Player Matchup

Cthulhu
Cthulhu
Arturo_Plateado4
Cthulhu
Level 104
God Stats
11W - 9L
1,502 SR
Queue Stats
218W - 263L
1,408 Elo+
Solo
Aphrodite
Aphrodite
CJCP2018
Aphrodite
Level 129
God Stats
2W - 0L
1,727 SR
Queue Stats
47W - 48L
1,429 Elo+
Solo
Skadi
Skadi
Chronic_Smoke210
Skadi
Level 157
God Stats
18W - 20L
1,457 SR
Queue Stats
133W - 126L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
ElTijuano
Ao Kuang
Level 29
God Stats
2W - 3L
1,450 SR
Queue Stats
19W - 23L
1,397 Elo+
Party 2
Chiron
Chiron
ZasFack606
Chiron
Level 44
God Stats
3W - 3L
1,358 SR
Queue Stats
29W - 31L
1,428 Elo+
Party 2
Team Averages
Level 93
1,499 SR
1,434 Elo+

VS

Team Averages
Level 117
1,420 SR
1,351 Elo+
Gilgamesh
Gilgamesh
BetaWolfsky
Gilgamesh
Level 129
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Heimdallr
Heimdallr
Cesaralvrz
Heimdallr
Level 154
God Stats
48W - 46L
1,518 SR
Queue Stats
318W - 309L
1,473 Elo+
Solo
Charon
Charon
Chryous
Charon
Level 7
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Fenrir
Fenrir
Shadic20
Fenrir
Level 155
God Stats
1W - 2L
1,329 SR
Queue Stats
38W - 47L
1,405 Elo+
Solo
Ra
Ra
Veloric
Ra
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
10,181
536
10,971
15,539
18,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
CJCP2018
Aphrodite
14
2 / 3 / 5
8,734
460
3,684
13,802
10,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

20
5 / 0 / 3
12,121
638
16,713
15,257
7,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
ElTijuano
Ao Kuang
17
9 / 1 / 2
11,014
580
10,023
15,660
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
ZasFack606
Chiron
16
1 / 1 / 6
9,651
508
9,070
14,625
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BetaWolfsky
Gilgamesh
13
0 / 4 / 2
8,007
421
6,220
18,172
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Cesaralvrz
Heimdallr
14
3 / 6 / 1
8,811
464
18,823
14,113
5,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Chryous
Charon
14
0 / 1 / 5
8,853
466
6,261
11,612
10,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Shadic20
Fenrir
12
1 / 4 / 1
7,535
397
2,898
13,746
6,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
2 / 4 / 0
10,582
557
7,023
11,642
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
6
6
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Gilgamesh
BetaWolfsky
Gilgamesh
0
4
2
0.25
W
Aphrodite
CJCP2018
Aphrodite
2
3
5
1.5
L
Heimdallr
Cesaralvrz
Heimdallr
3
6
1
0.58
W
5
0
3
6.5
L
Charon
Chryous
Charon
0
1
5
2.5
W
Ao Kuang
ElTijuano
Ao Kuang
9
1
2
10
L
Fenrir
Shadic20
Fenrir
1
4
1
0.38
L
2
4
0
0.5
W
Chiron
ZasFack606
Chiron
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,461
Damage
41,225
74,883
Taken
69,285
50,122
Mitigated
42,798
26,715
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,971
718
117
2,753
15,539
18,021
349
2,234
12,562
64,432
5,664
L
Gilgamesh
BetaWolfsky
Gilgamesh
6,220
1,593
0
1,720
18,172
14,514
0
8,715
8,477
0
37,442
W
Aphrodite
CJCP2018
Aphrodite
3,684
376
5,463
5,104
13,802
10,730
87
2,996
10,689
36,995
2,165
L
Heimdallr
Cesaralvrz
Heimdallr
18,823
9,586
0
3,201
14,113
5,938
705
4,803
9,266
0
91,770
W
16,713
6,366
0
5,377
15,257
7,388
1,454
4,472
10,785
0
157,257
L
Charon
Chryous
Charon
6,261
812
0
1,715
11,612
10,457
256
4,079
7,401
30,366
0
W
Ao Kuang
ElTijuano
Ao Kuang
10,023
1,952
0
3,718
15,660
7,516
0
2,990
12,401
80,140
715
L
Fenrir
Shadic20
Fenrir
2,898
743
0
1,189
13,746
6,940
0
4,351
9,361
0
50,166
L
7,023
312
387
2,594
11,642
4,949
0
646
10,986
93,034
1,873
W
Chiron
ZasFack606
Chiron
9,070
3,017
736
3,447
14,625
6,467
0
1,916
12,709
0
71,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
43,788
591
Minions Killed
497
0
Camps Cleared
0
1,879,936
Distance Traveled
1,784,078
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,181
536
110
6
0
330,647
2
L
Gilgamesh
8,007
421
71
4
0
357,748
2
W
Aphrodite
8,734
460
54
3
0
366,730
0
L
Heimdallr
8,811
464
131
7
0
308,911
1
W
Skadi
12,121
638
218
11
0
359,587
0
L
Charon
8,853
466
31
2
0
388,875
3
W
Ao Kuang
11,014
580
100
5
0
437,859
0
L
Fenrir
7,535
397
74
4
0
355,693
2
L
Ra
10,582
557
190
10
0
372,851
4
W
Chiron
9,651
508
109
6
0
385,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role