Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DoctorWW2
Thanatos
Level 139
God Stats
1W - 2L
1,441 SR
Queue Stats
165W - 166L
1,568 Elo+
Solo
Nemesis
Nemesis
MEXlBOY
Nemesis
Level 159
God Stats
8W - 6L
1,808 SR
Queue Stats
786W - 828L
1,506 Elo+
Solo
Ares
Ares
PaintingIowa
Ares
Level 142
God Stats
1W - 3L
1,466 SR
Queue Stats
371W - 366L
1,590 Elo+
Solo
Danzaburou
Danzaburou
n1 Hero
Danzaburou
Level 158
God Stats
4W - 5L
1,719 SR
Queue Stats
211W - 218L
1,515 Elo+
Solo
Team Averages
Level 154
1,587 SR
1,536 Elo+

VS

Team Averages
Level 148
1,543 SR
1,564 Elo+
Lancelot
Lancelot
AilingCloth3874
Lancelot
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,638 Elo+
Solo
Persephone
Persephone
Frhyde
Persephone
Level 155
God Stats
9W - 3L
1,675 SR
Queue Stats
277W - 297L
1,505 Elo+
Solo
Cerberus
Cerberus
SANDASx
Cerberus
Level 151
God Stats
5W - 2L
1,626 SR
Queue Stats
382W - 416L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
jp6393
Cu Chulainn
Level 128
God Stats
2W - 1L
1,686 SR
Queue Stats
29W - 19L
1,630 Elo+
Solo
Sobek
Sobek
thousand_note
Sobek
Level 103
God Stats
1W - 1L
1,227 SR
Queue Stats
171W - 180L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 4 / 4
6,929
866
9,632
7,874
4,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
DoctorWW2
Thanatos
13
4 / 5 / 3
7,408
926
11,008
9,219
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
MEXlBOY
Nemesis
12
1 / 3 / 5
6,353
794
6,488
13,011
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 5
6,890
861
7,493
12,693
7,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
n1 Hero
Danzaburou
5
0 / 0 / 0
5,140
643
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
4 / 2 / 4
8,021
1,003
7,930
7,293
3,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Frhyde
Persephone
13
1 / 1 / 7
7,964
996
7,041
4,533
1,952
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SANDASx
Cerberus
13
3 / 3 / 7
8,488
1,061
7,749
14,071
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
jp6393
Cu Chulainn
14
2 / 2 / 8
8,213
1,027
9,223
12,417
14,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 8
8,806
1,101
4,841
12,792
15,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
9
Kills
14
14
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
4
1
W
Lancelot
4
2
4
3
L
Thanatos
DoctorWW2
Thanatos
4
5
3
1.1
W
Persephone
Frhyde
Persephone
1
1
7
4.5
L
Nemesis
MEXlBOY
Nemesis
1
3
5
1.17
L
2
2
5
2.25
W
Cerberus
SANDASx
Cerberus
3
3
7
2.17
W
Cu Chulainn
jp6393
Cu Chulainn
2
2
8
3
L
Danzaburou
n1 Hero
Danzaburou
0
0
0
0
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
36,784
42,797
Taken
51,106
26,168
Mitigated
50,660
14,322
Healing
21,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,632
622
0
879
7,874
4,365
0
3,419
4,326
0
16,732
W
Lancelot
7,930
1,267
0
197
7,293
3,936
0
1,144
6,078
0
13,074
L
Thanatos
DoctorWW2
Thanatos
11,008
1,765
166
3,241
9,219
4,248
0
5,016
3,929
0
19,188
W
Persephone
Frhyde
Persephone
7,041
264
575
718
4,533
1,952
742
1,021
3,245
18,573
0
L
Nemesis
MEXlBOY
Nemesis
6,488
980
177
4,544
13,011
9,774
0
4,584
8,078
0
11,482
L
7,493
424
397
4,918
12,693
7,781
0
7,056
5,381
10,686
0
W
Cerberus
SANDASx
Cerberus
7,749
240
1,487
5,815
14,071
15,590
632
2,111
11,745
12,479
1,582
W
Cu Chulainn
jp6393
Cu Chulainn
9,223
957
1,866
4,095
12,417
14,157
724
1,809
10,365
1,374
18,495
L
Danzaburou
n1 Hero
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
4,841
365
2,030
4,808
12,792
15,025
720
1,404
11,124
12,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
41,492
52
Minions Killed
108
0
Camps Cleared
0
687,504
Distance Traveled
893,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,929
866
11
1
0
169,158
0
W
Lancelot
8,021
1,003
17
2
0
193,523
0
L
Thanatos
7,408
926
20
3
0
158,440
0
W
Persephone
7,964
996
27
3
0
157,871
0
L
Nemesis
6,353
794
16
2
0
181,477
0
L
Ares
6,890
861
5
1
0
178,429
0
W
Cerberus
8,488
1,061
24
3
0
178,138
0
W
Cu Chulainn
8,213
1,027
31
4
0
175,431
0
L
Danzaburou
5,140
643
0
0
0
0
0
W
Sobek
8,806
1,101
9
1
0
188,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role