Player Matchup

Fenrir
Fenrir
Janskamanska
Fenrir
Level 115
God Stats
1W - 1L
1,714 SR
Queue Stats
41W - 47L
1,455 Elo+
Party 2
Merlin
Merlin
MeatballCat
Merlin
Level 124
God Stats
0W - 2L
1,280 SR
Queue Stats
41W - 45L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spooker99
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,528 Elo+
Solo
Ullr
Ullr
ThreeDivsDeep
Ullr
Level 35
God Stats
0W - 2L
1,283 SR
Queue Stats
29W - 50L
1,388 Elo+
Solo
Arachne
Arachne
mortaxe10
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,242 Elo+
Solo
Team Averages
Level 69
1,455 SR
1,414 Elo+

VS

Team Averages
Level 45
1,507 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FenRiR1Ty
Bacchus
Level 28
God Stats
5W - 1L
1,743 SR
Queue Stats
309W - 299L
1,417 Elo+
Solo
Khepri
Khepri
Man_Moth_Legend
Khepri
Level 34
God Stats
1W - 0L
1,293 SR
Queue Stats
21W - 20L
1,486 Elo+
Solo
Hou Yi
Hou Yi
SnowPanther
Hou Yi
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 51L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 4 / 2
7,842
784
6,138
10,522
4,847
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
15
2 / 4 / 1
7,609
761
11,921
8,606
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Spooker99
Morgan Le Fay
14
2 / 6 / 1
7,781
778
7,597
10,971
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 9 / 3
6,484
648
3,840
13,833
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
mortaxe10
Arachne
13
1 / 5 / 5
7,115
712
6,102
10,379
5,621
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 1 / 19
8,993
899
13,180
6,151
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
 
Hera
14
2 / 2 / 19
7,979
798
13,378
8,580
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
FenRiR1Ty
Bacchus
17
12 / 1 / 13
10,715
1,072
9,629
11,705
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 1 / 19
8,479
848
5,809
11,094
10,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
14
5 / 2 / 16
8,346
835
8,902
8,531
4,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
114
7
Kills
28
28
Deaths
7
12
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
19
14.5
W
Hera
 
Hera
2
2
19
5.75
W
Bacchus
FenRiR1Ty
Bacchus
12
1
13
18.5
L
Fenrir
2
4
2
0.75
W
4
1
19
13.5
L
Merlin
2
4
1
0.63
W
Hou Yi
5
2
16
6.5
L
Morgan Le Fay
Spooker99
Morgan Le Fay
2
6
1
0.42
L
0
9
3
0.17
L
Arachne
mortaxe10
Arachne
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
50,898
54,311
Taken
46,061
25,267
Mitigated
38,500
9,869
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,180
4,390
635
2,416
6,151
3,140
1,585
3,140
3,011
27,345
0
W
Hera
 
Hera
13,378
2,135
2,443
911
8,580
4,490
139
4,362
4,218
25,209
754
W
Bacchus
FenRiR1Ty
Bacchus
9,629
1,136
1,850
2,438
11,705
15,398
0
2,887
8,818
14,241
913
L
Fenrir
6,138
1,051
769
1,267
10,522
4,847
0
8,163
2,359
0
9,824
W
5,809
473
820
1,563
11,094
10,556
0
3,788
7,306
15,621
0
L
Merlin
11,921
51
1,024
1,706
8,606
3,930
0
6,086
2,520
30,213
0
W
Hou Yi
8,902
2,863
800
883
8,531
4,916
195
5,341
3,190
0
26,088
L
Morgan Le Fay
Spooker99
Morgan Le Fay
7,597
285
512
1,291
10,971
5,060
0
8,465
2,506
20,145
0
L
3,840
1,351
676
621
13,833
5,809
0
11,751
2,082
0
8,908
L
Arachne
mortaxe10
Arachne
6,102
4,811
89
1,914
10,379
5,621
0
7,078
3,301
0
9,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
44,512
93
Minions Killed
145
0
Camps Cleared
0
927,491
Distance Traveled
923,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,993
899
42
4
0
178,156
0
W
Hera
7,979
798
29
3
0
196,891
0
W
Bacchus
10,715
1,072
16
2
0
184,112
0
L
Fenrir
7,842
784
7
1
0
201,465
0
W
Khepri
8,479
848
16
2
0
199,912
0
L
Merlin
7,609
761
38
4
0
196,960
0
W
Hou Yi
8,346
835
42
4
0
164,262
0
L
Morgan Le Fay
7,781
778
28
3
0
157,964
0
L
Ullr
6,484
648
13
1
0
164,468
0
L
Arachne
7,115
712
7
1
0
206,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role