Player Matchup

Chiron
Chiron
Merdoru
Chiron
Level 170
God Stats
10W - 9L
1,425 SR
Queue Stats
422W - 441L
1,521 Elo+
Solo
Cthulhu
Cthulhu
ProteK90
Cthulhu
Level 72
God Stats
82W - 77L
1,615 SR
Queue Stats
91W - 90L
1,583 Elo+
Solo
Bellona
Bellona
TheLegendary363
Bellona
Level 123
God Stats
7W - 8L
1,663 SR
Queue Stats
85W - 63L
1,529 Elo+
Solo
Odin
Odin
dragotrol
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,462 Elo+
Solo
Ra
Ra
drfocy8
Ra
Level 66
God Stats
60W - 57L
1,517 SR
Queue Stats
331W - 357L
1,467 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,512 Elo+

VS

Team Averages
Level 147
1,498 SR
1,521 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FaintCrystal
Hachiman
Level 127
God Stats
6W - 7L
1,309 SR
Queue Stats
194W - 189L
1,531 Elo+
Solo
Hun Batz
Hun Batz
MAKYCOM
Hun Batz
Level 215
God Stats
147W - 148L
1,561 SR
Queue Stats
1,247W - 1,304L
1,495 Elo+
Solo
Ra
Ra
Naomo
Ra
Level 161
God Stats
14W - 10L
1,622 SR
Queue Stats
108W - 62L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Merdoru
Chiron
11
2 / 1 / 4
6,216
1,243
8,345
4,509
1,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ProteK90
Cthulhu
11
3 / 1 / 5
6,655
1,331
7,504
7,460
5,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 4
7,332
1,466
5,241
7,774
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
0 / 2 / 1
5,065
1,013
1,086
2,863
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
3,344
669
0
0
0
Team 1 Tickets

346

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 5
6,170
1,234
4,876
5,449
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
 
Eset
11
0 / 1 / 5
5,602
1,120
2,952
3,709
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
FaintCrystal
Hachiman
11
2 / 4 / 5
6,215
1,243
4,485
6,239
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
MAKYCOM
Hun Batz
11
1 / 3 / 6
5,876
1,175
4,683
6,037
3,421
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
11
2 / 0 / 4
6,310
1,262
3,842
3,025
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
7
7
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
5
4.5
W
Eset
 
Eset
0
1
5
2.5
W
Hachiman
FaintCrystal
Hachiman
2
4
5
1.13
W
Hun Batz
MAKYCOM
Hun Batz
1
3
6
1.33
L
Chiron
Merdoru
Chiron
2
1
4
4
W
Ra
2
0
4
4
L
Cthulhu
ProteK90
Cthulhu
3
1
5
5.5
L
4
3
4
2
L
Odin
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
20,838
22,606
Taken
24,459
15,685
Mitigated
13,017
2,500
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,876
1,477
0
514
5,449
3,939
0
1,791
3,658
0
7,663
W
Eset
 
Eset
2,952
120
0
650
3,709
1,532
0
1,649
2,060
10,068
0
W
Hachiman
FaintCrystal
Hachiman
4,485
3,449
0
0
6,239
2,937
0
1,826
4,375
0
11,673
W
Hun Batz
MAKYCOM
Hun Batz
4,683
1,897
0
0
6,037
3,421
0
1,549
4,488
0
9,446
L
Chiron
Merdoru
Chiron
8,345
3,646
407
637
4,509
1,632
0
768
3,652
0
19,565
W
Ra
3,842
210
612
826
3,025
1,188
0
490
2,461
19,860
559
L
Cthulhu
ProteK90
Cthulhu
7,504
976
176
387
7,460
5,749
0
1,637
5,610
17,915
310
L
5,241
1,354
0
819
7,774
6,423
0
3,845
3,609
0
9,811
L
Odin
1,086
53
0
74
2,863
1,881
0
286
2,500
0
3,264
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
30,173
71
Minions Killed
95
3
Camps Cleared
6
344,004
Distance Traveled
490,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,170
1,234
5
1
2
96,812
0
W
Eset
5,602
1,120
15
3
1
94,461
0
W
Hachiman
6,215
1,243
27
5
0
89,693
0
W
Hun Batz
5,876
1,175
9
2
0
97,926
0
L
Chiron
6,216
1,243
24
5
0
99,679
0
W
Ra
6,310
1,262
39
8
3
112,014
0
L
Cthulhu
6,655
1,331
22
4
1
105,944
0
L
Bellona
7,332
1,466
23
5
2
95,378
0
L
Odin
5,065
1,013
2
0
0
43,003
0
L
Ra
3,344
669
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role