Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
BeSt__LoKi
Kali
Gold I
Level 169
God Stats
7W - 5L
1,789 SR
Queue Stats
117W - 112L
1,606 MMR
Solo
Bacchus
Bacchus
Gold I
Chefazz-9
Bacchus
Gold I
Level 148
God Stats
3W - 3L
1,424 SR
Queue Stats
109W - 110L
1,548 MMR
Solo
Cabrakan
Cabrakan
Gold III
Ganatos
Cabrakan
Gold III
Level 147
God Stats
4W - 5L
1,782 SR
Queue Stats
124W - 128L
1,589 MMR
Solo
Ullr
Ullr
Gold I
Seid98
Ullr
Gold I
Level 158
God Stats
1W - 1L
1,216 SR
Queue Stats
243W - 254L
1,575 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,542 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,475 SR
1,578 MMR
Sobek
Sobek
Silver II
AllMightStorm
Sobek
Silver II
Level 157
God Stats
0W - 1L
1,575 SR
Queue Stats
16W - 13L
1,547 MMR
Solo
Anubis
Anubis
Platinum V
Dimch1ck
Anubis
Platinum V
Level 148
God Stats
86W - 77L
1,558 SR
Queue Stats
194W - 199L
1,597 MMR
Solo
Anhur
Anhur
Gold I
Dirt
Anhur
Gold I
Level 114
God Stats
4W - 5L
1,610 SR
Queue Stats
45W - 35L
1,612 MMR
Solo
Hun Batz
Hun Batz
Gold II
TiempoCelestial
Hun Batz
Gold II
Level 88
God Stats
1W - 2L
1,293 SR
Queue Stats
52W - 54L
1,579 MMR
Solo
Achilles
Achilles
Silver I
Vendetta126403
Achilles
Silver I
Level 112
God Stats
0W - 4L
1,339 SR
Queue Stats
9W - 9L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 2 / 3
6,604
600
7,613
6,933
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
4 / 0 / 3
6,496
591
4,800
7,341
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Chefazz-9
Bacchus
10
1 / 2 / 4
5,777
525
2,776
7,650
6,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cabrakan
Ganatos
Cabrakan
12
2 / 2 / 2
7,093
645
5,675
8,736
5,746
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Seid98
Ullr
12
0 / 1 / 0
5,796
527
1,440
6,198
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BellonaThorAwilixAthenaGuan Yu

VS

Bans
Ao KuangThothOsirisNutKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,433
494
4,397
12,764
9,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Anubis
Dimch1ck
Anubis
11
0 / 5 / 1
6,047
550
2,780
8,619
4,340
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Anhur
Dirt
Anhur
13
2 / 0 / 0
6,903
628
3,479
3,789
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
13
3 / 0 / 1
6,451
586
3,459
8,898
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
8
0 / 3 / 0
5,012
456
2,998
7,403
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
7
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
3
2.75
L
0
3
3
0.5
W
4
0
3
5.5
W
Bacchus
Chefazz-9
Bacchus
1
2
4
1.5
L
Anubis
Dimch1ck
Anubis
0
5
1
0.1
L
Anhur
Dirt
Anhur
2
0
0
2
W
Cabrakan
Ganatos
Cabrakan
2
2
2
1.5
W
Ullr
Seid98
Ullr
0
1
0
0
L
Hun Batz
3
0
1
3.5
L
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,304
Damage
17,113
36,858
Taken
41,473
19,015
Mitigated
22,400
11,525
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,613
987
0
782
6,933
2,101
299
2,880
4,053
39,028
714
L
4,397
361
0
3,064
12,764
9,505
0
5,659
7,105
19,084
1,919
W
4,800
2,131
0
3,960
7,341
2,775
0
2,050
5,249
0
42,031
W
Bacchus
Chefazz-9
Bacchus
2,776
522
0
1,446
7,650
6,214
0
1,250
6,400
15,716
0
L
Anubis
Dimch1ck
Anubis
2,780
115
0
2,331
8,619
4,340
0
5,308
3,311
47,701
1,894
L
Anhur
Dirt
Anhur
3,479
1,773
0
2,433
3,789
1,451
0
709
3,080
0
64,385
W
Cabrakan
Ganatos
Cabrakan
5,675
905
0
3,917
8,736
5,746
0
343
8,016
51,661
2,585
W
Ullr
Seid98
Ullr
1,440
468
0
1,420
6,198
2,179
0
581
5,617
0
48,149
L
Hun Batz
3,459
749
0
4,857
8,898
3,335
0
1,295
7,603
0
52,626
L
Achilles
2,998
925
0
2,882
7,403
3,769
0
2,898
4,505
0
24,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
29,846
340
Minions Killed
364
0
Camps Cleared
0
1,139,422
Distance Traveled
1,049,831
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,604
600
71
6
0
238,569
0
L
Sobek
5,433
494
38
3
0
234,640
0
W
Kali
6,496
591
70
6
0
271,599
0
W
Bacchus
5,777
525
21
2
0
244,050
1
L
Anubis
6,047
550
79
7
0
183,307
3
L
Anhur
6,903
628
104
9
0
214,042
0
W
Cabrakan
7,093
645
96
9
0
177,793
0
W
Ullr
5,796
527
82
7
0
207,411
2
L
Hun Batz
6,451
586
96
9
0
275,476
0
L
Achilles
5,012
456
47
4
0
142,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role