Player Matchup

Danzaburou
Danzaburou
Arradim
Danzaburou
Level 27
God Stats
4W - 4L
1,441 SR
Queue Stats
9W - 13L
1,346 Elo+
Party 1
Surtr
Surtr
IIBlackNebulaII
Surtr
Level 27
God Stats
13W - 5L
1,613 SR
Queue Stats
98W - 113L
1,432 Elo+
Solo
Vulcan
Vulcan
TorchCoral6
Vulcan
Level 26
God Stats
7W - 4L
1,673 SR
Queue Stats
62W - 42L
1,592 Elo+
Solo
Awilix
Awilix
madlizziehatter
Awilix
Level 141
God Stats
1W - 2L
1,487 SR
Queue Stats
28W - 41L
1,379 Elo+
Party 1
Olorun
Olorun
mzLittleRED
Olorun
Level 17
God Stats
9W - 8L
1,383 SR
Queue Stats
16W - 18L
1,382 Elo+
Solo
Team Averages
Level 48
1,519 SR
1,426 Elo+

VS

Team Averages
Level 42
1,468 SR
1,421 Elo+
Discordia
Discordia
 
Discordia
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KingBradley06
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,525 Elo+
Solo
Lancelot
Lancelot
MrBrownieboy11
Lancelot
Level 28
God Stats
4W - 1L
1,554 SR
Queue Stats
61W - 105L
1,310 Elo+
Party 2
Apollo
Apollo
ZipperTats
Apollo
Level 17
God Stats
8W - 6L
1,465 SR
Queue Stats
60W - 53L
1,418 Elo+
Solo
Bellona
Bellona
randy_smores2
Bellona
Level 114
God Stats
2W - 1L
1,321 SR
Queue Stats
67W - 106L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arradim
Danzaburou
10
0 / 3 / 4
5,816
969
5,456
6,862
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 1
5,576
929
7,210
7,995
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
13
3 / 2 / 2
6,487
1,081
9,988
5,112
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,642
940
2,015
7,422
2,600
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
9
0 / 0 / 1
5,072
845
520
898
315
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 2
5,646
941
3,580
3,626
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KingBradley06
Cerberus
12
4 / 1 / 1
6,561
1,094
7,023
8,869
5,862
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
11
0 / 3 / 3
5,538
923
1,271
6,441
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
ZipperTats
Apollo
12
1 / 0 / 1
6,175
1,029
5,334
5,295
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bellona
12
2 / 1 / 3
6,413
1,069
4,506
9,238
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
7
7
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
2
1
L
Danzaburou
Arradim
Danzaburou
0
3
4
0.67
L
1
0
1
1.5
W
Cerberus
KingBradley06
Cerberus
4
1
1
4.5
W
Lancelot
0
3
3
0.5
L
Vulcan
3
2
2
2
W
Apollo
ZipperTats
Apollo
1
0
1
1.5
L
1
2
0
0.5
L
Olorun
0
0
1
0.5
W
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,189
Damage
21,714
28,289
Taken
33,469
14,078
Mitigated
18,639
2,310
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,580
0
0
0
3,626
1,260
516
1,385
2,241
16,081
0
L
Danzaburou
Arradim
Danzaburou
5,456
2,059
0
576
6,862
2,378
0
2,755
4,107
0
15,968
L
7,210
1,847
0
812
7,995
6,495
0
2,031
5,964
487
15,511
W
Cerberus
KingBradley06
Cerberus
7,023
136
808
1,657
8,869
5,862
0
2,643
6,226
15,099
0
W
Lancelot
1,271
495
0
415
6,441
2,873
0
2,632
3,809
0
9,763
L
Vulcan
9,988
5,393
0
444
5,112
2,290
0
2,121
2,991
25,789
522
W
Apollo
ZipperTats
Apollo
5,334
3,202
0
2,571
5,295
2,265
385
1,003
4,292
0
25,355
L
2,015
895
0
0
7,422
2,600
0
3,140
4,282
0
9,984
L
Olorun
520
131
168
310
898
315
51
556
342
4,269
0
W
Bellona
4,506
1,495
0
2,714
9,238
6,379
0
2,905
6,333
0
18,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
30,333
113
Minions Killed
165
0
Camps Cleared
0
658,743
Distance Traveled
764,147
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,646
941
25
4
0
149,150
3
L
Danzaburou
5,816
969
21
4
0
134,262
0
L
Surtr
5,576
929
23
4
0
158,735
0
W
Cerberus
6,561
1,094
28
5
0
146,322
2
W
Lancelot
5,538
923
17
3
0
142,983
0
L
Vulcan
6,487
1,081
45
8
0
160,054
0
W
Apollo
6,175
1,029
55
9
0
145,524
2
L
Awilix
5,642
940
19
3
0
152,742
2
L
Olorun
5,072
845
5
1
0
52,950
0
W
Bellona
6,413
1,069
40
7
0
180,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role