Player Matchup

Mercury
Mercury
Esquerra
Mercury
Level 126
God Stats
12W - 10L
1,699 SR
Queue Stats
154W - 127L
1,649 Elo+
Solo
Bacchus
Bacchus
HonchoBamx2
Bacchus
Level 64
God Stats
2W - 1L
1,779 SR
Queue Stats
2W - 3L
1,577 Elo+
Solo
Ra
Ra
LordOfTheCube
Ra
Level 138
God Stats
0W - 2L
1,491 SR
Queue Stats
11W - 13L
1,469 Elo+
Solo
Team Averages
Level 109
1,656 SR
1,565 Elo+

VS

Team Averages
Level 118
1,635 SR
1,587 Elo+
Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Davidelmaton
Neith
Level 126
God Stats
2W - 1L
1,927 SR
Queue Stats
38W - 22L
1,673 Elo+
Solo
Sol
Sol
killtastic7190
Sol
Level 102
God Stats
28W - 24L
1,476 SR
Queue Stats
210W - 177L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Esquerra
Mercury
11
1 / 2 / 1
6,883
688
6,835
13,261
5,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
HonchoBamx2
Bacchus
10
1 / 1 / 1
6,434
643
2,108
8,292
6,927
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 3 / 1
6,780
678
4,958
8,595
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 1 / 3
7,943
794
9,411
6,411
6,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 4
7,388
739
11,267
7,015
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 4
7,588
759
6,364
5,078
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
3
4.5
W
1
0
4
3
L
Mercury
Esquerra
Mercury
1
2
1
0.75
L
Bacchus
HonchoBamx2
Bacchus
1
1
1
1.5
L
0
3
1
0.17
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,901
Damage
27,042
30,148
Taken
18,504
15,990
Mitigated
10,654
7,065
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,411
1,132
0
1,619
6,411
6,108
207
3,235
3,176
0
24,798
W
11,267
2,227
0
1,696
7,015
2,782
450
2,584
4,431
0
42,384
L
Mercury
Esquerra
Mercury
6,835
3,564
0
4,695
13,261
5,229
0
2,404
10,821
0
29,667
L
Bacchus
HonchoBamx2
Bacchus
2,108
124
0
257
8,292
6,927
0
1,796
6,496
6,609
0
L
4,958
413
744
1,369
8,595
3,834
0
2,012
6,576
31,492
0
W
6,364
1,246
0
1,897
5,078
1,764
395
1,305
3,747
23,000
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,097
Gold Earned
22,919
109
Minions Killed
144
0
Camps Cleared
0
618,040
Distance Traveled
598,511
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,943
794
36
4
0
207,462
2
W
Neith
7,388
739
65
7
0
197,398
0
L
Mercury
6,883
688
36
4
0
242,275
0
L
Bacchus
6,434
643
7
1
0
181,527
0
L
Ra
6,780
678
66
7
0
194,238
0
W
Sol
7,588
759
43
4
0
193,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role