Player Matchup

Izanami
Izanami
CacciadiArco
Izanami
Level 22
God Stats
1W - 4L
1,347 SR
Queue Stats
60W - 69L
1,433 Elo+
Solo
Osiris
Osiris
CharacterMage4
Osiris
Level 85
God Stats
0W - 5L
1,444 SR
Queue Stats
7W - 14L
1,371 Elo+
Party 1
Poseidon
Poseidon
Jughead1928
Poseidon
Level 24
God Stats
0W - 3L
1,255 SR
Queue Stats
0W - 7L
1,085 Elo+
Party 1
Cthulhu
Cthulhu
Webb5ie5
Cthulhu
Level 7
God Stats
2W - 3L
1,455 SR
Queue Stats
2W - 3L
1,511 Elo+
Solo
Nox
Nox
alyssadashep
Nox
Level 93
God Stats
1W - 7L
1,527 SR
Queue Stats
62W - 86L
1,435 Elo+
Solo
Team Averages
Level 46
1,405 SR
1,367 Elo+

VS

Team Averages
Level 126
1,499 SR
1,489 Elo+
Odin
Odin
Neji-Hyuga-32
Odin
Level 152
God Stats
16W - 5L
1,697 SR
Queue Stats
90W - 75L
1,691 Elo+
Solo
Fenrir
Fenrir
SabbathXIII
Fenrir
Level 142
God Stats
1W - 1L
1,350 SR
Queue Stats
287W - 269L
1,534 Elo+
Solo
Martichoras
Martichoras
The_Dominator654
Martichoras
Level 62
God Stats
6W - 7L
1,553 SR
Queue Stats
310W - 329L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
VARGAS6435
Kuzenbo
Level 125
God Stats
26W - 17L
1,777 SR
Queue Stats
155W - 199L
1,479 Elo+
Solo
Janus
Janus
androide-amigo
Janus
Level 147
God Stats
3W - 2L
1,116 SR
Queue Stats
13W - 20L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CacciadiArco
Izanami
14
0 / 7 / 0
7,651
765
2,511
10,849
4,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 0
7,639
764
5,212
9,617
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Jughead1928
Poseidon
12
0 / 7 / 1
7,089
709
2,584
8,237
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Webb5ie5
Cthulhu
12
0 / 3 / 1
6,857
686
3,533
10,921
7,501
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 6 / 1
7,415
742
4,413
8,940
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 10
9,357
936
8,049
5,174
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
17
10 / 0 / 8
9,668
967
13,072
9,423
8,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
The_Dominator654
Martichoras
15
3 / 1 / 10
8,805
881
8,775
5,424
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
VARGAS6435
Kuzenbo
14
2 / 0 / 12
8,252
825
4,611
5,717
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 8
8,337
834
6,036
5,905
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
1
Kills
25
25
Deaths
1
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
CacciadiArco
Izanami
0
7
0
0
L
1
2
0
0.5
L
Poseidon
Jughead1928
Poseidon
0
7
1
0.07
W
6
0
10
11
W
Fenrir
10
0
8
14
W
Martichoras
The_Dominator654
Martichoras
3
1
10
8
W
Kuzenbo
VARGAS6435
Kuzenbo
2
0
12
8
L
Cthulhu
Webb5ie5
Cthulhu
0
3
1
0.17
L
0
6
1
0.08
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,253
Damage
40,543
48,564
Taken
31,643
31,576
Mitigated
23,969
4,385
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CacciadiArco
Izanami
2,511
1,520
0
752
10,849
4,994
1,588
1,866
8,900
0
20,621
L
5,212
1,140
0
2,802
9,617
8,552
0
1,006
8,611
0
22,838
L
Poseidon
Jughead1928
Poseidon
2,584
579
0
0
8,237
4,565
81
1,325
6,786
12,734
204
W
8,049
2,021
0
690
5,174
4,439
719
1,426
3,624
0
34,671
W
Fenrir
13,072
3,122
0
3,358
9,423
8,052
0
2,331
6,891
0
30,060
W
Martichoras
The_Dominator654
Martichoras
8,775
2,182
0
977
5,424
2,454
2,201
1,957
3,265
0
25,612
W
Kuzenbo
VARGAS6435
Kuzenbo
4,611
1,830
0
847
5,717
6,611
364
2,239
3,449
10,656
55
L
Cthulhu
Webb5ie5
Cthulhu
3,533
455
152
181
10,921
7,501
0
4,146
6,562
8,696
0
L
4,413
737
0
498
8,940
5,964
0
1,692
7,113
13,981
368
W
6,036
0
0
1,670
5,905
2,413
1,533
2,502
3,358
18,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
44,419
151
Minions Killed
196
0
Camps Cleared
0
861,908
Distance Traveled
1,071,806
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,651
765
52
5
0
151,195
0
L
Osiris
7,639
764
30
3
0
174,408
0
L
Poseidon
7,089
709
30
3
0
170,800
0
W
Odin
9,357
936
60
6
0
223,302
0
W
Fenrir
9,668
967
47
5
0
223,921
0
W
Martichoras
8,805
881
45
5
0
201,427
0
W
Kuzenbo
8,252
825
14
1
0
206,297
0
L
Cthulhu
6,857
686
16
2
0
207,473
0
L
Nox
7,415
742
23
2
0
158,032
2
W
Janus
8,337
834
30
3
0
216,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role