Player Matchup

Ne Zha
Ne Zha
Hidnshoot
Ne Zha
Level 163
God Stats
1W - 0L
1,577 SR
Queue Stats
57W - 47L
1,616 Elo+
Party 2
Freya
Freya
LordPhatBallz
Freya
Level 43
God Stats
7W - 0L
1,770 SR
Queue Stats
38W - 24L
1,670 Elo+
Party 2
Janus
Janus
Mutt350
Janus
Level 87
God Stats
34W - 32L
1,540 SR
Queue Stats
243W - 235L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
kiritokazutoK
Cu Chulainn
Level 157
God Stats
6W - 4L
1,638 SR
Queue Stats
94W - 69L
1,591 Elo+
Solo
Nemesis
Nemesis
plague6ghost
Nemesis
Level 127
God Stats
5W - 6L
1,565 SR
Queue Stats
89W - 89L
1,469 Elo+
Solo
Team Averages
Level 115
1,618 SR
1,569 Elo+

VS

Team Averages
Level 131
1,555 SR
1,471 Elo+
Erlang Shen
Erlang Shen
DivineBurbs
Erlang Shen
Level 162
God Stats
7W - 5L
1,452 SR
Queue Stats
12W - 26L
1,282 Elo+
Solo
Zhong Kui
Zhong Kui
InfamousZu
Zhong Kui
Level 108
God Stats
11W - 13L
1,536 SR
Queue Stats
127W - 117L
1,570 Elo+
Solo
Anubis
Anubis
WiGeTtA777xX
Anubis
Level 155
God Stats
0W - 1L
1,574 SR
Queue Stats
63W - 75L
1,447 Elo+
Party 1
Horus
Horus
kiouss
Horus
Level 103
God Stats
3W - 1L
1,769 SR
Queue Stats
73W - 54L
1,610 Elo+
Solo
Awilix
Awilix
xXSoulGremoryXx
Awilix
Level 129
God Stats
4W - 8L
1,444 SR
Queue Stats
41W - 46L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hidnshoot
Ne Zha
13
2 / 1 / 8
7,519
537
7,626
11,764
8,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
6 / 1 / 3
7,761
554
12,065
9,366
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Mutt350
Janus
16
2 / 0 / 4
8,452
604
5,160
8,446
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
kiritokazutoK
Cu Chulainn
16
3 / 0 / 0
9,431
674
10,131
12,892
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
plague6ghost
Nemesis
13
4 / 0 / 8
7,643
546
10,992
10,796
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DivineBurbs
Erlang Shen
14
0 / 0 / 0
7,460
533
6,433
14,941
13,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
InfamousZu
Zhong Kui
11
0 / 5 / 1
6,295
450
11,892
11,839
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
13
0 / 5 / 0
7,439
531
6,909
12,013
5,221
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
kiouss
Horus
10
0 / 2 / 1
6,314
451
4,664
13,765
8,631
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 0
6,439
460
5,583
13,893
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
2
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DivineBurbs
Erlang Shen
0
0
0
0
W
Ne Zha
Hidnshoot
Ne Zha
2
1
8
6
L
Zhong Kui
InfamousZu
Zhong Kui
0
5
1
0.1
W
6
1
3
7.5
W
Janus
Mutt350
Janus
2
0
4
4
L
Anubis
0
5
0
0
L
Horus
kiouss
Horus
0
2
1
0.25
W
Cu Chulainn
kiritokazutoK
Cu Chulainn
3
0
0
3
W
Nemesis
plague6ghost
Nemesis
4
0
8
8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,974
Damage
35,481
53,264
Taken
66,451
30,008
Mitigated
40,323
16,646
Healing
26,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DivineBurbs
Erlang Shen
6,433
2,505
0
9,559
14,941
13,742
0
0
14,941
0
62,662
W
Ne Zha
Hidnshoot
Ne Zha
7,626
2,880
0
3,409
11,764
8,524
139
4,965
6,799
167
28,612
L
Zhong Kui
InfamousZu
Zhong Kui
11,892
2,646
0
2,477
11,839
7,818
0
3,943
7,394
46,701
9,652
W
12,065
3,936
0
4,202
9,366
4,392
366
4,458
4,908
46,284
2,745
W
Janus
Mutt350
Janus
5,160
726
0
2,997
8,446
2,872
0
4,760
3,686
79,832
795
L
Anubis
6,909
443
0
4,478
12,013
5,221
0
3,594
8,401
78,190
0
L
Horus
kiouss
Horus
4,664
2,136
1,708
4,358
13,765
8,631
0
5,056
8,178
0
17,497
W
Cu Chulainn
kiritokazutoK
Cu Chulainn
10,131
2,627
0
3,587
12,892
9,445
0
357
12,535
0
88,812
W
Nemesis
plague6ghost
Nemesis
10,992
5,992
0
2,451
10,796
4,775
0
3,289
7,507
0
48,198
L
5,583
2,076
0
4,122
13,893
4,911
0
3,343
10,323
0
46,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
33,947
477
Minions Killed
426
0
Camps Cleared
0
1,459,941
Distance Traveled
1,374,867
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,460
533
110
8
0
283,590
0
W
Ne Zha
7,519
537
29
2
0
294,005
3
L
Zhong Kui
6,295
450
95
7
0
232,025
0
W
Freya
7,761
554
82
6
0
263,430
0
W
Janus
8,452
604
151
11
0
314,885
0
L
Anubis
7,439
531
127
9
0
238,506
2
L
Horus
6,314
451
20
1
0
312,610
4
W
Cu Chulainn
9,431
674
151
11
0
247,634
0
W
Nemesis
7,643
546
64
5
0
339,987
0
L
Awilix
6,439
460
74
5
0
308,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role