Player Matchup

Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Legna54
Rama
Level 48
God Stats
6W - 8L
1,307 SR
Queue Stats
154W - 172L
1,463 Elo+
Party 1
Cupid
Cupid
Pueblo1890
Cupid
Level 56
God Stats
45W - 66L
1,442 SR
Queue Stats
192W - 240L
1,394 Elo+
Solo
Bellona
Bellona
Seerens
Bellona
Level 64
God Stats
15W - 6L
1,769 SR
Queue Stats
157W - 128L
1,447 Elo+
Solo
Awilix
Awilix
XeuWhiss
Awilix
Level 129
God Stats
3W - 0L
1,752 SR
Queue Stats
101W - 97L
1,489 Elo+
Party 1
Team Averages
Level 83
1,554 SR
1,459 Elo+

VS

Team Averages
Level 82
1,438 SR
1,454 Elo+
Cerberus
Cerberus
Atuur
Cerberus
Level 128
God Stats
65W - 47L
1,620 SR
Queue Stats
247W - 243L
1,509 Elo+
Solo
Ullr
Ullr
Calpolyabam6243
Ullr
Level 67
God Stats
1W - 2L
1,239 SR
Queue Stats
181W - 208L
1,423 Elo+
Solo
Poseidon
Poseidon
GUARDIAn__sLO
Poseidon
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 85L
1,578 Elo+
Solo
Serqet
Serqet
TF-141_xXgamer
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 84L
1,500 Elo+
Solo
Jormungandr
Jormungandr
valdemaras16
Jormungandr
Level 69
God Stats
0W - 2L
1,329 SR
Queue Stats
4W - 17L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 1 / 14
10,881
544
19,503
7,826
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Legna54
Rama
16
4 / 0 / 6
10,378
519
6,201
6,867
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
16
3 / 6 / 3
9,459
473
5,895
12,873
4,811
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
Seerens
Bellona
16
2 / 5 / 5
10,638
532
8,981
17,153
14,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
XeuWhiss
Awilix
18
13 / 2 / 6
11,221
561
18,621
20,520
10,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atuur
Cerberus
16
8 / 1 / 2
10,838
542
15,046
18,388
19,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 3
7,874
394
4,780
12,899
5,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
GUARDIAn__sLO
Poseidon
13
3 / 9 / 3
9,025
451
6,365
14,807
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 7 / 5
9,341
467
9,813
21,889
9,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
valdemaras16
Jormungandr
12
0 / 2 / 7
8,160
408
5,051
11,601
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
26
Kills
14
14
Deaths
26
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
14
11
L
Cerberus
Atuur
Cerberus
8
1
2
9
L
1
7
3
0.36
L
Poseidon
GUARDIAn__sLO
Poseidon
3
9
3
0.5
W
Rama
Legna54
Rama
4
0
6
7
W
Cupid
3
6
3
0.75
W
Bellona
Seerens
Bellona
2
5
5
0.9
L
2
7
5
0.64
W
Awilix
XeuWhiss
Awilix
13
2
6
8
L
Jormungandr
valdemaras16
Jormungandr
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,201
Damage
41,055
65,239
Taken
79,584
35,330
Mitigated
48,631
16,612
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,503
1,069
0
482
7,826
3,113
0
5,019
2,506
64,948
0
L
Cerberus
Atuur
Cerberus
15,046
580
126
5,153
18,388
19,572
102
4,541
12,994
58,596
1,853
L
4,780
2,099
0
1,595
12,899
5,222
1,178
1,189
11,710
0
49,600
L
Poseidon
GUARDIAn__sLO
Poseidon
6,365
642
0
1,835
14,807
4,949
403
6,022
8,734
46,174
1,221
W
Rama
Legna54
Rama
6,201
4,582
0
3,094
6,867
2,924
232
2,410
4,457
0
72,238
W
Cupid
5,895
2,956
157
2,845
12,873
4,811
0
3,581
9,292
0
57,209
W
Bellona
Seerens
Bellona
8,981
2,096
0
4,381
17,153
14,222
475
8,442
8,387
0
71,929
L
9,813
4,401
0
8,914
21,889
9,504
0
3,931
17,904
0
88,608
W
Awilix
XeuWhiss
Awilix
18,621
8,499
0
5,653
20,520
10,260
0
6,667
13,609
0
94,972
L
Jormungandr
valdemaras16
Jormungandr
5,051
1,422
0
2,019
11,601
9,384
628
3,820
7,729
25,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,577
Gold Earned
45,238
524
Minions Killed
379
0
Camps Cleared
0
1,844,050
Distance Traveled
1,778,707
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,881
544
98
5
0
377,368
4
L
Cerberus
10,838
542
85
4
0
375,524
0
L
Ullr
7,874
394
59
3
0
257,165
0
L
Poseidon
9,025
451
77
4
0
346,895
0
W
Rama
10,378
519
115
6
0
375,693
4
W
Cupid
9,459
473
82
4
0
298,895
0
W
Bellona
10,638
532
127
6
0
338,086
3
L
Serqet
9,341
467
121
6
0
432,017
4
W
Awilix
11,221
561
102
5
0
454,008
0
L
Jormungandr
8,160
408
37
2
0
367,106
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role