Player Matchup

Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
ARGHH_DR_REQUIN
Vamana
Level 48
God Stats
4W - 5L
1,669 SR
Queue Stats
58W - 61L
1,446 Elo+
Party 2
Artemis
Artemis
CuddleController
Artemis
Level 91
God Stats
12W - 11L
1,358 SR
Queue Stats
45W - 44L
1,613 Elo+
Solo
Ao Kuang
Ao Kuang
Messytaco
Ao Kuang
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 136L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Percolator7293
Cthulhu
Level 105
God Stats
4W - 2L
1,455 SR
Queue Stats
27W - 20L
1,523 Elo+
Solo
Team Averages
Level 100
1,496 SR
1,529 Elo+

VS

Team Averages
Level 118
1,556 SR
1,443 Elo+
Atlas
Atlas
Alhambra11
Atlas
Level 127
God Stats
5W - 10L
1,503 SR
Queue Stats
23W - 44L
1,264 Elo+
Solo
Anubis
Anubis
CrowPaladin
Anubis
Level 206
God Stats
27W - 15L
1,733 SR
Queue Stats
800W - 767L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
TräshPändä
Ao Kuang
Level 155
God Stats
9W - 7L
1,568 SR
Queue Stats
102W - 114L
1,488 Elo+
Party 1
Rama
Rama
VoteforPJR
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,514 Elo+
Party 1
King Arthur
King Arthur
alwaysBehappy
King Arthur
Level 91
God Stats
17W - 17L
1,475 SR
Queue Stats
345W - 323L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 0 / 6
7,046
542
4,778
10,532
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 7
6,553
504
7,076
13,019
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 4 / 4
6,237
480
7,434
11,009
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Messytaco
Ao Kuang
14
2 / 0 / 2
7,402
569
7,075
13,663
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 0
8,254
635
10,355
9,613
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
1 / 5 / 3
5,501
423
6,449
12,711
10,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
13
0 / 2 / 0
6,961
535
7,620
8,793
4,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
TräshPändä
Ao Kuang
10
1 / 3 / 1
5,743
442
3,129
9,337
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 4 / 1
7,267
559
11,453
12,014
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
alwaysBehappy
King Arthur
11
0 / 4 / 0
5,906
454
4,507
13,196
8,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
6
6
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
6
7
W
3
2
7
3.25
L
Atlas
1
5
3
0.5
L
Anubis
0
2
0
0
W
3
4
4
1.25
W
Ao Kuang
Messytaco
Ao Kuang
2
0
2
3
W
6
0
0
6
L
Ao Kuang
TräshPändä
Ao Kuang
1
3
1
0.5
L
4
4
1
1.13
L
King Arthur
alwaysBehappy
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
33,158
57,836
Taken
56,051
35,189
Mitigated
31,700
18,988
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,778
1,385
0
2,716
10,532
4,979
55
2,743
7,789
0
50,601
W
7,076
3,032
0
1,819
13,019
11,939
0
3,543
9,476
0
35,463
L
Atlas
6,449
2,899
0
2,512
12,711
10,900
0
1,789
10,490
26,131
0
L
Anubis
7,620
455
0
4,695
8,793
4,767
0
5,546
3,247
69,218
1,690
W
7,434
2,997
0
4,178
11,009
4,028
0
1,685
9,324
0
41,246
W
Ao Kuang
Messytaco
Ao Kuang
7,075
2,278
0
7,793
13,663
4,417
0
8,273
5,390
61,463
0
W
10,355
1,363
86
2,396
9,613
9,826
31
1,308
8,305
56,916
2,700
L
Ao Kuang
TräshPändä
Ao Kuang
3,129
650
0
4,221
9,337
3,337
0
2,506
6,572
26,991
0
L
11,453
8,841
0
3,649
12,014
4,297
0
0
11,575
0
57,610
L
King Arthur
alwaysBehappy
King Arthur
4,507
462
0
1,376
13,196
8,399
0
5,999
6,004
0
43,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
31,378
394
Minions Killed
345
0
Camps Cleared
0
1,231,856
Distance Traveled
1,228,937
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,046
542
80
6
0
276,374
0
W
Vamana
6,553
504
52
4
0
262,251
0
L
Atlas
5,501
423
25
2
0
246,785
2
L
Anubis
6,961
535
112
9
0
218,870
4
W
Artemis
6,237
480
60
5
0
209,974
0
W
Ao Kuang
7,402
569
98
8
0
267,817
2
W
Cthulhu
8,254
635
104
8
0
215,440
0
L
Ao Kuang
5,743
442
47
4
0
283,908
5
L
Rama
7,267
559
95
7
0
234,619
3
L
King Arthur
5,906
454
66
5
0
244,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role