Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DRxD3RP
Set
Level 66
God Stats
3W - 3L
1,423 SR
Queue Stats
212W - 217L
1,415 Elo+
Party 1
Skadi
Skadi
KillerDuckDuck
Skadi
Level 29
God Stats
4W - 3L
1,538 SR
Queue Stats
51W - 67L
1,397 Elo+
Party 1
Bacchus
Bacchus
LtCdr Third
Bacchus
Level 29
God Stats
7W - 7L
1,417 SR
Queue Stats
92W - 103L
1,410 Elo+
Party 1
Nike
Nike
wisecrackNmouse
Nike
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,468 Elo+
Solo
Team Averages
Level 82
1,476 SR
1,438 Elo+

VS

Team Averages
Level 99
1,569 SR
1,440 Elo+
Ishtar
Ishtar
Rum World
Ishtar
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,526 Elo+
Solo
Osiris
Osiris
SoggySlopper
Osiris
Level 105
God Stats
5W - 9L
1,387 SR
Queue Stats
208W - 208L
1,472 Elo+
Solo
Bacchus
Bacchus
ThineDoughnut
Bacchus
Level 66
God Stats
6W - 4L
1,758 SR
Queue Stats
192W - 165L
1,520 Elo+
Solo
Amaterasu
Amaterasu
VenVokun94
Amaterasu
Level 109
God Stats
2W - 1L
1,701 SR
Queue Stats
116W - 111L
1,528 Elo+
Solo
Thoth
Thoth
haze81
Thoth
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 89L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 4 / 3
8,142
543
5,961
9,513
3,604
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Set
16
2 / 2 / 3
8,643
576
4,879
15,494
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 2
7,445
496
7,163
10,644
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
LtCdr Third
Bacchus
13
1 / 1 / 1
7,971
531
3,409
11,384
9,383
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 2 / 1
9,659
644
9,809
13,366
9,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Rum World
Ishtar
14
4 / 2 / 1
7,769
518
8,484
11,215
5,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
6 / 3 / 3
8,482
565
14,338
17,720
11,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
12
1 / 0 / 3
7,418
495
6,976
9,633
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
VenVokun94
Amaterasu
2
0 / 1 / 0
4,555
304
284
1,336
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
haze81
Thoth
12
2 / 4 / 3
7,052
470
5,333
7,290
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
13
13
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
4
3
0.63
W
Set
2
2
3
1.75
W
1
4
2
0.5
W
Bacchus
LtCdr Third
Bacchus
1
1
1
1.5
L
Ishtar
Rum World
Ishtar
4
2
1
2.25
L
Osiris
6
3
3
2.5
L
Bacchus
1
0
3
2.5
L
Amaterasu
VenVokun94
Amaterasu
0
1
0
0
L
Thoth
haze81
Thoth
2
4
3
0.88
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,221
Damage
35,415
60,401
Taken
47,194
34,854
Mitigated
29,491
18,755
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,961
1,685
0
2,954
9,513
3,604
369
4,302
5,211
60,633
2,175
W
Set
4,879
2,202
0
8,706
15,494
8,400
0
502
14,992
0
79,677
W
7,163
2,569
0
256
10,644
3,607
357
1,303
9,341
0
54,509
W
Bacchus
LtCdr Third
Bacchus
3,409
459
1,967
3,567
11,384
9,383
0
3,448
7,936
21,271
809
L
Ishtar
Rum World
Ishtar
8,484
5,179
0
3,889
11,215
5,172
305
1,574
9,641
0
68,323
L
Osiris
14,338
6,242
0
7,235
17,720
11,238
0
2,463
15,257
0
75,446
L
Bacchus
6,976
1,002
0
3,132
9,633
10,205
145
2,121
7,512
34,105
1,465
L
Amaterasu
VenVokun94
Amaterasu
284
98
0
336
1,336
434
0
0
1,336
0
3,983
L
Thoth
haze81
Thoth
5,333
364
0
410
7,290
2,442
0
3,056
4,234
41,870
0
W
9,809
1,087
0
1,305
13,366
9,860
387
2,282
11,084
0
76,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
35,276
470
Minions Killed
338
0
Camps Cleared
0
1,408,085
Distance Traveled
1,148,972
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,142
543
98
7
0
256,892
0
W
Set
8,643
576
125
8
0
311,591
0
W
Skadi
7,445
496
75
5
0
258,051
2
W
Bacchus
7,971
531
27
2
0
290,578
0
L
Ishtar
7,769
518
105
7
0
232,640
0
L
Osiris
8,482
565
103
7
0
308,927
0
L
Bacchus
7,418
495
55
4
0
318,020
0
L
Amaterasu
4,555
304
7
0
0
31,932
0
L
Thoth
7,052
470
68
5
0
257,453
2
W
Nike
9,659
644
145
10
0
290,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role