Player Matchup

Athena
Athena
HEAL3RMAN
Athena
Level 18
God Stats
0W - 8L
1,238 SR
Queue Stats
1W - 19L
1,074 Elo+
Party 1
Poseidon
Poseidon
Karolusek2000
Poseidon
Level 17
God Stats
0W - 4L
1,284 SR
Queue Stats
1W - 17L
1,074 Elo+
Party 1
Bellona
Bellona
Lagolo
Bellona
Level 26
God Stats
0W - 6L
1,181 SR
Queue Stats
1W - 19L
1,074 Elo+
Party 1
Medusa
Medusa
Mikomat
Medusa
Level 42
God Stats
0W - 5L
1,225 SR
Queue Stats
1W - 19L
1,074 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sewat
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,123 Elo+
Party 1
Team Averages
Level 25
1,285 SR
1,084 Elo+

VS

Team Averages
Level 102
1,519 SR
1,496 Elo+
Sobek
Sobek
ChupapiFiushon
Sobek
Level 68
God Stats
5W - 2L
1,633 SR
Queue Stats
21W - 14L
1,573 Elo+
Solo
Rama
Rama
ForeverLive11
Rama
Level 129
God Stats
4W - 3L
1,520 SR
Queue Stats
62W - 65L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
JAAN_2110
Ao Kuang
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 100L
1,403 Elo+
Solo
Janus
Janus
OGZoldyck
Janus
Level 117
God Stats
7W - 6L
1,582 SR
Queue Stats
45W - 42L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
RevenantXCVI
Sun Wukong
Level 155
God Stats
1W - 2L
1,359 SR
Queue Stats
130W - 113L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HEAL3RMAN
Athena
9
0 / 3 / 0
5,283
480
2,584
8,056
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Karolusek2000
Poseidon
9
0 / 3 / 0
5,120
465
2,491
6,570
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lagolo
Bellona
9
0 / 4 / 1
5,644
513
7,012
11,241
8,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Mikomat
Medusa
9
0 / 3 / 0
4,915
447
5,667
5,817
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
sewat
Tsukuyomi
9
1 / 3 / 0
5,328
484
2,889
8,740
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
6,569
597
5,536
11,189
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 3
6,416
583
3,514
5,563
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
JAAN_2110
Ao Kuang
11
4 / 0 / 5
6,289
572
4,399
8,359
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
OGZoldyck
Janus
12
4 / 0 / 2
7,223
657
6,590
4,747
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RevenantXCVI
Sun Wukong
12
2 / 1 / 5
6,866
624
7,381
7,719
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
16
16
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
3
0
3
4.5
L
Athena
HEAL3RMAN
Athena
0
3
0
0
W
Ao Kuang
JAAN_2110
Ao Kuang
4
0
5
6.5
L
Poseidon
Karolusek2000
Poseidon
0
3
0
0
L
Bellona
Lagolo
Bellona
0
4
1
0.13
L
Medusa
Mikomat
Medusa
0
3
0
0
W
Janus
OGZoldyck
Janus
4
0
2
5
W
Sun Wukong
RevenantXCVI
Sun Wukong
2
1
5
4.5
L
Tsukuyomi
sewat
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,643
Damage
27,420
40,424
Taken
37,577
21,388
Mitigated
21,910
8,934
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,536
615
0
2,874
11,189
9,420
0
2,045
9,144
18,083
0
W
3,514
2,565
0
2,070
5,563
2,230
0
1,138
4,425
0
44,457
L
Athena
HEAL3RMAN
Athena
2,584
780
0
1,578
8,056
5,685
0
3,560
4,447
12,939
1,572
W
Ao Kuang
JAAN_2110
Ao Kuang
4,399
719
0
1,958
8,359
3,611
0
706
7,653
45,362
1,363
L
Poseidon
Karolusek2000
Poseidon
2,491
146
0
0
6,570
2,106
0
4,663
1,549
31,153
783
L
Bellona
Lagolo
Bellona
7,012
2,420
0
3,422
11,241
8,576
0
2,876
7,780
0
33,777
L
Medusa
Mikomat
Medusa
5,667
2,373
0
711
5,817
2,032
0
2,416
3,401
0
39,157
W
Janus
OGZoldyck
Janus
6,590
158
0
749
4,747
1,682
399
619
4,128
53,540
1,978
W
Sun Wukong
RevenantXCVI
Sun Wukong
7,381
1,675
0
2,091
7,719
4,967
0
67
7,652
0
45,821
L
Tsukuyomi
sewat
Tsukuyomi
2,889
744
0
3,223
8,740
2,989
0
2,132
6,288
0
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
33,363
284
Minions Killed
364
0
Camps Cleared
0
1,122,343
Distance Traveled
1,103,774
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,569
597
20
2
0
221,276
0
W
Rama
6,416
583
87
8
0
198,757
2
L
Athena
5,283
480
31
3
0
231,622
0
W
Ao Kuang
6,289
572
72
7
0
255,726
0
L
Poseidon
5,120
465
66
6
0
233,396
2
L
Bellona
5,644
513
69
6
0
211,268
3
L
Medusa
4,915
447
63
6
0
211,568
2
W
Janus
7,223
657
99
9
0
220,085
0
W
Sun Wukong
6,866
624
86
8
0
207,930
2
L
Tsukuyomi
5,328
484
55
5
0
234,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role