Player Matchup

Hachiman
Hachiman
AC3 of D3ATH
Hachiman
Level 157
God Stats
23W - 23L
1,558 SR
Queue Stats
89W - 88L
1,503 Elo+
Solo
Anhur
Anhur
Bulllll
Anhur
Level 100
God Stats
5W - 3L
1,507 SR
Queue Stats
27W - 22L
1,462 Elo+
Solo
Zeus
Zeus
McSaltyCakes
Zeus
Level 157
God Stats
2W - 1L
1,572 SR
Queue Stats
31W - 56L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
PurityRiven
Cu Chulainn
Level 143
God Stats
2W - 1L
1,293 SR
Queue Stats
141W - 108L
1,571 Elo+
Solo
Fafnir
Fafnir
iPanicBeads
Fafnir
Level 68
God Stats
10W - 3L
1,719 SR
Queue Stats
103W - 95L
1,581 Elo+
Solo
Team Averages
Level 125
1,530 SR
1,513 Elo+

VS

Team Averages
Level 145
1,607 SR
1,520 Elo+
Raijin
Raijin
Blue Wolf X8
Raijin
Level 150
God Stats
14W - 14L
1,527 SR
Queue Stats
119W - 125L
1,551 Elo+
Solo
Lancelot
Lancelot
IncidentaIIy
Lancelot
Level 121
God Stats
1W - 1L
1,664 SR
Queue Stats
10W - 5L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jacatillo
Cu Chulainn
Level 149
God Stats
24W - 22L
1,582 SR
Queue Stats
104W - 100L
1,584 Elo+
Solo
Anhur
Anhur
JoeyDeMolisher
Anhur
Level 148
God Stats
4W - 6L
1,471 SR
Queue Stats
93W - 91L
1,540 Elo+
Solo
Charon
Charon
vgpeynut
Charon
Level 155
God Stats
10W - 7L
1,791 SR
Queue Stats
14W - 19L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AC3 of D3ATH
Hachiman
14
2 / 4 / 9
8,446
768
7,591
11,780
4,577
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Bulllll
Anhur
15
2 / 2 / 6
8,461
769
8,495
11,434
4,928
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

17
2 / 0 / 9
9,345
850
14,237
6,061
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cu Chulainn
PurityRiven
Cu Chulainn
17
7 / 0 / 7
9,547
868
10,283
14,234
13,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
16
3 / 1 / 7
9,884
899
4,006
13,922
18,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 1 / 3
8,609
783
14,694
7,131
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
IncidentaIIy
Lancelot
15
2 / 6 / 3
8,486
771
11,107
15,274
12,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Jacatillo
Cu Chulainn
16
3 / 3 / 2
8,601
782
7,490
11,800
10,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
1 / 5 / 2
8,478
771
7,915
13,156
5,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
vgpeynut
Charon
14
0 / 1 / 5
8,717
792
5,722
8,778
9,252
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
16
Kills
7
7
Deaths
16
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AC3 of D3ATH
Hachiman
2
4
9
1.63
L
Raijin
1
1
3
2.5
W
Anhur
Bulllll
Anhur
2
2
6
2.5
L
Lancelot
IncidentaIIy
Lancelot
2
6
3
0.58
L
Cu Chulainn
Jacatillo
Cu Chulainn
3
3
2
1.33
L
1
5
2
0.4
W
2
0
9
6.5
W
Cu Chulainn
PurityRiven
Cu Chulainn
7
0
7
10.5
W
Fafnir
3
1
7
6.5
L
Charon
vgpeynut
Charon
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,612
Damage
46,928
57,431
Taken
56,139
43,188
Mitigated
42,675
8,388
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AC3 of D3ATH
Hachiman
7,591
5,386
0
6
11,780
4,577
629
4,199
7,078
0
21,679
L
Raijin
14,694
1,196
0
500
7,131
3,561
0
1,998
5,133
35,257
479
W
Anhur
Bulllll
Anhur
8,495
4,254
0
1,978
11,434
4,928
675
3,229
7,632
0
21,341
L
Lancelot
IncidentaIIy
Lancelot
11,107
1,215
0
2,170
15,274
12,985
0
3,528
11,746
217
23,966
L
Cu Chulainn
Jacatillo
Cu Chulainn
7,490
664
0
383
11,800
10,895
0
3,817
7,983
0
27,628
L
7,915
3,801
0
1,299
13,156
5,982
0
4,829
8,327
0
31,568
W
14,237
1,478
0
959
6,061
2,542
0
1,123
4,692
51,041
448
W
Cu Chulainn
PurityRiven
Cu Chulainn
10,283
1,859
0
930
14,234
13,107
22
4,198
9,400
0
33,689
W
Fafnir
4,006
1,984
0
4,515
13,922
18,034
0
5,399
7,772
18,429
0
L
Charon
vgpeynut
Charon
5,722
1,001
0
2,311
8,778
9,252
0
4,065
4,713
13,858
791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,683
Gold Earned
42,891
234
Minions Killed
226
0
Camps Cleared
0
1,139,876
Distance Traveled
1,086,910
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,446
768
37
3
0
208,080
0
L
Raijin
8,609
783
71
6
0
200,317
0
W
Anhur
8,461
769
40
4
0
222,187
0
L
Lancelot
8,486
771
35
3
0
248,902
0
L
Cu Chulainn
8,601
782
46
4
0
224,359
0
L
Anhur
8,478
771
53
5
0
193,696
0
W
Zeus
9,345
850
81
7
0
231,197
2
W
Cu Chulainn
9,547
868
52
5
0
255,934
0
W
Fafnir
9,884
899
24
2
0
222,478
5
L
Charon
8,717
792
21
2
0
219,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role