Player Matchup

Cernunnos
Cernunnos
ISmokeBuddd23
Cernunnos
Level 68
God Stats
3W - 6L
1,386 SR
Queue Stats
91W - 124L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
Yerdoingitwrong
Aphrodite
Level 39
God Stats
2W - 4L
1,422 SR
Queue Stats
15W - 22L
1,427 Elo+
Solo
Thor
Thor
blacxnative910
Thor
Level 47
God Stats
0W - 2L
1,275 SR
Queue Stats
36W - 41L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
duke_a_fool910
Baron Samedi
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,608 Elo+
Party 1
Mulan
Mulan
jclynn12
Mulan
Level 46
God Stats
3W - 8L
1,412 SR
Queue Stats
87W - 93L
1,544 Elo+
Solo
Team Averages
Level 44
1,399 SR
1,503 Elo+

VS

Team Averages
Level 120
1,464 SR
1,505 Elo+
Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AventadorLx
Fenrir
Level 148
God Stats
10W - 3L
1,500 SR
Queue Stats
74W - 73L
1,564 Elo+
Solo
Zeus
Zeus
MeantGlobe51715
Zeus
Level 140
God Stats
9W - 3L
1,481 SR
Queue Stats
102W - 122L
1,496 Elo+
Solo
Nut
Nut
XCasualTX
Nut
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
xXDarkotazXx
Erlang Shen
Level 108
God Stats
5W - 6L
1,341 SR
Queue Stats
279W - 270L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ISmokeBuddd23
Cernunnos
10
0 / 2 / 0
5,071
461
3,978
8,059
2,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Yerdoingitwrong
Aphrodite
10
0 / 2 / 0
5,686
517
4,863
7,320
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,149
468
3,722
10,332
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
duke_a_fool910
Baron Samedi
11
2 / 1 / 0
6,040
549
6,244
9,528
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
jclynn12
Mulan
12
0 / 0 / 0
6,634
603
6,447
8,091
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 5
5,302
482
2,655
9,514
7,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
12
3 / 0 / 5
6,742
613
8,179
11,648
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,501
591
7,478
7,043
2,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 1
6,456
587
5,399
5,081
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
xXDarkotazXx
Erlang Shen
12
0 / 0 / 0
6,641
604
5,112
10,614
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
8
8
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
5
2.5
W
Fenrir
3
0
5
5.5
L
Cernunnos
ISmokeBuddd23
Cernunnos
0
2
0
0
W
2
2
1
1.25
W
3
0
1
3.5
L
Aphrodite
Yerdoingitwrong
Aphrodite
0
2
0
0
L
0
3
0
0
L
Baron Samedi
duke_a_fool910
Baron Samedi
2
1
0
2
L
Mulan
jclynn12
Mulan
0
0
0
0
W
Erlang Shen
xXDarkotazXx
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
28,823
43,330
Taken
43,900
21,032
Mitigated
21,954
20,481
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,655
584
376
4,949
9,514
7,189
0
2,715
6,799
15,445
1,945
W
Fenrir
8,179
1,298
0
4,255
11,648
5,563
0
2,432
9,216
0
49,237
L
Cernunnos
ISmokeBuddd23
Cernunnos
3,978
1,841
0
2,956
8,059
2,945
0
931
7,128
0
46,014
W
7,478
656
0
2,159
7,043
2,508
715
4,175
2,868
47,487
0
W
5,399
2,447
0
656
5,081
1,931
189
1,410
3,671
0
52,278
L
Aphrodite
Yerdoingitwrong
Aphrodite
4,863
648
1,725
3,244
7,320
4,555
0
1,217
6,103
13,237
982
L
3,722
971
0
4,270
10,332
3,705
0
1,906
8,426
0
34,105
L
Baron Samedi
duke_a_fool910
Baron Samedi
6,244
189
300
3,757
9,528
4,567
288
5,809
3,719
41,878
1,336
L
Mulan
jclynn12
Mulan
6,447
1,206
0
4,229
8,091
5,260
0
0
8,091
0
54,193
W
Erlang Shen
xXDarkotazXx
Erlang Shen
5,112
2,590
0
6,472
10,614
4,763
0
0
10,614
0
48,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
31,642
316
Minions Killed
363
0
Camps Cleared
0
1,050,145
Distance Traveled
1,088,262
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,302
482
16
1
0
205,665
0
W
Fenrir
6,742
613
68
6
0
266,486
0
L
Cernunnos
5,071
461
90
8
0
222,279
0
W
Zeus
6,501
591
73
7
0
194,455
3
W
Nut
6,456
587
106
10
0
205,263
1
L
Aphrodite
5,686
517
12
1
0
204,133
0
L
Thor
5,149
468
57
5
0
213,924
0
L
Baron Samedi
6,040
549
58
5
0
200,198
1
L
Mulan
6,634
603
99
9
0
209,611
0
W
Erlang Shen
6,641
604
100
9
0
216,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role