Player Matchup

Chaac
Chaac
Alccarion
Chaac
Level 87
God Stats
20W - 25L
1,532 SR
Queue Stats
298W - 278L
1,542 Elo+
Solo
Heimdallr
Heimdallr
Atherwyrm
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 99L
1,531 Elo+
Solo
Sylvanus
Sylvanus
DiegoGR
Sylvanus
Level 199
God Stats
0W - 3L
1,547 SR
Queue Stats
142W - 132L
1,568 Elo+
Party 1
Bakasura
Bakasura
Whotf
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 135L
1,595 Elo+
Solo
Agni
Agni
itzan1999
Agni
Level 185
God Stats
16W - 14L
1,653 SR
Queue Stats
137W - 128L
1,571 Elo+
Party 1
Team Averages
Level 134
1,546 SR
1,562 Elo+

VS

Team Averages
Level 158
1,618 SR
1,534 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HoLeeSyphilis
Medusa
Level 229
God Stats
10W - 2L
1,774 SR
Queue Stats
109W - 110L
1,551 Elo+
Party 2
Ra
Ra
JellyBean02
Ra
Level 126
God Stats
16W - 11L
1,618 SR
Queue Stats
281W - 263L
1,515 Elo+
Solo
Bacchus
Bacchus
Kypixas
Bacchus
Level 127
God Stats
39W - 23L
1,708 SR
Queue Stats
77W - 65L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
XX_PRoGamer_Loko
Ne Zha
Level 147
God Stats
15W - 9L
1,490 SR
Queue Stats
435W - 413L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alccarion
Chaac
9
1 / 4 / 0
5,641
564
4,678
9,619
6,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Atherwyrm
Heimdallr
9
0 / 3 / 0
4,834
483
4,181
8,376
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
DiegoGR
Sylvanus
10
0 / 0 / 1
5,295
530
2,094
7,064
3,952
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Whotf
Bakasura
10
1 / 2 / 0
5,197
520
4,525
8,759
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
11
0 / 2 / 1
5,538
554
4,856
4,748
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 1 / 2
6,553
655
6,908
8,898
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 0
6,430
643
9,189
6,924
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
6,244
624
3,937
5,640
2,118
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Kypixas
Bacchus
9
0 / 0 / 2
4,959
496
3,661
6,328
4,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 3
5,750
575
1,964
7,397
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
2
4
L
Chaac
Alccarion
Chaac
1
4
0
0.25
L
Heimdallr
Atherwyrm
Heimdallr
0
3
0
0
L
Sylvanus
DiegoGR
Sylvanus
0
0
1
0.5
W
4
0
0
4
W
1
0
2
2
W
Bacchus
Kypixas
Bacchus
0
0
2
1
L
Bakasura
Whotf
Bakasura
1
2
0
0.5
W
3
1
3
4.5
L
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,334
Damage
25,659
38,566
Taken
35,187
18,887
Mitigated
14,853
12,939
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,908
1,785
0
2,997
8,898
2,843
0
0
8,873
0
44,843
L
Chaac
Alccarion
Chaac
4,678
1,161
0
2,309
9,619
6,586
0
212
9,407
0
33,950
L
Heimdallr
Atherwyrm
Heimdallr
4,181
1,861
0
1,596
8,376
3,474
0
798
7,578
0
37,672
L
Sylvanus
DiegoGR
Sylvanus
2,094
596
1,981
3,382
7,064
3,952
0
1,797
5,267
16,470
0
W
9,189
2,871
0
2,138
6,924
2,491
0
641
5,768
0
58,745
W
3,937
503
401
3,372
5,640
2,118
0
2,893
2,288
59,291
2,156
W
Bacchus
Kypixas
Bacchus
3,661
495
0
1,761
6,328
4,292
0
1,425
4,612
13,673
2,699
L
Bakasura
Whotf
Bakasura
4,525
2,404
0
3,401
8,759
3,306
0
1,453
7,306
0
30,327
W
1,964
645
0
1,158
7,397
3,109
0
1,211
5,627
0
41,093
L
Agni
4,856
369
0
270
4,748
1,569
0
2,827
1,873
42,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
29,936
322
Minions Killed
353
0
Camps Cleared
0
955,892
Distance Traveled
1,142,603
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,553
655
67
7
0
196,973
0
L
Chaac
5,641
564
70
7
0
151,949
0
L
Heimdallr
4,834
483
70
7
0
177,158
0
L
Sylvanus
5,295
530
17
2
0
201,768
0
W
Medusa
6,430
643
93
9
0
219,825
0
W
Ra
6,244
624
99
10
0
233,778
1
W
Bacchus
4,959
496
26
3
0
263,259
4
L
Bakasura
5,197
520
74
7
0
223,793
0
W
Ne Zha
5,750
575
68
7
0
228,768
0
L
Agni
5,538
554
91
9
0
201,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role