Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ASDRU4K
Surtr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 158L
1,468 Elo+
Party 1
Thor
Thor
Doc-Thor-_-
Thor
Level 155
God Stats
113W - 146L
1,563 SR
Queue Stats
249W - 291L
1,531 Elo+
Party 1
Skadi
Skadi
VINXMORAD
Skadi
Level 96
God Stats
10W - 7L
1,619 SR
Queue Stats
654W - 645L
1,590 Elo+
Solo
Vulcan
Vulcan
hakerdelavida
Vulcan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 155L
1,475 Elo+
Party 1
Team Averages
Level 145
1,536 SR
1,513 Elo+

VS

Team Averages
Level 137
1,556 SR
1,528 Elo+
Hera
Hera
Athéna16
Hera
Level 123
God Stats
20W - 24L
1,472 SR
Queue Stats
258W - 219L
1,485 Elo+
Solo
King Arthur
King Arthur
Crosel
King Arthur
Level 191
God Stats
19W - 19L
1,587 SR
Queue Stats
429W - 405L
1,576 Elo+
Solo
Medusa
Medusa
IpsychicturtleI
Medusa
Level 135
God Stats
28W - 20L
1,591 SR
Queue Stats
489W - 465L
1,547 Elo+
Solo
Ravana
Ravana
Mottermos
Ravana
Level 87
God Stats
0W - 1L
1,636 SR
Queue Stats
19W - 32L
1,442 Elo+
Solo
Fafnir
Fafnir
Samir1902
Fafnir
Level 149
God Stats
1W - 3L
1,494 SR
Queue Stats
62W - 51L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
3 / 1 / 6
6,408
583
4,181
7,603
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
ASDRU4K
Surtr
9
1 / 5 / 1
5,887
535
6,482
12,554
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 2
6,266
570
5,975
6,908
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
VINXMORAD
Skadi
11
4 / 1 / 1
6,502
591
8,938
6,593
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 4
5,853
532
5,343
5,835
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 3 / 0
5,981
544
6,906
6,408
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Crosel
King Arthur
12
5 / 2 / 0
7,198
654
8,608
11,246
9,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 0
5,913
538
4,169
8,339
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
Mottermos
Ravana
9
0 / 2 / 2
5,189
472
2,341
7,334
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Samir1902
Fafnir
9
0 / 3 / 1
5,192
472
3,353
10,702
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
9
9
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
6
6
W
Surtr
ASDRU4K
Surtr
1
5
1
0.3
L
Hera
2
3
0
0.67
L
King Arthur
Crosel
King Arthur
5
2
0
2.5
W
4
1
2
5
L
2
3
0
0.67
L
Ravana
Mottermos
Ravana
0
2
2
0.5
L
Fafnir
Samir1902
Fafnir
0
3
1
0.17
W
Skadi
VINXMORAD
Skadi
4
1
1
4.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,919
Damage
25,377
39,493
Taken
44,029
19,955
Mitigated
27,862
18,271
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,181
1,294
2,968
4,478
7,603
3,816
0
3,854
3,501
24,595
1,844
W
Surtr
ASDRU4K
Surtr
6,482
2,839
0
5,217
12,554
8,898
0
0
12,554
1,006
43,076
L
Hera
6,906
1,664
0
1,003
6,408
2,176
0
1,856
4,537
47,411
0
L
King Arthur
Crosel
King Arthur
8,608
1,231
0
3,426
11,246
9,536
0
319
10,150
0
58,715
W
5,975
1,636
0
3,233
6,908
2,541
0
1,737
5,003
0
48,488
L
4,169
1,197
0
750
8,339
3,381
0
769
7,570
0
47,568
L
Ravana
Mottermos
Ravana
2,341
198
0
449
7,334
3,284
0
2,057
5,260
0
34,789
L
Fafnir
Samir1902
Fafnir
3,353
1,267
137
2,469
10,702
9,485
0
4,364
6,300
11,161
0
W
Skadi
VINXMORAD
Skadi
8,938
3,786
0
1,625
6,593
2,290
90
799
5,794
0
53,495
W
5,343
1,978
0
750
5,835
2,410
0
3,215
2,382
46,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
29,473
346
Minions Killed
347
0
Camps Cleared
0
1,044,663
Distance Traveled
1,090,219
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,408
583
49
4
0
197,212
0
W
Surtr
5,887
535
68
6
0
197,592
0
L
Hera
5,981
544
93
8
0
204,850
1
L
King Arthur
7,198
654
102
9
0
225,185
0
W
Thor
6,266
570
78
7
0
225,848
0
L
Medusa
5,913
538
76
7
0
215,663
2
L
Ravana
5,189
472
61
6
0
243,462
0
L
Fafnir
5,192
472
15
1
0
201,059
3
W
Skadi
6,502
591
80
7
0
209,888
0
W
Vulcan
5,853
532
71
6
0
214,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role