Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond IV
ShrimpsIsBugs
Chang'e
Diamond IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 193L
2,069 MMR
Party 1
Cernunnos
Cernunnos
Platinum I
Vayeng
Cernunnos
Platinum I
Level 233
God Stats
0W - 1L
1,324 SR
Queue Stats
263W - 178L
1,896 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,441 SR
1,821 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,558 SR
1,651 MMR
Discordia
Discordia
Gold V
Adviitam
Discordia
Gold V
Level 116
God Stats
3W - 3L
1,303 SR
Queue Stats
28W - 31L
1,607 MMR
Party 2
Chaac
Chaac
Gold V
Krauw
Chaac
Gold V
Level 121
God Stats
4W - 2L
1,688 SR
Queue Stats
28W - 31L
1,607 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
MeMeBigBoy
Xbalanque
Platinum II
Level 188
God Stats
10W - 8L
1,682 SR
Queue Stats
53W - 48L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 3 / 2
8,942
596
9,087
22,789
23,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
15
2 / 4 / 1
9,899
660
6,985
15,862
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Vayeng
Cernunnos
14
0 / 4 / 3
8,957
597
11,252
17,833
8,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuAchillesKuzenboThothNe Zha

VS

Bans
CharonBaron SamediAtlasVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adviitam
Discordia
15
3 / 2 / 7
10,256
684
10,426
8,651
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Krauw
Chaac
17
5 / 0 / 6
11,045
736
12,961
19,443
27,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
MeMeBigBoy
Xbalanque
17
3 / 1 / 7
11,060
737
28,147
15,430
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
2
0.67
W
Discordia
Adviitam
Discordia
3
2
7
3.25
W
Chaac
Krauw
Chaac
5
0
6
8
W
Xbalanque
MeMeBigBoy
Xbalanque
3
1
7
6.5
L
Chang'e
2
4
1
0.63
L
Cernunnos
Vayeng
Cernunnos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
51,534
56,484
Taken
43,524
38,533
Mitigated
38,184
13,130
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,087
359
0
4,126
22,789
23,294
112
3,442
18,050
23,270
706
W
Discordia
Adviitam
Discordia
10,426
489
0
1,706
8,651
3,794
90
2,216
6,297
36,453
0
W
Chaac
Krauw
Chaac
12,961
1,470
0
8,804
19,443
27,191
172
6,447
12,315
0
32,378
W
Xbalanque
MeMeBigBoy
Xbalanque
28,147
15,770
0
7,048
15,430
7,199
2,922
5,551
9,435
0
91,537
L
Chang'e
6,985
432
4,290
4,067
15,862
6,844
462
2,905
12,006
30,824
0
L
Cernunnos
Vayeng
Cernunnos
11,252
4,633
0
647
17,833
8,395
533
2,522
14,556
0
47,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,798
Gold Earned
32,361
147
Minions Killed
205
0
Camps Cleared
0
797,882
Distance Traveled
869,610
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,942
596
22
1
0
267,671
2
W
Discordia
10,256
684
64
4
0
275,869
0
W
Chaac
11,045
736
32
2
0
314,223
0
W
Xbalanque
11,060
737
109
7
0
279,518
1
L
Chang'e
9,899
660
54
4
0
280,100
0
L
Cernunnos
8,957
597
71
5
0
250,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role