Player Matchup

Fenrir
Fenrir
GingerOverlord3
Fenrir
Level 158
God Stats
23W - 15L
1,206 SR
Queue Stats
221W - 211L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
MolagDrow
Jing Wei
Level 159
God Stats
3W - 7L
1,170 SR
Queue Stats
249W - 240L
1,531 Elo+
Party 1
Janus
Janus
Morych4
Janus
Level 104
God Stats
4W - 5L
1,579 SR
Queue Stats
70W - 88L
1,504 Elo+
Party 2
Sobek
Sobek
S2EP1ENS8N1-5_12
Sobek
Level 128
God Stats
0W - 2L
1,272 SR
Queue Stats
44W - 29L
1,628 Elo+
Solo
Anubis
Anubis
varoooooooo8
Anubis
Level 128
God Stats
0W - 6L
982 SR
Queue Stats
120W - 149L
1,508 Elo+
Party 2
Team Averages
Level 135
1,242 SR
1,543 Elo+

VS

Team Averages
Level 129
1,472 SR
1,551 Elo+
Fenrir
Fenrir
Infix11
Fenrir
Level 116
God Stats
1W - 2L
1,243 SR
Queue Stats
122W - 115L
1,490 Elo+
Solo
Poseidon
Poseidon
LoLLE8D
Poseidon
Level 129
God Stats
6W - 6L
1,678 SR
Queue Stats
146W - 138L
1,604 Elo+
Party 3
Medusa
Medusa
Makarylli
Medusa
Level 152
God Stats
2W - 1L
1,757 SR
Queue Stats
66W - 67L
1,560 Elo+
Party 3
Erlang Shen
Erlang Shen
Red_to_Blue
Erlang Shen
Level 158
God Stats
7W - 6L
1,369 SR
Queue Stats
488W - 482L
1,498 Elo+
Solo
Athena
Athena
agwhfis
Athena
Level 89
God Stats
1W - 1L
1,312 SR
Queue Stats
125W - 112L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,773
525
4,066
8,377
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
MolagDrow
Jing Wei
11
1 / 2 / 3
5,943
540
5,351
9,115
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Morych4
Janus
5
0 / 1 / 0
4,396
400
783
2,213
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 2
5,444
495
3,227
10,050
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
13
5 / 2 / 0
7,628
693
8,093
8,092
4,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Infix11
Fenrir
12
0 / 0 / 1
6,001
546
2,736
8,489
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
LoLLE8D
Poseidon
13
4 / 0 / 0
7,641
695
4,906
3,989
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Makarylli
Medusa
12
3 / 1 / 2
6,486
590
8,356
7,398
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Red_to_Blue
Erlang Shen
11
1 / 5 / 1
6,136
558
4,386
12,876
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
agwhfis
Athena
10
0 / 3 / 2
5,874
534
4,277
7,441
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
8
8
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Fenrir
Infix11
Fenrir
0
0
1
0.5
W
Poseidon
LoLLE8D
Poseidon
4
0
0
4
W
Medusa
Makarylli
Medusa
3
1
2
4
L
Jing Wei
MolagDrow
Jing Wei
1
2
3
1.25
L
Janus
Morych4
Janus
0
1
0
0
W
Erlang Shen
Red_to_Blue
Erlang Shen
1
5
1
0.3
L
1
2
2
1
W
Athena
agwhfis
Athena
0
3
2
0.33
L
Anubis
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
24,661
37,847
Taken
40,193
18,757
Mitigated
17,775
12,465
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,066
941
0
1,299
8,377
4,053
0
876
7,455
0
38,674
W
Fenrir
Infix11
Fenrir
2,736
296
0
5,925
8,489
3,535
0
696
7,793
0
50,680
W
Poseidon
LoLLE8D
Poseidon
4,906
506
0
1,365
3,989
1,300
0
829
3,038
64,421
0
W
Medusa
Makarylli
Medusa
8,356
4,105
0
4,432
7,398
2,676
38
1,385
6,013
0
50,534
L
Jing Wei
MolagDrow
Jing Wei
5,351
3,293
0
3,576
9,115
2,935
0
1,502
7,573
0
49,933
L
Janus
Morych4
Janus
783
40
0
700
2,213
582
0
1,051
940
13,427
134
W
Erlang Shen
Red_to_Blue
Erlang Shen
4,386
2,551
0
4,509
12,876
4,323
0
7,675
5,201
0
37,372
L
3,227
655
0
3,301
10,050
6,397
0
3,044
6,868
16,313
0
W
Athena
agwhfis
Athena
4,277
1,240
0
1,768
7,441
5,941
0
1,374
6,067
18,465
2,570
L
Anubis
8,093
1,710
0
3,589
8,092
4,790
178
1,378
6,668
62,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
32,138
314
Minions Killed
366
0
Camps Cleared
0
896,130
Distance Traveled
1,132,551
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,773
525
62
6
0
243,492
0
W
Fenrir
6,001
546
95
9
0
264,974
0
W
Poseidon
7,641
695
123
11
0
219,886
5
W
Medusa
6,486
590
70
6
0
213,055
0
L
Jing Wei
5,943
540
72
7
0
214,885
0
L
Janus
4,396
400
34
3
0
63,882
0
W
Erlang Shen
6,136
558
55
5
0
195,909
0
L
Sobek
5,444
495
40
4
0
219,063
0
W
Athena
5,874
534
23
2
0
238,727
8
L
Anubis
7,628
693
106
10
0
154,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role