Player Matchup

Surtr
Surtr
Gold I
BlankStare9
Surtr
Gold I
Level 158
God Stats
42W - 33L
1,638 SR
Queue Stats
327W - 317L
1,733 MMR
Solo
Cernunnos
Cernunnos
Platinum III
PreNutInsanity
Cernunnos
Platinum III
Level 102
God Stats
4W - 6L
1,712 SR
Queue Stats
175W - 155L
1,783 MMR
Party 1
Set
Set
Platinum IV
SinanTheArkitect
Set
Platinum IV
Level 157
God Stats
5W - 5L
1,567 SR
Queue Stats
159W - 143L
1,724 MMR
Solo
Nox
Nox
Platinum V
StevenSpyder
Nox
Platinum V
Level 208
God Stats
2W - 2L
1,441 SR
Queue Stats
122W - 122L
1,702 MMR
Solo
Atlas
Atlas
Gold I
TheWolfiePup
Atlas
Gold I
Level 125
God Stats
1W - 1L
1,671 SR
Queue Stats
136W - 126L
1,580 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,606 SR
1,704 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,699 SR
1,620 MMR
Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
Brewtish
Bacchus
Gold IV
Level 96
God Stats
3W - 2L
1,943 SR
Queue Stats
13W - 8L
1,741 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Hotella
Gilgamesh
Gold V
Level 115
God Stats
0W - 1L
1,849 SR
Queue Stats
83W - 70L
1,688 MMR
Party 2
Anhur
Anhur
Gold II
KnWMeliodas
Anhur
Gold II
Level 124
God Stats
16W - 11L
1,702 SR
Queue Stats
44W - 40L
1,669 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,542
682
12,284
16,066
14,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
PreNutInsanity
Cernunnos
15
3 / 0 / 1
9,005
643
6,382
11,552
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 1 / 4
8,943
639
8,442
11,258
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 0 / 6
8,749
625
4,674
6,989
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 4
8,046
575
3,993
7,944
6,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
Sun WukongHachimanOsirisThanatos

VS

Bans
CthulhuAthenaErlang ShenBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 3 / 0
6,452
461
3,236
15,001
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
 
Thoth
11
0 / 5 / 0
6,036
431
3,579
7,953
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Brewtish
Bacchus
11
1 / 2 / 0
6,919
494
4,169
8,913
8,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Hotella
Gilgamesh
12
3 / 4 / 0
7,397
528
7,677
15,995
15,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 0
6,957
497
7,006
8,677
2,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
4
4
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
L
Thoth
 
Thoth
0
5
0
0
W
4
3
2
1.67
L
Bacchus
Brewtish
Bacchus
1
2
0
0.5
L
Gilgamesh
Hotella
Gilgamesh
3
4
0
0.75
L
0
2
0
0
W
Cernunnos
PreNutInsanity
Cernunnos
3
0
1
3.5
W
7
1
4
9
W
1
0
6
4
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,775
Damage
25,667
53,809
Taken
56,539
35,081
Mitigated
34,882
18,728
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,236
2,300
0
7,243
15,001
5,668
0
1,331
13,670
0
64,572
L
Thoth
 
Thoth
3,579
305
0
545
7,953
2,476
0
3,319
4,634
38,538
747
W
12,284
5,732
0
6,660
16,066
14,082
1,416
424
14,795
2,416
67,185
L
Bacchus
Brewtish
Bacchus
4,169
261
0
2,307
8,913
8,557
0
2,289
6,624
29,129
1,858
L
Gilgamesh
Hotella
Gilgamesh
7,677
2,237
0
1,826
15,995
15,531
0
2,137
13,858
0
44,556
L
7,006
3,833
0
2,528
8,677
2,650
0
434
8,243
0
60,398
W
Cernunnos
PreNutInsanity
Cernunnos
6,382
3,093
0
6,686
11,552
4,610
417
1,779
9,773
0
86,092
W
8,442
3,599
0
2,799
11,258
6,362
1,014
1,147
10,067
0
64,428
W
4,674
424
0
677
6,989
3,115
352
2,919
4,070
66,502
1,682
W
3,993
1,938
0
1,906
7,944
6,912
90
2,016
5,928
25,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
33,761
500
Minions Killed
389
0
Camps Cleared
0
1,465,744
Distance Traveled
1,345,668
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,452
461
92
7
0
320,698
2
L
Thoth
6,036
431
76
5
0
220,792
2
W
Surtr
9,542
682
114
8
0
261,571
4
L
Bacchus
6,919
494
38
3
0
319,196
4
L
Gilgamesh
7,397
528
74
5
0
222,339
0
L
Anhur
6,957
497
109
8
0
262,643
0
W
Cernunnos
9,005
643
138
10
0
285,331
2
W
Set
8,943
639
93
7
0
313,503
0
W
Nox
8,749
625
131
9
0
310,652
0
W
Atlas
8,046
575
24
2
0
294,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role