Player Matchup

Cu Chulainn
Cu Chulainn
And1Calvin
Cu Chulainn
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 49L
1,381 Elo+
Solo
Loki
Loki
CoolerVariable4
Loki
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
77W - 64L
1,473 Elo+
Party 1
Charon
Charon
MrAndersonX8
Charon
Level 25
God Stats
7W - 2L
1,853 SR
Queue Stats
30W - 40L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
Xvmb1705
Nu Wa
Level 83
God Stats
3W - 4L
1,463 SR
Queue Stats
261W - 239L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
啊团锤僵尸
Hou Yi
Level 49
God Stats
0W - 2L
1,287 SR
Queue Stats
16W - 26L
1,398 Elo+
Solo
Team Averages
Level 49
1,520 SR
1,444 Elo+

VS

Team Averages
Level 101
1,425 SR
1,376 Elo+
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AwkwardRevenant
Cthulhu
Level 66
God Stats
8W - 4L
1,666 SR
Queue Stats
29W - 44L
1,373 Elo+
Solo
Agni
Agni
DonSilbato
Agni
Level 79
God Stats
2W - 4L
1,010 SR
Queue Stats
15W - 21L
1,366 Elo+
Party 2
Neith
Neith
Sadistic_k1tty
Neith
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,187 Elo+
Solo
Serqet
Serqet
bainri
Serqet
Level 86
God Stats
23W - 27L
1,451 SR
Queue Stats
112W - 109L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
And1Calvin
Cu Chulainn
8
0 / 0 / 1
4,631
463
2,645
6,640
4,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 2 / 0
5,312
531
3,335
7,920
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
8
1 / 0 / 2
4,620
462
4,104
8,448
4,869
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Xvmb1705
Nu Wa
8
0 / 7 / 1
4,740
474
4,631
8,666
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
4,341
434
3,400
6,005
1,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 0 / 0
6,601
660
2,825
5,945
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 1
5,674
567
4,321
7,269
4,666
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
7 / 0 / 2
7,384
738
7,276
6,435
1,999
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 1
5,815
582
6,280
6,119
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
bainri
Serqet
11
2 / 1 / 2
6,139
614
4,248
8,897
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
13
13
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
0
0
L
Cu Chulainn
And1Calvin
Cu Chulainn
0
0
1
0.5
W
1
2
1
0.75
L
2
2
0
1
W
7
0
2
8
L
Charon
1
0
2
2
W
3
1
1
3.5
L
Nu Wa
Xvmb1705
Nu Wa
0
7
1
0.07
W
Serqet
bainri
Serqet
2
1
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,115
Damage
24,950
37,679
Taken
34,665
15,980
Mitigated
15,175
7,777
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,825
469
0
2,082
5,945
2,995
0
179
5,686
0
45,778
L
Cu Chulainn
And1Calvin
Cu Chulainn
2,645
649
0
1,880
6,640
4,260
0
0
6,640
0
20,992
W
4,321
526
1,100
2,075
7,269
4,666
0
2,561
4,628
20,399
992
L
3,335
1,358
0
2,515
7,920
2,359
0
1,809
5,985
0
30,392
W
7,276
1,240
0
3,532
6,435
1,999
430
2,639
3,446
50,664
1,857
L
Charon
4,104
1,072
192
1,824
8,448
4,869
0
2,694
5,754
16,458
205
W
6,280
3,885
0
2,228
6,119
2,212
535
1,512
4,527
0
30,462
L
Nu Wa
Xvmb1705
Nu Wa
4,631
1,589
0
270
8,666
2,595
0
5,436
2,932
22,171
0
W
Serqet
bainri
Serqet
4,248
1,046
0
4,376
8,897
3,303
0
859
7,848
0
43,571
L
3,400
2,121
0
1,096
6,005
1,897
0
1,328
4,677
0
20,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
31,613
183
Minions Killed
324
0
Camps Cleared
0
954,018
Distance Traveled
1,020,761
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,601
660
82
8
0
179,677
2
L
Cu Chulainn
4,631
463
35
4
0
181,992
0
W
Cthulhu
5,674
567
34
3
0
202,349
2
L
Loki
5,312
531
52
5
0
236,617
2
W
Agni
7,384
738
88
9
0
217,758
0
L
Charon
4,620
462
18
2
0
188,000
0
W
Neith
5,815
582
44
4
0
183,216
1
L
Nu Wa
4,740
474
46
5
0
177,401
0
W
Serqet
6,139
614
76
8
0
237,761
0
L
Hou Yi
4,341
434
32
3
0
170,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role