Player Matchup

Loki
Loki
Pinkymoshbosh
Loki
Level 65
God Stats
18W - 21L
1,494 SR
Queue Stats
349W - 349L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
TepidBassoon411
Heimdallr
Level 61
God Stats
55W - 49L
1,498 SR
Queue Stats
242W - 257L
1,432 Elo+
Solo
Merlin
Merlin
ToxicaIIy
Merlin
Level 116
God Stats
2W - 1L
1,474 SR
Queue Stats
55W - 53L
1,433 Elo+
Party 2
Mulan
Mulan
atr_dino
Mulan
Level 64
God Stats
7W - 6L
1,499 SR
Queue Stats
84W - 90L
1,383 Elo+
Solo
Skadi
Skadi
de_retour0907
Skadi
Level 60
God Stats
49W - 56L
1,441 SR
Queue Stats
110W - 125L
1,379 Elo+
Solo
Team Averages
Level 73
1,481 SR
1,420 Elo+

VS

Team Averages
Level 85
1,376 SR
1,405 Elo+
Kuzenbo
Kuzenbo
MRod41
Kuzenbo
Level 121
God Stats
7W - 8L
1,507 SR
Queue Stats
246W - 223L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
MrDoodlebob7-
Zhong Kui
Level 106
God Stats
13W - 7L
1,684 SR
Queue Stats
188W - 232L
1,374 Elo+
Party 1
Arachne
Arachne
YouAPUChaha
Arachne
Level 47
God Stats
0W - 3L
1,126 SR
Queue Stats
116W - 138L
1,381 Elo+
Solo
Danzaburou
Danzaburou
franmioz
Danzaburou
Level 73
God Stats
0W - 1L
1,415 SR
Queue Stats
2W - 7L
1,380 Elo+
Solo
Chang'e
Chang'e
xXGothBunBunXx
Chang'e
Level 80
God Stats
3W - 8L
1,148 SR
Queue Stats
209W - 221L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,106
547
1,637
7,733
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
TepidBassoon411
Heimdallr
12
3 / 3 / 4
6,898
531
7,359
10,493
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
ToxicaIIy
Merlin
16
2 / 1 / 0
9,032
695
4,758
8,010
2,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
atr_dino
Mulan
12
4 / 2 / 2
6,979
537
4,969
10,626
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 0
6,717
517
929
1,857
605
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MRod41
Kuzenbo
10
1 / 2 / 4
6,393
492
4,448
8,038
10,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
MrDoodlebob7-
Zhong Kui
11
5 / 4 / 1
6,645
511
5,487
7,515
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YouAPUChaha
Arachne
6
1 / 1 / 0
5,030
387
1,078
3,543
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
franmioz
Danzaburou
11
0 / 1 / 1
6,216
478
789
6,555
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 1 / 2
7,212
555
2,880
5,724
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
7
7
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
MRod41
Kuzenbo
1
2
4
1.5
L
Zhong Kui
MrDoodlebob7-
Zhong Kui
5
4
1
1.38
W
0
1
1
0.5
W
Heimdallr
TepidBassoon411
Heimdallr
3
3
4
1.67
W
Merlin
ToxicaIIy
Merlin
2
1
0
2
L
Arachne
YouAPUChaha
Arachne
1
1
0
1
W
Mulan
atr_dino
Mulan
4
2
2
2.5
W
0
0
0
0
L
Danzaburou
franmioz
Danzaburou
0
1
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,652
Damage
14,682
38,719
Taken
31,375
20,766
Mitigated
21,523
14,029
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
MRod41
Kuzenbo
4,448
1,347
0
1,159
8,038
10,412
0
0
7,624
17,540
2,090
L
Zhong Kui
MrDoodlebob7-
Zhong Kui
5,487
602
0
1,180
7,515
4,988
0
0
7,260
20,720
0
W
1,637
244
0
1,900
7,733
3,356
0
340
7,393
0
73,564
W
Heimdallr
TepidBassoon411
Heimdallr
7,359
3,645
0
4,660
10,493
4,769
212
5,794
4,699
0
49,442
W
Merlin
ToxicaIIy
Merlin
4,758
256
0
3,847
8,010
2,916
368
863
7,147
81,566
563
L
Arachne
YouAPUChaha
Arachne
1,078
733
0
1,350
3,543
1,104
0
379
3,117
0
10,555
W
Mulan
atr_dino
Mulan
4,969
568
0
3,244
10,626
9,120
0
4,484
6,142
0
37,876
W
929
173
0
378
1,857
605
0
988
869
0
41,005
L
Danzaburou
franmioz
Danzaburou
789
165
0
360
6,555
2,667
0
2,742
3,813
0
34,259
L
2,880
153
721
2,764
5,724
2,352
0
1,637
4,087
47,859
3,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
31,496
447
Minions Killed
236
0
Camps Cleared
0
1,189,230
Distance Traveled
1,189,274
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,393
492
29
2
0
237,340
0
L
Zhong Kui
6,645
511
24
2
0
222,654
0
W
Loki
7,106
547
110
8
0
290,554
0
W
Heimdallr
6,898
531
76
6
0
232,364
0
W
Merlin
9,032
695
139
11
0
227,344
0
L
Arachne
5,030
387
22
2
0
250,093
0
W
Mulan
6,979
537
60
5
0
249,750
0
W
Skadi
6,717
517
62
5
0
189,218
0
L
Danzaburou
6,216
478
59
5
0
233,447
0
L
Chang'e
7,212
555
102
8
0
245,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role