Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
KillDozer_smdf
Ao Kuang
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 321L
1,461 Elo+
Solo
Vamana
Vamana
StoriedTitan992
Vamana
Level 48
God Stats
11W - 6L
1,664 SR
Queue Stats
106W - 104L
1,450 Elo+
Party 1
Vulcan
Vulcan
Yellowstone6634
Vulcan
Level 29
God Stats
8W - 6L
1,614 SR
Queue Stats
53W - 63L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
barbinoborracho
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,413 Elo+
Party 2
Team Averages
Level 47
1,556 SR
1,449 Elo+

VS

Team Averages
Level 50
1,615 SR
1,451 Elo+
Hachiman
Hachiman
Julius_Black25
Hachiman
Level 29
God Stats
20W - 16L
1,538 SR
Queue Stats
233W - 230L
1,472 Elo+
Party 3
Kuzenbo
Kuzenbo
Kingurui
Kuzenbo
Level 48
God Stats
2W - 0L
1,790 SR
Queue Stats
77W - 82L
1,402 Elo+
Party 3
Pele
Pele
PaladiNO666
Pele
Level 85
God Stats
31W - 24L
1,582 SR
Queue Stats
223W - 189L
1,532 Elo+
Solo
Bake Kujira
Bake Kujira
R2D2_ACDC
Bake Kujira
Level 43
God Stats
6W - 2L
1,668 SR
Queue Stats
67W - 83L
1,387 Elo+
Solo
Merlin
Merlin
jphtaylor
Merlin
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
637W - 595L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
5 / 5 / 1
7,533
538
9,590
16,810
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
9
0 / 5 / 0
5,959
426
868
11,595
7,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 4
7,243
517
11,198
14,771
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 2
6,314
451
4,661
6,562
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
9
0 / 1 / 0
5,612
401
2,681
8,719
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
4 / 1 / 6
7,854
561
7,873
6,939
2,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Kingurui
Kuzenbo
11
2 / 0 / 9
7,374
527
5,955
7,959
8,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 1 / 4
8,592
614
7,901
9,809
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
R2D2_ACDC
Bake Kujira
12
1 / 5 / 6
7,645
546
11,420
16,916
18,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
jphtaylor
Merlin
14
1 / 1 / 5
8,166
583
6,895
8,400
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
17
17
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
5
1
1.1
W
Hachiman
4
1
6
7
L
Ao Kuang
0
5
0
0
W
Kuzenbo
Kingurui
Kuzenbo
2
0
9
6.5
W
9
1
4
11
W
Bake Kujira
R2D2_ACDC
Bake Kujira
1
5
6
0.8
L
3
2
4
2.5
L
0
4
2
0.25
L
Jing Wei
0
1
0
0
W
Merlin
jphtaylor
Merlin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
40,044
58,457
Taken
50,023
32,226
Mitigated
37,527
10,155
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,590
2,679
471
1,965
16,810
7,849
0
6,299
10,377
0
60,757
W
Hachiman
7,873
3,657
0
2,058
6,939
2,427
1,708
481
6,411
0
59,197
L
Ao Kuang
868
183
0
573
11,595
7,111
0
2,996
8,599
24,326
609
W
Kuzenbo
Kingurui
Kuzenbo
5,955
2,061
0
2,099
7,959
8,525
447
1,047
6,880
19,128
516
W
7,901
1,157
0
1,945
9,809
4,251
156
783
8,979
0
62,556
W
Bake Kujira
R2D2_ACDC
Bake Kujira
11,420
5,385
0
4,874
16,916
18,817
0
984
14,904
56,964
2,115
L
11,198
5,179
0
4,698
14,771
11,878
0
7,849
6,037
0
52,003
L
4,661
2,300
0
250
6,562
2,385
0
1,988
4,527
38,541
0
L
Jing Wei
2,681
2,080
0
2,198
8,719
3,003
0
3,526
5,193
0
29,876
W
Merlin
jphtaylor
Merlin
6,895
310
80
2,760
8,400
3,507
470
1,988
6,365
63,872
2,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
39,631
331
Minions Killed
393
0
Camps Cleared
0
1,313,615
Distance Traveled
1,419,158
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,533
538
83
6
0
259,893
4
W
Hachiman
7,854
561
81
6
0
257,839
0
L
Ao Kuang
5,959
426
61
4
0
269,056
0
W
Kuzenbo
7,374
527
36
3
0
280,969
0
W
Pele
8,592
614
94
7
0
335,483
0
W
Bake Kujira
7,645
546
79
6
0
273,228
0
L
Vamana
7,243
517
71
5
0
245,449
0
L
Vulcan
6,314
451
71
5
0
269,351
0
L
Jing Wei
5,612
401
45
3
0
269,866
4
W
Merlin
8,166
583
103
7
0
271,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role