Player Matchup

Sobek
Sobek
MAORI_contender
Sobek
Level 159
God Stats
17W - 11L
1,649 SR
Queue Stats
137W - 140L
1,494 Elo+
Solo
Hera
Hera
Nizeeco
Hera
Level 80
God Stats
1W - 2L
1,275 SR
Queue Stats
40W - 39L
1,462 Elo+
Solo
Hachiman
Hachiman
SeattleBoi
Hachiman
Level 46
God Stats
5W - 6L
1,537 SR
Queue Stats
133W - 131L
1,431 Elo+
Solo
Shiva
Shiva
SpartanMist1991
Shiva
Level 142
God Stats
58W - 54L
1,563 SR
Queue Stats
704W - 672L
1,462 Elo+
Solo
Lancelot
Lancelot
WarnerTorres
Lancelot
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 141L
1,463 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,462 Elo+

VS

Team Averages
Level 97
1,507 SR
1,459 Elo+
Izanami
Izanami
LAMARCA VIDIGAL
Izanami
Level 164
God Stats
9W - 6L
1,491 SR
Queue Stats
280W - 272L
1,475 Elo+
Solo
Loki
Loki
LiLDemonEmperor
Loki
Level 62
God Stats
20W - 20L
1,480 SR
Queue Stats
100W - 108L
1,404 Elo+
Solo
Bellona
Bellona
Munchlax262
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,481 Elo+
Solo
Cthulhu
Cthulhu
TheeFiddleKid
Cthulhu
Level 84
God Stats
10W - 8L
1,564 SR
Queue Stats
145W - 134L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yzidyo
Morgan Le Fay
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
148W - 152L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,601
467
3,815
11,214
8,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Nizeeco
Hera
8
0 / 2 / 0
5,525
460
2,574
5,287
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SeattleBoi
Hachiman
9
1 / 5 / 0
5,373
448
4,458
8,387
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,728
561
7,500
10,553
8,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
WarnerTorres
Lancelot
10
0 / 2 / 1
5,421
452
1,286
7,419
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,134
511
5,163
5,329
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 1 / 4
6,495
541
4,443
9,535
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Munchlax262
Bellona
11
0 / 1 / 1
5,818
485
5,910
10,314
11,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
11
3 / 1 / 4
6,324
527
6,706
7,451
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Yzidyo
Morgan Le Fay
13
1 / 0 / 1
6,623
552
4,417
3,648
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
4
1
4
6
L
0
2
1
0.25
W
Bellona
Munchlax262
Bellona
0
1
1
0.5
L
Hera
Nizeeco
Hera
0
2
0
0
L
Hachiman
SeattleBoi
Hachiman
1
5
0
0.2
L
2
1
0
2
W
Cthulhu
3
1
4
5
L
Lancelot
WarnerTorres
Lancelot
0
2
1
0.25
W
Morgan Le Fay
Yzidyo
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
26,639
42,860
Taken
36,277
24,153
Mitigated
23,878
11,544
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,163
3,226
0
2,046
5,329
2,129
1,550
1,810
3,519
0
42,839
W
4,443
1,118
0
5,324
9,535
3,594
612
672
8,863
0
42,410
L
3,815
75
0
4,630
11,214
8,631
0
2,607
7,907
20,800
2,148
W
Bellona
Munchlax262
Bellona
5,910
2,521
0
2,984
10,314
11,599
0
0
10,314
0
39,465
L
Hera
Nizeeco
Hera
2,574
1,203
0
1,237
5,287
1,819
0
2,780
2,119
32,300
698
L
Hachiman
SeattleBoi
Hachiman
4,458
2,960
0
1,420
8,387
2,578
0
2,224
5,705
0
25,613
L
7,500
1,716
0
1,153
10,553
8,022
0
714
9,787
0
50,533
W
Cthulhu
6,706
526
146
772
7,451
5,199
32
1,299
6,152
28,859
0
L
Lancelot
WarnerTorres
Lancelot
1,286
180
0
3,104
7,419
3,103
0
1,044
6,241
0
29,872
W
Morgan Le Fay
Yzidyo
Morgan Le Fay
4,417
148
0
963
3,648
1,357
108
2,209
1,439
46,437
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
31,394
279
Minions Killed
337
0
Camps Cleared
0
1,056,637
Distance Traveled
1,174,829
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,134
511
67
6
0
199,693
0
W
Loki
6,495
541
75
6
0
276,769
4
L
Sobek
5,601
467
26
2
0
222,812
3
W
Bellona
5,818
485
56
5
0
222,692
0
L
Hera
5,525
460
70
6
0
154,161
0
L
Hachiman
5,373
448
49
4
0
201,578
0
L
Shiva
6,728
561
74
6
0
212,748
0
W
Cthulhu
6,324
527
52
4
0
249,306
2
L
Lancelot
5,421
452
60
5
0
265,338
0
W
Morgan Le Fay
6,623
552
87
7
0
226,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role