Player Matchup

Shiva
Shiva
Daddys Cupcakee
Shiva
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,535 Elo+
Party 1
Hera
Hera
PriestOfRa
Hera
Level 147
God Stats
1W - 2L
1,654 SR
Queue Stats
80W - 77L
1,539 Elo+
Party 1
Odin
Odin
SasukeUchiha58
Odin
Level 137
God Stats
2W - 2L
1,660 SR
Queue Stats
171W - 176L
1,513 Elo+
Solo
Hercules
Hercules
Solarlux
Hercules
Level 154
God Stats
1W - 1L
1,545 SR
Queue Stats
112W - 94L
1,575 Elo+
Solo
Nox
Nox
XXERTZ
Nox
Level 127
God Stats
0W - 3L
1,160 SR
Queue Stats
86W - 59L
1,626 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,558 Elo+

VS

Team Averages
Level 141
1,541 SR
1,532 Elo+
Odin
Odin
 
Odin
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
A2idunno
Charybdis
Level 97
God Stats
4W - 2L
1,767 SR
Queue Stats
103W - 83L
1,541 Elo+
Solo
Anhur
Anhur
AstroXDark
Anhur
Level 127
God Stats
2W - 2L
1,723 SR
Queue Stats
159W - 109L
1,611 Elo+
Solo
Hades
Hades
im menace
Hades
Level 157
God Stats
2W - 4L
1,214 SR
Queue Stats
339W - 332L
1,482 Elo+
Solo
Nemesis
Nemesis
mikewasowski
Nemesis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
7,045
705
10,670
14,060
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 5
7,868
787
9,476
8,461
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
2 / 3 / 6
7,334
733
3,530
11,341
11,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Solarlux
Hercules
12
2 / 5 / 5
6,903
690
9,377
19,189
15,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
XXERTZ
Nox
13
2 / 3 / 5
7,327
733
6,256
9,442
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 2 / 12
8,814
881
11,318
11,131
12,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Charybdis
A2idunno
Charybdis
14
3 / 2 / 11
8,798
880
15,836
6,869
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
15
5 / 2 / 8
9,258
926
9,139
7,100
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
im menace
Hades
15
3 / 3 / 13
8,946
895
11,048
10,770
7,079
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
mikewasowski
Nemesis
15
3 / 3 / 9
8,846
885
11,608
12,370
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
9
Kills
17
17
Deaths
12
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
12
4.5
W
Charybdis
A2idunno
Charybdis
3
2
11
4.25
W
Anhur
5
2
8
4.5
L
0
2
9
2.25
L
3
4
5
1.38
L
2
3
6
1.67
L
Hercules
Solarlux
Hercules
2
5
5
0.9
L
Nox
XXERTZ
Nox
2
3
5
1.5
W
Hades
im menace
Hades
3
3
13
3.17
W
Nemesis
mikewasowski
Nemesis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
58,949
62,493
Taken
48,240
49,901
Mitigated
33,541
17,985
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,318
669
2,154
4,588
11,131
12,466
417
3,675
7,132
7,903
15,940
W
Charybdis
A2idunno
Charybdis
15,836
7,006
0
2,616
6,869
3,021
2,502
2,083
4,641
0
34,639
W
Anhur
9,139
5,605
481
1,595
7,100
3,123
1,946
2,014
4,912
0
26,513
L
10,670
1,526
1,997
3,449
14,060
13,455
0
4,373
9,567
0
17,273
L
9,476
1,939
218
410
8,461
4,123
0
2,277
6,001
23,636
325
L
3,530
2,256
383
289
11,341
11,139
0
3,117
8,133
0
6,367
L
Hercules
Solarlux
Hercules
9,377
3,204
2,344
6,062
19,189
15,386
0
3,925
14,767
0
17,269
L
Nox
XXERTZ
Nox
6,256
170
1,103
1,730
9,442
5,798
0
2,768
6,542
13,434
0
W
Hades
im menace
Hades
11,048
524
635
2,212
10,770
7,079
849
3,355
7,152
21,611
0
W
Nemesis
mikewasowski
Nemesis
11,608
3,340
154
2,901
12,370
7,852
1,999
4,454
7,607
0
18,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
44,662
95
Minions Killed
118
0
Camps Cleared
0
893,393
Distance Traveled
912,267
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,814
881
15
2
0
201,997
0
W
Charybdis
8,798
880
34
3
0
175,270
0
W
Anhur
9,258
926
36
4
0
154,622
1
L
Shiva
7,045
705
22
2
0
191,993
0
L
Hera
7,868
787
33
3
0
159,716
0
L
Odin
7,334
733
10
1
0
174,852
0
L
Hercules
6,903
690
7
1
0
193,871
0
L
Nox
7,327
733
23
2
0
172,961
0
W
Hades
8,946
895
17
2
0
179,386
0
W
Nemesis
8,846
885
16
2
0
200,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role