Player Matchup

Neith
Neith
Basick
Neith
Level 139
God Stats
7W - 6L
1,607 SR
Queue Stats
179W - 209L
1,504 Elo+
Solo
Bake Kujira
Bake Kujira
Rettig9000
Bake Kujira
Level 114
God Stats
11W - 8L
1,496 SR
Queue Stats
83W - 72L
1,547 Elo+
Party 1
Cupid
Cupid
TheFakeBofa
Cupid
Level 33
God Stats
2W - 1L
1,874 SR
Queue Stats
36W - 32L
1,596 Elo+
Party 1
Fenrir
Fenrir
Thebroadside
Fenrir
Level 88
God Stats
12W - 16L
1,651 SR
Queue Stats
215W - 196L
1,541 Elo+
Party 1
Bacchus
Bacchus
lovebear55
Bacchus
Level 159
God Stats
14W - 11L
1,774 SR
Queue Stats
60W - 56L
1,576 Elo+
Solo
Team Averages
Level 107
1,680 SR
1,553 Elo+

VS

Team Averages
Level 143
1,565 SR
1,524 Elo+
Scylla
Scylla
 
Scylla
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Lowkey GOAT9271
Sobek
Level 147
God Stats
4W - 6L
1,442 SR
Queue Stats
127W - 130L
1,513 Elo+
Solo
Fenrir
Fenrir
Mach6
Fenrir
Level 144
God Stats
5W - 0L
1,819 SR
Queue Stats
124W - 102L
1,543 Elo+
Solo
Artemis
Artemis
ReverseAllen21
Artemis
Level 128
God Stats
13W - 19L
1,501 SR
Queue Stats
93W - 80L
1,562 Elo+
Solo
Bellona
Bellona
jackolantertwo
Bellona
Level 118
God Stats
17W - 9L
1,565 SR
Queue Stats
104W - 102L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Basick
Neith
6
0 / 2 / 0
3,784
541
826
3,313
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bake Kujira
Rettig9000
Bake Kujira
6
0 / 1 / 0
3,970
567
2,652
5,800
4,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 0
4,158
594
2,551
4,235
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
1 / 3 / 0
4,279
611
2,808
7,889
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
lovebear55
Bacchus
8
2 / 1 / 1
4,903
700
4,117
5,530
3,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 0 / 1
5,177
740
2,818
2,894
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 2
4,442
635
2,283
6,416
4,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Mach6
Fenrir
9
4 / 1 / 1
4,914
702
2,674
6,230
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 3
4,355
622
3,776
3,044
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
4,559
651
2,895
6,976
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
9
9
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
1
3.5
L
Neith
Basick
Neith
0
2
0
0
W
1
1
2
2
W
Fenrir
Mach6
Fenrir
4
1
1
4.5
L
Bake Kujira
Rettig9000
Bake Kujira
0
1
0
0
W
1
0
3
2.5
L
1
2
0
0.5
L
Fenrir
1
3
0
0.33
W
0
2
1
0.25
L
Bacchus
lovebear55
Bacchus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,954
Damage
14,446
26,767
Taken
25,560
13,462
Mitigated
13,628
8,947
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,818
692
0
1,103
2,894
759
0
0
2,894
30,432
0
L
Neith
Basick
Neith
826
339
0
721
3,313
1,137
0
1,986
1,327
0
18,094
W
2,283
364
0
3,180
6,416
4,725
0
1,372
5,044
12,541
1,265
W
Fenrir
Mach6
Fenrir
2,674
1,083
0
808
6,230
2,620
0
973
5,219
0
29,478
L
Bake Kujira
Rettig9000
Bake Kujira
2,652
1,779
0
1,828
5,800
4,091
0
915
4,885
13,513
0
W
3,776
1,642
0
1,266
3,044
1,022
0
907
2,137
0
30,229
L
2,551
1,661
217
1,019
4,235
1,315
0
1,036
3,199
0
23,646
L
Fenrir
2,808
1,162
0
2,807
7,889
2,951
0
1,024
6,865
0
27,805
W
2,895
1,083
0
3,213
6,976
4,502
0
2,884
3,650
0
26,567
L
Bacchus
lovebear55
Bacchus
4,117
1,019
0
2,355
5,530
3,968
0
0
5,530
21,984
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
23,447
186
Minions Killed
217
0
Camps Cleared
0
704,367
Distance Traveled
730,017
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,177
740
53
8
0
144,513
3
L
Neith
3,784
541
25
4
0
83,018
0
W
Sobek
4,442
635
19
3
0
149,861
3
W
Fenrir
4,914
702
52
7
0
168,349
0
L
Bake Kujira
3,970
567
27
4
0
159,356
0
W
Artemis
4,355
622
48
7
0
141,722
0
L
Cupid
4,158
594
40
6
0
143,413
0
L
Fenrir
4,279
611
50
7
0
180,801
0
W
Bellona
4,559
651
45
6
0
125,572
0
L
Bacchus
4,903
700
44
6
0
137,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role