Player Matchup

Cerberus
Cerberus
DimplyRaindrop
Cerberus
Level 155
God Stats
3W - 3L
1,440 SR
Queue Stats
391W - 382L
1,514 Elo+
Party 1
Discordia
Discordia
Dimplyraindrop
Discordia
Level 156
God Stats
5W - 2L
1,670 SR
Queue Stats
626W - 620L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
SuicidalTarget
Kukulkan
Level 154
God Stats
2W - 2L
1,816 SR
Queue Stats
164W - 155L
1,520 Elo+
Solo
Cernunnos
Cernunnos
Tioduqueijo
Cernunnos
Level 45
God Stats
4W - 3L
1,714 SR
Queue Stats
109W - 108L
1,413 Elo+
Party 2
Set
Set
XOXXOTA
Set
Level 128
God Stats
2W - 1L
1,303 SR
Queue Stats
361W - 363L
1,405 Elo+
Party 2
Team Averages
Level 128
1,589 SR
1,463 Elo+

VS

Team Averages
Level 134
1,456 SR
1,460 Elo+
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CellDamage420
He Bo
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 131L
1,576 Elo+
Solo
Ne Zha
Ne Zha
SheSmites
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,272 Elo+
Solo
Sol
Sol
SoulStealer1
Sol
Level 185
God Stats
3W - 7L
1,128 SR
Queue Stats
432W - 448L
1,456 Elo+
Solo
Ishtar
Ishtar
SweatAndTears
Ishtar
Level 106
God Stats
3W - 4L
1,653 SR
Queue Stats
359W - 348L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 3 / 5
10,606
707
5,395
15,512
14,744
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Dimplyraindrop
Discordia
16
1 / 2 / 7
10,570
705
8,832
10,799
4,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
18
3 / 2 / 5
11,294
753
7,679
7,553
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Tioduqueijo
Cernunnos
17
3 / 2 / 7
11,108
741
7,041
13,239
6,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Set
17
0 / 1 / 9
10,458
697
3,313
10,209
10,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 1
7,164
478
781
3,775
2,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 2 / 5
8,503
567
6,415
7,107
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
SheSmites
Ne Zha
20
2 / 5 / 3
9,591
639
11,775
13,694
9,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 1 / 4
9,898
660
5,843
5,627
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 2
9,672
645
4,224
4,795
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
10
Kills
9
10
Deaths
10
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
L
1
2
5
1.75
W
Cerberus
3
3
5
1.83
W
Discordia
Dimplyraindrop
Discordia
1
2
7
2.25
L
Ne Zha
SheSmites
Ne Zha
2
5
3
0.7
L
2
1
4
4
W
Kukulkan
3
2
5
2.75
L
4
0
2
5
W
Cernunnos
Tioduqueijo
Cernunnos
3
2
7
3.25
W
Set
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
29,038
57,312
Taken
34,998
42,073
Mitigated
19,444
22,020
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
781
86
118
663
3,775
2,819
0
1,409
2,260
2,482
0
L
6,415
36
468
1,759
7,107
2,699
0
4,674
2,288
15,512
0
W
Cerberus
5,395
247
3,642
3,868
15,512
14,744
76
4,034
11,478
9,919
413
W
Discordia
Dimplyraindrop
Discordia
8,832
148
3,480
2,020
10,799
4,865
1,419
2,513
8,286
36,661
1,259
L
Ne Zha
SheSmites
Ne Zha
11,775
751
607
3,229
13,694
9,263
0
9,550
3,796
684
29,420
L
5,843
780
241
1,287
5,627
2,406
0
3,283
2,109
26,017
494
W
Kukulkan
7,679
412
800
911
7,553
4,906
1,392
1,844
5,709
35,608
0
L
4,224
1,531
942
1,034
4,795
2,257
0
1,581
3,169
0
13,095
W
Cernunnos
Tioduqueijo
Cernunnos
7,041
2,186
1,547
3,372
13,239
6,600
4,664
2,902
10,337
0
27,675
W
Set
3,313
1,174
1,363
1,017
10,209
10,958
490
2,249
7,960
443
12,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,036
Gold Earned
44,828
193
Minions Killed
106
0
Camps Cleared
0
1,456,181
Distance Traveled
1,046,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,164
478
1
0
0
56,323
0
L
He Bo
8,503
567
25
2
0
277,723
0
W
Cerberus
10,606
707
24
2
0
245,904
0
W
Discordia
10,570
705
55
4
0
321,575
0
L
Ne Zha
9,591
639
18
1
0
276,238
0
L
Sol
9,898
660
41
3
0
255,520
0
W
Kukulkan
11,294
753
54
4
0
301,954
0
L
Ishtar
9,672
645
21
1
0
180,964
0
W
Cernunnos
11,108
741
32
2
0
284,381
0
W
Set
10,458
697
28
2
0
302,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role