Player Matchup

Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Magno1
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 2
Sol
Sol
NekoKawaiiAYK
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
Romaun
Sun Wukong
Level 108
God Stats
0W - 2L
1,414 SR
Queue Stats
40W - 31L
1,566 Elo+
Party 3
Thoth
Thoth
darkus5173
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 2
Team Averages
Level 69
1,483 SR
1,458 Elo+

VS

Team Averages
Level 160
1,604 SR
1,453 Elo+
Kukulkan
Kukulkan
Elentàri
Kukulkan
Level 226
God Stats
19W - 6L
1,665 SR
Queue Stats
554W - 572L
1,516 Elo+
Party 1
Discordia
Discordia
MrYooo
Discordia
Level 129
God Stats
6W - 3L
1,829 SR
Queue Stats
106W - 122L
1,445 Elo+
Solo
Bastet
Bastet
Tribunator
Bastet
Level 218
God Stats
1W - 1L
1,500 SR
Queue Stats
420W - 416L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
Warlord76760
Jormungandr
Level 101
God Stats
8W - 6L
1,526 SR
Queue Stats
194W - 183L
1,431 Elo+
Solo
Izanami
Izanami
шмындрикк
Izanami
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 2 / 4
8,465
770
13,321
7,634
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Magno1
Da Ji
13
1 / 8 / 2
7,613
692
5,205
11,597
6,539
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 4
6,964
633
5,159
8,506
3,409
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Romaun
Sun Wukong
15
3 / 4 / 4
8,159
742
11,164
15,328
18,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
14
1 / 6 / 4
8,117
738
6,079
9,983
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elentàri
Kukulkan
15
3 / 1 / 8
9,381
853
6,986
7,036
3,394
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
MrYooo
Discordia
16
7 / 1 / 13
9,964
906
14,716
9,437
4,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Tribunator
Bastet
16
7 / 2 / 12
9,848
895
9,558
11,981
5,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
Warlord76760
Jormungandr
16
2 / 3 / 18
10,051
914
11,059
15,278
16,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 2 / 11
9,781
889
6,099
8,778
4,502
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
5
Kills
24
24
Deaths
9
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
4
1
W
Kukulkan
Elentàri
Kukulkan
3
1
8
7
L
Da Ji
Magno1
Da Ji
1
8
2
0.25
W
Discordia
MrYooo
Discordia
7
1
13
13.5
L
0
4
4
0.5
L
Sun Wukong
Romaun
Sun Wukong
3
4
4
1.25
W
Bastet
Tribunator
Bastet
7
2
12
6.5
W
Jormungandr
Warlord76760
Jormungandr
2
3
18
3.67
L
Thoth
1
6
4
0.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,928
Damage
48,418
53,048
Taken
52,510
35,752
Mitigated
34,477
12,347
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,321
343
918
1,807
7,634
3,502
0
4,604
3,030
38,286
0
W
Kukulkan
Elentàri
Kukulkan
6,986
335
541
1,325
7,036
3,394
200
3,510
3,358
21,468
1,322
L
Da Ji
Magno1
Da Ji
5,205
939
144
342
11,597
6,539
0
6,213
5,384
0
8,075
W
Discordia
MrYooo
Discordia
14,716
565
1,788
1,139
9,437
4,474
742
3,160
5,612
26,857
0
L
5,159
1,264
461
1,599
8,506
3,409
0
6,938
1,568
10,664
594
L
Sun Wukong
Romaun
Sun Wukong
11,164
1,434
1,474
4,482
15,328
18,028
0
7,095
8,233
0
16,644
W
Bastet
Tribunator
Bastet
9,558
3,160
1,430
3,697
11,981
5,665
426
4,233
7,441
0
13,650
W
Jormungandr
Warlord76760
Jormungandr
11,059
1,796
1,153
2,859
15,278
16,442
384
8,022
6,577
21,787
1,742
L
Thoth
6,079
231
0
1,120
9,983
4,274
0
6,846
3,137
14,610
0
W
6,099
2,772
1,093
1,389
8,778
4,502
2,189
4,448
3,815
0
21,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
49,025
118
Minions Killed
141
0
Camps Cleared
0
1,090,657
Distance Traveled
1,191,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,465
770
60
5
0
232,886
0
W
Kukulkan
9,381
853
38
3
0
251,953
0
L
Da Ji
7,613
692
9
1
0
196,237
0
W
Discordia
9,964
906
23
2
0
246,012
0
L
Sol
6,964
633
8
1
0
217,793
0
L
Sun Wukong
8,159
742
17
2
0
223,388
0
W
Bastet
9,848
895
15
1
0
274,995
0
W
Jormungandr
10,051
914
24
2
0
209,793
0
L
Thoth
8,117
738
24
2
0
220,353
0
W
Izanami
9,781
889
41
4
0
208,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role