 Elo+
Tyr
Tyr
FauxFernando
Tyr
Level 150
God Stats
9W - 12L
1,469 SR
Queue Stats
173W - 156L
1,584 Elo+
Solo
Chang'e
Chang'e
FireIordAzula
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,565 Elo+
Party 2
Loki
Loki
HumanCaster
Loki
Level 46
God Stats
2W - 0L
1,760 SR
Queue Stats
112W - 97L
1,586 Elo+
Party 2
Ymir
Ymir
Lorvenne
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,505 Elo+
Solo
Anhur
Anhur
ThaDopest209
Anhur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hqzc
Chronos
11
2 / 2 / 0
5,839
531
6,709
8,520
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
Lqzc
Bacchus
8
0 / 2 / 1
5,111
465
3,184
6,919
6,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 2 / 3
6,221
566
3,852
8,973
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,445
495
4,328
9,487
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
6,004
546
5,666
9,282
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,453
587
5,088
9,735
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
11
5 / 1 / 2
6,357
578
7,469
9,152
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 1 / 4
5,752
523
6,023
6,892
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 1 / 3
5,326
484
2,638
6,971
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 2 / 0
6,625
602
7,909
7,961
2,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Chang'e
5
1
2
6
L
Chronos
Hqzc
Chronos
2
2
0
1
W
0
1
4
2
W
Ymir
0
1
3
1.5
L
Bacchus
Lqzc
Bacchus
0
2
1
0.25
L
2
2
3
1.75
L
2
3
0
0.67
W
3
2
0
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
29,127
43,181
Taken
40,711
21,614
Mitigated
19,305
11,153
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,088
698
0
4,978
9,735
6,475
0
1,042
7,815
0
47,736
W
Chang'e
7,469
1,406
733
5,447
9,152
2,807
0
2,005
6,927
36,306
0
L
Chronos
Hqzc
Chronos
6,709
1,792
0
1,264
8,520
2,784
0
3,655
4,865
37,747
2,274
W
6,023
1,786
0
500
6,892
2,368
0
2,846
3,799
0
45,706
W
Ymir
2,638
389
0
1,579
6,971
4,779
0
2,653
4,133
12,741
0
L
Bacchus
Lqzc
Bacchus
3,184
328
0
1,457
6,919
6,372
0
1,604
5,315
14,259
0
L
3,852
577
0
3,489
8,973
2,870
0
2,522
6,451
0
44,500
L
4,328
2,632
0
2,062
9,487
2,298
0
1,025
8,462
0
36,792
W
7,909
4,453
0
3,252
7,961
2,876
0
662
7,299
0
54,416
L
5,666
772
0
2,881
9,282
7,290
0
1,301
7,981
0
47,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
30,513
328
Minions Killed
307
0
Camps Cleared
0
1,087,766
Distance Traveled
1,103,761
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,453
587
73
7
0
214,317
1
W
Chang'e
6,357
578
54
5
0
244,712
2
L
Chronos
5,839
531
79
7
0
202,314
0
W
Loki
5,752
523
79
7
0
236,105
3
W
Ymir
5,326
484
11
1
0
222,234
0
L
Bacchus
5,111
465
21
2
0
205,772
0
L
Loki
6,221
566
73
7
0
268,444
0
L
Rama
5,445
495
66
6
0
204,407
3
W
Anhur
6,625
602
90
8
0
186,393
0
L
Nike
6,004
546
89
8
0
206,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role