Player Matchup

Janus
Janus
Gold IV
F34R CREE
Janus
Gold IV
Level 151
God Stats
25W - 31L
1,481 SR
Queue Stats
208W - 206L
1,434 MMR
Solo
Ravana
Ravana
Gold IV
GuilFromBrazil
Ravana
Gold IV
Level 102
God Stats
9W - 6L
1,500 SR
Queue Stats
307W - 307L
1,431 MMR
Solo
Susano
Susano
Gold III
SoggyCheetos69
Susano
Gold III
Level 124
God Stats
50W - 39L
1,619 SR
Queue Stats
242W - 238L
1,405 MMR
Party 1
Ullr
Ullr
Gold II
SylasBlackwood
Ullr
Gold II
Level 149
God Stats
5W - 10L
1,336 SR
Queue Stats
182W - 169L
1,431 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
lolotolyon
Kuzenbo
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,487 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,589 SR
1,442 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Brimstone19709
Morgan Le Fay
Gold V
Level 144
God Stats
9W - 11L
1,481 SR
Queue Stats
341W - 358L
1,379 MMR
Solo
Bacchus
Bacchus
Gold III
FractionOfABook
Bacchus
Gold III
Level 157
God Stats
8W - 3L
1,701 SR
Queue Stats
141W - 137L
1,428 MMR
Solo
Chaac
Chaac
Gold IV
JosAn7145
Chaac
Gold IV
Level 156
God Stats
6W - 6L
1,454 SR
Queue Stats
176W - 181L
1,429 MMR
Solo
Anubis
Anubis
Platinum V
TimmyDSG
Anubis
Platinum V
Level 159
God Stats
12W - 8L
1,806 SR
Queue Stats
233W - 233L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
F34R CREE
Janus
9
1 / 1 / 0
6,158
411
1,893
4,149
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,388
426
4,194
9,739
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 1 / 1
8,028
535
3,444
14,324
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 4 / 2
6,817
454
5,284
12,754
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
lolotolyon
Kuzenbo
10
0 / 4 / 2
6,490
433
3,596
12,788
12,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
VamanaThanatosAresAthena

VS

Bans
LancelotAgniChang'eArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 2
8,885
592
11,205
11,753
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Morgan Le Fay
Brimstone19709
Morgan Le Fay
14
5 / 2 / 1
8,892
593
7,654
6,790
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 5
7,686
512
5,582
9,423
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chaac
JosAn7145
Chaac
15
1 / 0 / 1
9,104
607
7,695
10,214
13,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
TimmyDSG
Anubis
14
2 / 1 / 4
8,371
558
5,308
8,746
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
13
13
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
2
5
W
Morgan Le Fay
Brimstone19709
Morgan Le Fay
5
2
1
2.75
L
Janus
F34R CREE
Janus
1
1
0
1
W
1
0
5
3.5
L
0
3
0
0
W
Chaac
JosAn7145
Chaac
1
0
1
1.5
L
3
1
1
3.5
L
0
4
2
0.25
W
Anubis
TimmyDSG
Anubis
2
1
4
4
L
Kuzenbo
lolotolyon
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,411
Damage
37,444
53,754
Taken
46,926
28,661
Mitigated
32,894
12,590
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,205
4,205
0
5,743
11,753
4,813
608
1,745
10,008
0
81,551
W
Morgan Le Fay
Brimstone19709
Morgan Le Fay
7,654
230
0
589
6,790
2,973
539
954
5,836
51,146
1,547
L
Janus
F34R CREE
Janus
1,893
219
0
640
4,149
1,186
0
2,576
1,347
32,875
0
W
5,582
682
0
3,110
9,423
7,979
0
1,945
7,478
22,555
2,828
L
4,194
1,604
0
2,233
9,739
4,476
0
2,491
7,178
0
42,588
W
Chaac
JosAn7145
Chaac
7,695
1,524
0
4,243
10,214
13,020
0
818
9,396
0
73,578
L
3,444
1,186
0
6,036
14,324
5,491
0
5,257
8,747
0
62,377
L
5,284
1,313
0
2,064
12,754
4,701
0
4,521
8,119
0
58,977
W
Anubis
TimmyDSG
Anubis
5,308
201
0
5,898
8,746
4,109
128
1,014
7,732
77,085
1,207
L
Kuzenbo
lolotolyon
Kuzenbo
3,596
1,518
0
1,617
12,788
12,807
0
2,435
10,283
22,301
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
42,938
356
Minions Killed
466
0
Camps Cleared
0
1,331,484
Distance Traveled
1,452,680
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,885
592
103
7
0
270,252
4
W
Morgan Le Fay
8,892
593
82
5
0
285,070
0
L
Janus
6,158
411
46
3
0
176,639
0
W
Bacchus
7,686
512
30
2
0
307,742
8
L
Ravana
6,388
426
69
5
0
280,336
2
W
Chaac
9,104
607
132
9
0
293,242
3
L
Susano
8,028
535
117
8
0
346,861
0
L
Ullr
6,817
454
93
6
0
281,411
2
W
Anubis
8,371
558
119
8
0
296,374
4
L
Kuzenbo
6,490
433
31
2
0
246,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role